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Team Fortress Classic News

Team Fortress Classic Beta update released

We have released a Beta update for Team Fortress Classic.
Changes in this update are:
  • Increased max size of displayed servername to 64 characters
  • Door movement sound fixes, make sure you stop playing the moving sound if you get disrupted
  • Make sure the Close button has keyboard focus when you see the disconnection dialog
  • Made the play command obey speak_enabled cvar
  • Fixed crash if you hit retry while in control of a func_tank
  • Fixed sprays not loading from the correct path causing them not to update

Team Fortress Classic Beta update released

We have released a Beta update for Team Fortress Classic.
Changes in this update are:
  • Increased max size of displayed servername to 64 characters
  • Door movement sound fixes, make sure you stop playing the moving sound if you get disrupted
  • Make sure the Close button has keyboard focus when you see the disconnection dialog
  • Made the play command obey speak_enabled cvar
  • Fixed crash if you hit retry while in control of a func_tank
  • Fixed sprays not loading from the correct path causing them not to update

Team Fortress Classic Beta update released

We have released a Beta update for Team Fortress Classic.
Changes in this update are:
  • Clear any time based damage when changing teams
  • Reset the player view on spawn
  • Rate limit spy disguise changes to at most once per second, fixes server crash due to entity creation
  • Tell the server when the client dismisses all its menus. This fixes the bug where hitting jump after hiding the team menu will cause you to changeteam unexpectedly
  • Fix assorted crashes when users put certain values in their name
  • Added missing func_train event

Team Fortress Classic Beta update released

We have released a Beta update for Team Fortress Classic.
Changes in this update are:
  • Clear any time based damage when changing teams
  • Reset the player view on spawn
  • Rate limit spy disguise changes to at most once per second, fixes server crash due to entity creation
  • Tell the server when the client dismisses all its menus. This fixes the bug where hitting jump after hiding the team menu will cause you to changeteam unexpectedly
  • Fix assorted crashes when users put certain values in their name
  • Added missing func_train event

Team Fortress Classic Beta update released

We have released a Beta update for Team Fortress Classic.
Changes in this update are:
  • Converted Windows mouse handling to match Counter-Strike logic, improving mouse feel when raw input is disabled and you have a low framerate
  • Fixed spawning in the wrong location in phased maps if spawn points were full