0.652.3 Hotfix 4
Here’s a quick hotfix that improves a couple of things from the prior build. The unlimited territory control flags is why I didn't just fold these into the next full update.
0.652.3 Hotfix 4 Various localization updates and improvements.
Added the Osmium Musket to the list of fear-based weapons that get upgraded by fear upgrades.
Fixed an issue where you were getting unlimited territory control flags in the prior build, still.
Fixed an exception that could happen during rendering if a building was destroyed that could be the target of a territory control flag, and the game had not yet been saved and loaded.
The game now automatically strips out any destroyed buildings as no longer being valid targets for territory control flags when you are in placement mode for them.
Full notes here.
[h3]Guides to Tame the Machine[/h3][hr][/hr]Even the most brilliant mind needs guidance when faced with a system as vast as this one. To help you navigate, we’ve pinned two essential resources from the Heart of the Machine wiki:
We've recently released the Heart of the Machine Hacking Guide as well! Knowledge is power. Guard it well.
https://steamcommunity.com/sharedfiles/filedetails/?id=3422241019
[h3]Connect with the Machine[/h3][hr][/hr]Want to stay in the loop or share your thoughts? Join the conversation across these platforms:
💬 Discord – Best place to share feedback, get direct responses, and to talk about Heart of the Machine.
📜 Reddit – Discuss strategies, share ideas, and exchange tips with the community.
Here is a link to prior recent patches in case you missed them.
https://steamcommunity.com/ogg/2001070/announcements/detail/530965072572320674
https://steamcommunity.com/games/2001070/announcements/detail/530965072572317964
https://steamcommunity.com/games/2001070/announcements/detail/578252481832681480
0.652.3 Hotfix 4 Various localization updates and improvements.
Added the Osmium Musket to the list of fear-based weapons that get upgraded by fear upgrades.
Fixed an issue where you were getting unlimited territory control flags in the prior build, still.
Fixed an exception that could happen during rendering if a building was destroyed that could be the target of a territory control flag, and the game had not yet been saved and loaded.
The game now automatically strips out any destroyed buildings as no longer being valid targets for territory control flags when you are in placement mode for them.
Full notes here.
“Does the machine speak for us, or do we now speak for the machine?”
— William Gibson, Neuromancer
[h3]Guides to Tame the Machine[/h3][hr][/hr]Even the most brilliant mind needs guidance when faced with a system as vast as this one. To help you navigate, we’ve pinned two essential resources from the Heart of the Machine wiki:
- Aggro, Awareness, and Alarms
- How to Improve Engineering
- Should I Restart If I Skipped to the Final Doom?
We've recently released the Heart of the Machine Hacking Guide as well! Knowledge is power. Guard it well.
https://steamcommunity.com/sharedfiles/filedetails/?id=3422241019
[h3]Connect with the Machine[/h3][hr][/hr]Want to stay in the loop or share your thoughts? Join the conversation across these platforms:
💬 Discord – Best place to share feedback, get direct responses, and to talk about Heart of the Machine.
📜 Reddit – Discuss strategies, share ideas, and exchange tips with the community.
Here is a link to prior recent patches in case you missed them.
https://steamcommunity.com/ogg/2001070/announcements/detail/530965072572320674
https://steamcommunity.com/games/2001070/announcements/detail/530965072572317964
https://steamcommunity.com/games/2001070/announcements/detail/578252481832681480