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Realm of the Mad God Exalt News

Into Shards and Pieces 3



Realmers!

Roughly one year ago the last Into Shards and Pieces took place! Now it is time for the third iteration is on its way into the game. From the 12th of May until the 16th of May you will be able to visit four different dungeons to gain some amazing loot.

The Toxic Sewers are going to always spawn with the guaranteed dungeon mod: Found Treasure! I. Additionally Gulport the Slime God has a chance to drop 2x Shard of the Doorwarden.

The Cursed Library has a 30% chance to spawn with the Guaranteed Stat Potion Mod. Avalon the Archivist has a chance to drop 1x Shard of the Mad God.

Next up is the Mad Lab. It also has a 30% chance to spawn with the Guaranteed Stat Potion Mod. Dr Terrible has a chance to drop 2x Shard of the Advisor.

Last but not least - the Woodland Labyrinth. Spawns with the guaranteed modifier: Found Treasure! I. Murderous Megamoth has a chance to drop 1x Shard of the Intern.

For a list of all quests, have a look at blog.

Open Testing: O3 and Shatters



Realmers,

This week's testing session is mainly for the DECA Team to have a look at systems internally and the preparation for future content to test the technical side of things. So how does training O3 and Shatters sound to you?
We have prepared portals in the Nexus for you to join O3 and Shatters. Have you never tried out the Shatters Hardmode? Then it's now time to join.

As usual, your regular production account won’t work here. If you don’t have one already, you’ll need to create a Testing one. You can switch between Testing and Production at the top right in our launcher.

Update 2.3.1.0 - Stat Stacking



Hello Realmers,

April is soon coming to an end and with it our special Events in Realm. Today's Update changes the April Fools re-skins and names back to normal and also removes the Easter Campaign Tokens and their associated points. Down below you can find out more about the upcoming changes to stat stacking for items and consumables. The Hardmode of Shatters is also going to receive some adjustments. We also welcome a new ST Set in our ranks. The Fiery Kensei ST can now drop in the game! You can also have a look at several new hotfixes to various things.
[h2]
Events in May[/h2]

Starting with our mini Reconstruction event at the end of May, we plan to attempt a new approach to our events as rarer, longer and more thematic occurrences. We hope you will enjoy it! Below you can see what will be going on throughout the next month.



[h2]We are changing the stat stacking for both items and consumables:[/h2]

Previously, one of the problems in our system was that stat modifiers were applied in a very inconsistent way. You could stack two different modifiers on the same stat and, depending on the circumstances and context, they would overwrite, or even ignore one another without a proper, logical stacking method. This issue lasted for a very long time and it hindered the creation and balancing of several items.
Now, we are changing and introducing new functionalities to finetune the rules by which different stat modifiers are applied to a player, from either gear or consumables. Here you will see a brief description of some of our new “stacking modes”:

To find out more about the stacking modes and other changes, have a look at our blog.

New forgeable STs and Bleeding



Realmers,

Today we premiered the 3rd generation of STs and the new Bleeding mechanic. Check out the presentation by our designer Tony Wilson:
[previewyoutube][/previewyoutube]


[h2]The 3rd Generation STs
[/h2]The 3rd generation of STs will not be obtainable as past sets or any other item in-game. The only way to obtain new items will be to forge them at Blacksmith. Formulas to craft new ST items will be a combination of Mythical Material that will come from all STs and tokens specific for each class that will drop in various dungeons. The rarer the item, the more Mythical Material it will require and provide. An additional requirement will be that one of the items you are dismantling will need to be the same type as the item you are trying to forge.

https://imgur.com/a/O16hZJJ
https://imgur.com/a/jVXDdqm

In June we will be releasing the first two 3rd generation STs - the Warrior and Huntress, with the theme of horror and blood. And since we are talking about blood…

[h2]The new Bleeding System
[/h2]With the new Bleeding System, you’ll have another game mechanic which inflicts Damage Over Time (DOT) to enemies. This was previously possible with poison, but it had many limitations that will now be solved. While Poison is used quite a lot in AOE attacks and abilities, Bleeding was not used by players to attack enemies directly. As such, Bleeding will be expanded to cover basic projectile attacks from the player. Enemy behavior and the effect of bleeding on your chars will not be changed.

[h3]How will it work?
[/h3]For the defined duration of the Bleeding Effect, the enemy will lose 20 Health per second, although this can be higher on special weapons. It will not damage an invulnerable enemy and it will stack additively. For example, when a player strikes an enemy with Bleeding - they gain a stack of 20 damage. If the player hits them again within the duration, they will lose 40 health at the next tick. This continues until the stacks begin to wear off.
Some enemies will have a cap as to how much Bleeding they will take per second, to prevent bosses from being swarmed with Bleeding effects.

The testing gates are open for O3 and The Shatters


Realmers,
In this open testing you’ll be able to train for your O3s - there will be an O3 event on production soon - and Shatters runs. We will have portals spawning in the Nexus and all the gear that you’ll ever need - for free - in the shop. To access it, all you need to do is to select “Testing” on the upper right corner of your screen and hit Play. Please note that, if you don’t have a testing account, you’ll need to create one. Your regular production account will not work here.

Check out all the changes on the blog.