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Sub Zero II Event



Realmers!

It's getting hotter and hotter outside in the so-called… real world. While Oryx is still recovering from Thessal being beaten to dirt again and again, it's time to enjoy some refreshers and cool down the Realms. Starting on the 19th of July at 12 AM UTC, until the 2nd of August at 12 AM UTC, the Sub Zero II Event will make sure you feel cooler.

Beat all the Ghost Kings in order to fight the all-mighty Snowy the Frost God. Additionally, the Permafrost Lord is roaming the lands and will drop the Ice Tomb Portal when killed.
Don't forget about the Lord of the Lost Lands who is guaranteed in every Realm.
Events

For the duration of the whole event, we will have a chest event running in the Ice Cave and Ice Tomb.
Additionally from the 19th of July at 12 AM UTC until the 26th of July at 12 AM UTC the Tomb of the Ancients will give you 1.5x EXP and 1.5x Loot! There is also a 40% chance that an Ice Tomb Portal spawns after defeating the boss.

In the second week from the 26th of July at 12 AM UTC until the 2nd of August at 12 AM UTC the same Loot and EXP Event will take place in the Haunted Cemetery, together with a 25% chance of spawning a portal after defeating the boss.

[h2]Chest Event Loot[/h2]


Loot in Ice Tomb:

  • Backpack
  • Ice Crown
  • Blue Ice Candy
  • Candy Cane
  • Egg Nog
  • Figgy Pudding
  • Fluffy Hood x1
  • Frost Cake
  • Frost Orb x1
  • Fruitcake
  • Ice Tomb Key
  • Large Snowflake Vortex Cloth
  • Large Snowy Night Cloth
  • Loot Drop Potion
  • Loot Tier Potion
  • Lucky Clover
  • Mistletoe
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Stat Pot
  • Potion of Life (SB)
  • Potion of Max Level
  • Santa's Sleigh
  • Small Snowflake Vortex Cloth
  • Small Snowy Night Cloth



Loot in Ice Cave:

  • Backpack
  • Blue Ice Candy
  • Candy Cane
  • Egg Nog
  • Figgy Pudding
  • Frost Cake
  • Fruitcake
  • Ice Cave Key
  • Large Falling Snowflakes Cloth
  • Large Snowflake Cloth
  • Loot Drop Potion
  • Loot Tier Potion
  • Lucky Clover
  • Mistletoe
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Stat Pot
  • Potion of Dexterity (SB)
  • Potion of Mana (SB)
  • Potion of Max Level
  • Santa's Sleigh
  • Small Falling Snowflakes Cloth
  • Small Snowflake Cloth


Quests

Glacial Cache content:

Mystery ST Chest
Ambrosia
Mystery Stat Pot
Shard of the Intern x3
Shard of the Mad God x5
Shard of the Advisor x7
Shard of the Doorwarden x7


You will receive 1 Frost Orb and 1 Fluffy Hood in the chest after finishing Ice Tomb. Collect them and turn them in for quests! Go check out the quests on our blog.





Oryxmania Winner and Free Pack



Realmers!

Our beloved Mermaid, Thessal fought like a beast and was in the most fights out of our 4 Bosses. Even though underwater, her performance could be mistaken for one akin to a fish on land therefore Oryx is ”very” satisfied with her performance.
This means that the Deep Sea Diva Action Figure Pet Stone is yours to claim!

We have prepared a free pack for you to claim:

Deep-Sea Diva Action Figure Pet Stone

  • 1 Backpack
  • 2 Adventurer's Belts
  • 4 Mighty Quest Chests
  • 3 Lucky Clovers
  • 15 Mystery Stat Pot


This also means that the Ocean Trench is the place for our next chest event starting tomorrow. The Chest event contains the following items:

  • Adventurer's Belt
  • Alexander's Band
  • Backpack
  • Beryl Nildrop
  • Coral Bow
  • Coral Ring
  • Coral Silk Armor
  • Coral Venom Trap
  • Grapes of Wrath
  • Hazel Nildrop
  • Lil' Deep Sea Diva Pet Skin
  • Lil' Mister Backstage Pet Skin
  • Lil' Rad Raver Pet Skin
  • Lil' Thunderbringer Pet Skin
  • Loch Sheath
  • Loot Drop Potion
  • Loot Tier Potion
  • Lucky Clover
  • Mini Thessal Skin
  • Mystery Cloth (Large)
  • Mystery Cloth (Small)
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Skin
  • Mystery Stat Pot
  • Ocean Trench Key
  • Oceanic Apparel
  • Potion of Mana (SB)
  • Potion of Max Level
  • Potion of Speed (SB)
  • Power Pizza
  • Sea Slurp Skin Unlocker
  • Seraphim's Guard
  • Shard of the Advisor x1
  • Shard of the Doorwarden x1
  • Shard of the Intern x1
  • Shard of the Mad God x1
  • Superburger
  • Tideturner Trident
  • Wine Cellar Incantation


Both the Free Pack and the Chest Event will:

Start on the 13th of July at 12:00 PM - UTC
End on the 18th of July at 12:00 PM - UTC

Public Testing - Let's fight crashes



Heroes of the Realm!

Last Friday we started another session of our Public Testing. Unfortunately, we ran into several issues that lead to disconnects and crashes of the servers. In order to fully test and investigate the problem, we decided to do another round of testing!

Starting right now until Thursday 9 AM CET the Public Test Server is opening up its gates with the same things we offered you to check out last Friday.

You can test the following features:

  • Battlepass
  • Player Titles
  • Assassin and Sorcerer Rework
  • New Weapon Types
  • Vindication Event


You can read about all of this in detail on our blog.

As always, thank you for taking part in testing and helping us improve the game. Feel free to leave feedback on our various social media channels.

Update 2.3.3 - Adaptive HP Scaling



Hello Realmers,

Oryxmania is over and the Month of the Mad God is around the corner. We can already feel the air bubbling with excitement for what's to come. In the meanwhile, we wanted to implement this Adaptive HP Scaling as we believe it is going to improve the overall game experience. We have also done some adjustments to the dismantling value of STs Forge to achieve a better balance.
[h2]
Adaptive HP Scaling[/h2]

With this new release we have tweaked the Adaptive HP Scaling system; a system where certain bosses would adapt their total HP depending on the number of players present. While the system was an improvement over the linear growth we had in the past, in certain cases (big groups for example) its exponential increase wasn’t to our liking. In other cases, the HP was scaling too slowly.
We have decided to move on to an implementation that allows us to define the HP growth curve on each enemy. This means we are able now to adapt the HP scaling per boss, to any number of players in whatever “curve shape” we want. This means that we can further smooth the HP scaling for battles where, by the nature of the battle, too big or too small groups were at a disadvantage over mid-sized groups.
How does the new HP Scaling system work?
HP scaling now works like a “tax bracket” system: each additional player beyond the first will add a certain % of the base HP to the monster's final health.
This means the first X players might add some amount, but the next Y players might add a different amount.

These values depend on the difficulty of the dungeon.
Dungeon Mods that affect the HP of an enemy are applied to the “base” HP which will then be affected by the HP Scaling.
For example if you have a +45% HP mod, that will be applied to the base HP of the monster. Then, that new base HP will get a +X%HP from the HP scaling system.
From the values seen in our last Public Testing, we have further customized the scaling on certain monsters and dungeons, like Oryx’s Sanctuary’s minions and The Shatters, amongst others. This will be an ongoing effort for which we will closely monitor.

For an insight into the tables, have a look at our blog.

Clarifications
While not all monsters follow this new system, most bosses and minibosses do.
Realm Encounters do not follow this HP Scaling system either.
Certain bosses, minions, and other enemies follow a different curve. One of the most relevant is Oryx 3.

[h2]ST Tokens[/h2]
Starting today, the Resurrected Huntress and Killbilly Warrior Set Tokens will drop in the game.

https://i.imgur.com/P74aL0Y.png

[h3]Resurrected Huntress Set Token drops in:[/h3]
Crystal Cave
High Tech Terror
Lost Halls
https://i.imgur.com/EwImhhW.png

[h3]Killbilly Warrior Set Token drop in:[/h3]
Crystal Cave
Lost Halls
Secluded Thicket

[h2]ST Forge adjustments[/h2]
For balance reasons, we have decided to decrease the dismantling value of some specific ST items which are tradeable. The following items will now provide less Mythical material.

  • Shendyt of Geb
  • Geb's Ring of Wisdom
  • Book of Geb
  • Wand of Geb
  • Soulless Robe
  • Ring of the Covetous Heart
  • Soul of the Bearer
  • The Phylactery


[h2]Fixes[/h2]

Fixed a visual problem in the tooltip of some Blueprints.
Fixed a visual issue in The Shatters where a banner in the Alchemy room was not displaying properly under certain circumstances.
Fixed a dungeon mod problem with elementals in Mountain Temple boss fight, where they received minion effects instead of the boss'. They also now grant the correct amount of XP.
Fixed visual problems with the “Treasure Found!” Dungeon Mod in Deadwater Docks and other dungeons.
Fixed an issue that caused the player not to be instantly removed from the guild if they were removed from another server.
Other
Oryxmania pet skins stopped dropping.

[h2]New skins:[/h2]
https://imgur.com/a/FfkiJdz

Open Testing – HP Scaling

Brave Realmers!

In the upcoming weekends, you will be invited to join our Open Testing sessions, as we are preparing for Month of the Mad God.

This weekend, we are giving you a little taste of what’s to come with the next release - HP Scaling adjustment! We are opening Testing for you till Monday, 7AM UTC.

In the Nexus, you will be met with a few portals where you can try out the HP scaling changes namely Puppet Master's Theatre, Toxic Sewers,Mad Lab, Cursed Library, Undead Lair, Abyss of Demons, Lair of Draconis, Ocean Trench, Mountain Temple, High Tech Terror, Secluded Thicket, Ice Cave, The Nest, Cultist Hideout, The Void, Fungal Cavern, The Shatters, Lost Halls, Crystal Cavern and Oryx's Sanctuary.

Check all the details on the blog.