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Warhammer 40,000: Boltgun News

Patch notes - List of changes of July 4th

[h2]Greetings Marines! 🫡[/h2]

We're delighted to see that you've been enjoying Boltgun's Forges of Corruption DLC! We've also seen your feedback regarding the DLC patch and have brought a bunch of fixes. You may read the list here!
Make sure to keep on coming with feedback because it helps the teams greatly. Thank you!💪😉

[h3]LIST OF CHANGES[/h3]
  • Fixed a crash when picking up Munition boons on saves created before the DLC patch
  • Fixed a collision issue softlocking players in the last purge of the level Dread Ascent
  • Fixed an issue where the last purge of the level Dread Ascent would rarely not finish because of enemies being unavailable to kill
  • Fixed an issue where lights on secret skulls would be hard to spot with the Bloom option turned off
  • Fixed an issue where the weapon wheel on controllers would block the player's view
  • Fixed an issue with the Multi-Melta making it possible to have infinite ammo
  • Fixed an issue where starting grenades would not be granted at the start of a level with the accessibility option "Give all weapons" turned on

See you on the battlefield, Marines.
[h3]For the Emperor. ⚔️[/h3]

Patch Notes - What's new in the latest update?

We've released a brand new patch alongside the new DLC Warhammer 40,000: Boltgun - Forges Of Corruption Expansion, so read on below to see what we've added. We are excited that we were able to add 2 highly requested features from players - Horde Mode and a Navigation Guide!

Main Features
  • 💀HORDE MODE: We’ve added a free Horde Mode for all players. How long can you survive against the onslaught of heretics and daemons?
  • 🧭NAVIGATION GUIDE: Even the Emperor’s finest sometimes get lost. We’ve added a new Navigation Guide that, when activated, shows your next objective and a recommended route to reach it.
    The guide appears for a few seconds by default, but can be toggled to always display by enabling Options > Gameplay > Toggle Navigation Guide. By default the Navigation Guide is bound to N on PC, Back on Xbox, the Touchpad on PlayStation, and to - on Nintendo Switch.
  • 🏆NEW ACHIEVEMENTS/TROPHIES: Horde Mode comes with three new Achievements/Trophies to unlock
  • 🐛BUG FIXES AND IMPROVEMENTS: We’ve fixed numerous issues and made quality of life improvements - see full notes below
QoL Improvements
  • Added a new Navigation Guide. This shows your next objective and a recommended route to reach it.
  • Added a new Option in Accessibility for “Chainsword Cutting Mode”. This can now be set to the following:
    1. Repeated Tap: repeatedly press the input to maintain cutting mode (default setting)
    2. Hold Input: hold down the input to maintain cutting mode
    3. No Input (Automatic): no input is needed to maintain cutting mode (after initiating the chainsword lunge)
  • To celebrate our new Forges of Corruption DLC, we’ve added a new main menu background. This is available to all players, whether you own the DLC or not, and can be set in the Options menu (Accessibility > Main Menu Background)
  • Added two new control schemes: Alternate Controller Layouts 6 and 7
  • Made improvements to various screens and UI in the game
  • Added a confirmation requirement when setting the Screen Mode in Options
  • Improved Aura of Doom visual effects so they don’t obscure the screen as much
Bug Fixes


[h2]General [/h2]
  • Numerous text corrections and improvements in multiple languages
  • Performance and stability improvements and crash fixes across multiple levels
  • Fixed the Charge ability not working when stood on specific types of scenery

[h2]Chapter 1 [/h2]
  • Sector Imperialis: Fixed an issue where an enemy spawned in a wall, which made it difficult to get 100% enemy kills on this level
  • Sector Imperialis: Fixed an issue where the player can end the final encounter without killing both Chaos Terminators
  • Silent Martyrs: Fixed a collision issue in the Red Key room
  • Forbidden Knowledge: Fixed an issue where the player can get stuck in a wall during the boss encounter

[h2]Chapter 2 [/h2]
  • Canyon Magrails: Fixed an issue where a Screamer of Tzeentch would not pursue the player
  • Sanctum Manufactorum: Fixed an issue where Ambulls could not enter part of the opening cave area
  • Sanctum Manufactorum: Fixed various issues with the lift area leading to the final boss encounter, where the player could get stuck
  • Heresy Lurks: Fixed an issue where a Plasmagun Cultist was not aware of the player
  • Heresy Lurks: Fixed two issues with jump pads triggering when the player has not stepped on them
  • Heresy Lurks: Fixed two issues where the player can get stuck in a wall during the boss encounter
  • Heresy Lurks: Fixed an issue where the crusher sound could persist after loading a different save

[h2]Chapter 3 [/h2]
  • Promethium Supply: Fixed an issue with an invisible wall preventing player movement
  • Promethium Supply: Fixed an issue where inaccurate Servo Skull dialogue would be displayed when the Invulnerability accessibility option was enabled
  • Promethium Supply: Fixed incorrect collision on various pipes
  • Know No Fear: Fixed an issue where the blue beam connecting Tumulus Samael and other bosses could disappear

[h2]Enemies [/h2]
  • Decreased time it takes for Chaos Space Marine grenades to explode after being thrown
  • The Great Unclean One’s bell attack no longer adds an incorrect highlight to nearby enemies
  • The Great Unclean One will no longer spawn up to 1000 nurglings if left for long periods of time. This was arguably too many nurglings
  • The correct death quote will now display when the player is killed by the Sorcerer in all circumstances
  • Added a new death quote for when Chosen Champions kill the player, as the latter happens quite a lot (sorry)

Разработчики Warhammer 40,000: Boltgun добавили новые уровни и врагов с выпуском дополнения Forges of Corruption

Разработчики из Auroch Digital выпустили дополнение Forges of Corruption для Warhammer 40,000: Boltgun, добавив в ретро-шутер множество нового контента.

Warhammer 40k Boltgun's new DLC adds the mode you asked for

Sometimes you just want to go back to the '90s and play a good old-fashioned boomer shooter, but you can't because we don't have time machines. Luckily for us, Warhammer 40k: Boltgun is here to let us relive the glory days of the genre, and today it's launching its new DLC, Forges of Corruption, alongside a free horde mode that fans have been requesting for some time.


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Boltgun Forges of Corruption DLC is now available!

Hello, Space Marines!


We have very exciting news for you today! The new DLC of Warhammer 40000: Boltgun is out now, including a new campaign made of 5 levels, featuring new environments, enemies and weapons! Play as your favorite Ultramarine and go on a rampage through this new content, inspired by the lore of Warhammer: 40000! Load your Missile Launcher, plunge headfirst onto the Graia Battlefields, slay the Helbrute and many more! 💥

[previewyoutube][/previewyoutube]

[h3]A free update including a brand new Horde Mode is available for everyone![/h3]

On top of that, a new Horde Mode makes his arrival free of charge for everyone, in the latest update of the game! The long-awaited Horde Mode comes with 4 difficulty levels and its own achievements! The update also features a guide to help players go through the levels, as well as numerous bug fixes and other improvements.🔥



We can’t wait to see you plunge headfirst into the battlefield once again! Load your Boltgun and join the battle now!

https://store.steampowered.com/app/2005010/Warhammer_40000_Boltgun/