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XENOTILT News

Sunday patch action!

-Spinner Fix for frozen Spinners. (let me know)
-Added 1s between Add-A-Balls on Wizard Mode Start.
-Delayed JP Lits on Wizard Mode Start.
-Fix for camera judder during Lock Sequence.
-Fixed Olmech potentially drifting over long session.
-UI polish.

Friday Patch Action

-OOB failsafe returns a Red Ball if you had it.
-OOB failsafe will return a ball to the Tier currently focused.
-'"Infinite" Ball Save' awards 1 minute of Ball Save. (previously did nothing)
-Fortune's Favor has been buffed, awards extra hit on Olmech Armor.
-Victory Laps Mode FX correctly ends when the Mode ends.
-Victory Laps will Lit Add A Ball Sequence if you Fully Drain before it starts.
-Changed Letters Lit on Results Screen to show cumulative.
-Fixed Bonus Tally where Core Overkills were not being counted.

Late patch action

-Additional Multiball Matrix debugging and fixes.
-Additional fixes for phantom Ball bug.
-Fixed Wizard Mode music not ending on Mode End.
-Some UI polish.

Also, there's some extra debugging info in this build so maybe we can diagnose this mystery startup crash.

Today's hotfix

- Finally fixed issue where remapping would delete UI navigation bindings
- Click the "joystick" button on the remapping panel to cycle through all connected sticks
- Additional fixes for Startup Crash Bug.
- Fix for Chrysalis Ball Throw bug.
- Fix for System Overload Achievement.
- Various Collision Fixes.

Saturday hotfix action!

8-26-2023
-Fix for T1 to Trough stuck.
-Fix for phantom ball bug. (ongoing)
-Collider adjustment for T2 leftmost ramp.
-Added international languages on boot warning screen