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Harvest Hunt News

Harvest Hunt sneaks into Stealth Fest...

Stealth Fest is coming to Steam and Horror Stories: Harvest Hunt is hiding in the shadows, ready to take part...



Stealth Fest is a showcase for games that revolve around the concept of stealth gameplay. Whether it's sneaking past enemies, trying not to get detected or planning out the perfect attack from the shadows, Stealth Fest has them all.

Horror Stories: Harvest Hunt with its blend of cat-and-mouse, stealth-focused gameplay is sure to get your heart pounding as you creep through the cornfields attempting to avoid the gaze of the Devourer.

The game emphasizes the importance of moving quietly and being mindful of every step you take, as making too much noise or sprinting recklessly could attract deadly attention. Staying hidden and utilising the hiding spots on the map will be crucial for evading the relentless monster stalking you.

In the spirit of true survival horror, resources, tools, and health items are scarce. You must manage them wisely if you don't want to become defenceless and vulnerable when you need them the most. But don't despair! Explore the environment to create distractions and strategise your gameplay ahead of time.

The shadows hold both terror and salvation – choose your path wisely!

Be sure to check out our demo on Steam and follow the community page. We'll also be holding two developer livestreams to show off some late game content for the first time! Check out the first of these streams here!

Horror Stories: Harvest Hunt - Early Access Update

Posts like these are never easy but sometimes the better choice, is the harder choice.

Horror Stories: Harvest Hunt needs a little longer in the oven.

We know all the fellow hunters out there were excited to storm Luna Nova but some more preparations are needed to ensure the Devourer doesn't win the day! Here's an update direct from our studio director, Mark:



"Greetings Villains!

As you know, we planned to release Horror Stories: Harvest Hunt on Steam Early Access on July 26th. We took a good look at what we have, and after some great feedback from our players and some new opportunities that arose recently that are beneficial to the game and the studio, we think it's better if we give the team some breathing space to get the best game ready for you. Therefore we will be delaying our release into Steam Early Access.

In the meantime, we still invite you to play the free demo, share your feedback, and actively participate in discussions. We want to provide you with the best experience, and we would love to invite you on this journey."


Mark Drew - Villainous Games Studio

Horror Stories: Harvest Hunt comes to Early Access July 26th

We're excited to share that Horror Stories: Harvest Hunt is coming to Early Access on July 26th.

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The game will be released on Steam into Early Access so that players can enter Luna Nova and fight back against the Devourer whilst also helping to shape the future of the game.

We're currently developing a roadmap for future updates and hope to take players along for the ride, incorporating the feedback and requests we receive over the course of Early Access. If you're a horror fan and interested in helping Horror Stories: Harvest Hunt become the best it can be, be sure to grab it when it releases on July 26th!

Update - Demo Build v 1.1.0

Our new update comes with a HUGE decrease of the game build size, balance tweaks and more! Read the full list down below.

New Features
  • Cause of player death is now presented on the screen
  • The player will now be able to see the name of the Tools before picking them up, as well as the Tool description in Warden's Sight while holding one
  • The first Harvest Season will now introduce the player to the banishing loop gradually (Night 2 = one Fragment required, Night 3 = two Fragments required, Night 4 = three Fragments required)
  • New artwork for Warden's Sight has been implemented
  • New audio and visual effect implemented when directly looking at the Devourer
  • New road signs have been placed in the level to help the player navigate and find the landmarks
  • New button inputs artwork implemented across the game


Updates


[h3]Gameplay[/h3]
  • Target Ambrosia per Harvest Season updated
  • Ambrosia rewards in various abilities adjusted
  • Increased The Devourer's base damage
  • Various changes in the Whispers that are present in the first Harvest Season
  • The Devourer's AI states are now clearer with the addition of new post process effects
  • Increased the frequency of the Toxic Miasma Devourer Mutation
  • Player movement speed has been slightly increased across the board
  • New pitchfork states when its being used have been implemented


[h3]Audio[/h3]
  • Additional damage sounds added when the player is hurt
  • More ambient shots will be heard in the environment
  • New movement audio and investigation audio implemented for The Devourer
  • New and improved audio implemented for the Ambrosia and the Fragments
  • New ambient audio implemented at the main three landmarks
  • New water sounds implemented across the bodies of water and for walking on the logs


[h3]Optimization[/h3]
  • Decrease in build size from ~1.35GB to ~700MB
  • Shaders and meshes optimization
  • Texture streaming optimization
  • UI scaling optimized


[h3]Bug Fixes[/h3]
  • Devourer will now won't be eating any already harvested Ambrosia
  • Fix for the materials of the Vigor Elixir and the Antitoxin
  • Fix for Vigor not properly being gained or drained when more than one thing affected it
  • Various controller support bug fixes

Horror Stories: Harvest Hunt selected for Develop Showcase!

We're extremely pleased to share that Horror Stories: Harvest Hunt was selected as an Indie Showcase finalist as part of the Develop Games Conference in the UK!


The Develop Indie Showcase is held every year to highlight various Indie games that have caught the judges eye, this year the focus was on originality and innovation. Horror Stories: Harvest was one of only 10 games selected to be part of the final showcase!

If you'd like to experience the hunt for yourself and meet some of the team, Villainous Games will be at the Develop Conference in Brighton on the 11th - 13th July, or you can download the demo and play it for yourselves on the Steam store page.

Happy Hunting!