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Harvest Hunt News

Slay the Spire and Resident Evil collide in new survival game, out now

A mist has engulfed the fields beyond the village of Luna Nova. Everything in sight is tainted with a dull, sickly green hue, with small smatterings of light casting dancing shadows through the tall, looming crops. You are The Warden, the town's chosen guardian, sent out to hunt for the precious Ambrosia that will help you rebuild this struggling hamlet. But your adventure is no walk in the park - The Devourer lurks in Harvest Hunt's shadows.


Read the rest of the story...


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THE HUNT BEGINS NOW

Greetings, Villains!

Today marks a diabolical milestone. We have unleashed our chilling survival horror opus, Harvest Hunt, upon the world!

https://store.steampowered.com/app/2009620/Harvest_Hunt/

You are the chosen. Don the mask. Gather Ambrosia. Satisfy the hunger.

As Luna Nova's sole protector, you are all that stands between your villagers and the nightmarish curse that prowls the darkness. Master the art of survival with a deck charged with powerful skills and tools. Offer you body and soul, to stave off starvation as you collect the only crop that can sustain the village of Luna Nova, the sweet Ambrosia. Heed the Whispers as they predict the highlights and hardships of the coming night.

Each season is a test — of wit, of will, of valor.

[previewyoutube][/previewyoutube]
[h3]TO OUR COMMUNITY[/h3]

Your support has been crucial in bringing our eerie adventure into the dark heart of Luna Nova to life. As a token of our appreciation, we've prepared some exclusive wallpapers for you to enhance your screens, with added essence of Devourer.

šŸ‘‰ DOWNLOAD WALLPAPERS

We're eager to hear what you think about Harvest Hunt! Share your feedback and join the conversation on our Discord.

šŸŽ© JOIN DISCORD

[h3]STAY CONNECTED WITH THE REAL VILLAINS[/h3]

For all the latest wicked schemes and updates, keep an eye on us, the masterminds at Villainous Games!

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You have been Chosen

Greetings Villains!

As we count down the final hours until the release of Harvest Hunt, let's delve deeper into the artistic and musical roots that define the eerie essence of our dark folk survival horror game.

[h3]ARTISTIC VISION[/h3]

Uriel Cordas the mastermind behind the game's visuals, drew heavily from the darkly enigmatic themes of European folk horror. His style merges the grotesque charm of folk traditions with innovative influences from modern film and gaming. Notably, the team were inspired by the animator Yuri Norstein for his distinctive lighting and texture, and the painter Ludwig Meidner for his bold ink use and distorted forms. Even modern games like Inscryption, with their striking colored lighting, have left their mark on our visual narrative. The game's iconic elements, such as the Tarocco Siciliano-inspired cards and the Careto mask-wearing Warden, along with the whalebone hood of the Devourer, reflect deep-rooted cultural traditions, transforming them into key gameplay features.



[h3]MUSICAL ATMOSPHERE[/h3]

Jeff Broadbent, a composer renowned for his work on titles like Diablo Immortal and Resident Evil Resistance, brings to life Harvest Hunt's suffocating ambiance through his music. The soundtrack is a homage to European musical traditions, such as fado, and echoes the haunting tones of horror film scores like those from M. Night Shyamalan's The Village. Broadbent's compositions are meticulously crafted to enhance the game's tension and dread, making every moment in Luna Nova feel as if you're stepping through a portal into a world of unrelenting fear.

Check out the music here: Harvest Hunt Music on Spotify.

[h3]EXPERIENCE THE GAME[/h3]

The rich tapestry of sounds and visuals in Harvest Hunt promises an unparalleled horror strategy experience. Tune in to the game's haunting soundtrack on Spotify to get a taste of what awaits you in Luna Nova.

And it's not too late to ensure you're among the first to explore Harvest Hunt; add it to your wishlist today, and be alerted the moment it goes live:

https://store.steampowered.com/app/2009620/Harvest_Hunt/?utm_source=oneday&utm_campaign=release

[h3]STAY CONNECTED WITH THE REAL VILLAINS[/h3]

For all the latest wicked schemes and updates, keep an eye on us, the masterminds at Villainous Games!

šŸ’› NEWSLETTER
šŸŒ• DISCORD
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Patch Notes - v 1.0.1

Hello Wardens! Are you ready for launch?! The team at Villainous and our evil partners in crime, Neonhive definitely are!

Here are the final patch notes before release on the 22nd of May. If you already have keys for the game, you should be getting an update for it today.

After release we will keep a close eye on any bugs you encounter and any feedback you have for us.

Report any bugs here.
Tell us your feedback here.

We cannot wait for you to face the horror of Luna Nova šŸŒ’

Updates

[h2]Gameplay[/h2]
  • Balanced the cooldown and chances of the Devourer emerging from the holes in the ground
  • When you start your Night, the Devourer will not choose a random location to spawn and instead be spawned far from the player
  • Increased the Fiends cautious and alert audio stingers
  • When the Devourer attacks the player, no other damage will be applied at the same time. For example, if you were standing in a poison cloud while being attacked by the Devourer, the poison cloud damage will be put on hold until your fight with the Devourer is complete
  • Introducing the Fiends and the Devourer emerge holes later on in the first season
  • Increased the Devourer's hitbox so it's easier to damage

[h2]UI[/h2]
  • Implemented the season's Ambrosia count in the Whispers and Tools screens
  • Cards in the Current Hand screen now have an outline in order to see them better when they are selected with the controller
  • Added images for some of the tutorials that were missing them
  • Updated tutorial images to latest version of the game
  • Updated credits
  • Updated Pitchfork description
  • Changed reward failure icon color
  • Updates to intro and outro Investigator note colours
  • Small update to one of the game's scrollbar colours and size

[h2]Assets[/h2]
  • Implemented new artwork for the Fragments required in the Tools screen
  • Changed Water Fiend effects to be closer to our game's art style
  • Tweaked the distanced-based post process of the Devourer to have less visual noise
  • Changed the Entry Point texture colours


Bug Fixes

[h2]Monster[/h2]
  • Fixed a bug with some Devourer sounds being in the incorrect sound class
  • Fixed issue with the Devourer not being on the same height as the player when attacking, leading to some strange interactions
  • Fixed issue with the Devourer heading towards the player and not where the noise was last reported
  • Fixed issue with the Devourer emerging from the holes while close to them. It should now only emerge when further away from them

[h2]UI[/h2]
  • Fixed outline overlapping with the tabs on the top when they were flashing


[h3]STAY CONNECTED WITH THE REAL VILLAINS[/h3]

For all the latest wicked schemes and updates, keep an eye on us, the masterminds at Villainous Games!

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šŸŒ• DISCORD
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The Season in Nigh

Wardens of Luna Nova, the hour draws near. In just one week, brace yourselves for the ultimate battle for survival as Harvest Hunt descends upon us. Are you prepared to make the ultimate sacrifice to safeguard Luna Nova?

[previewyoutube][/previewyoutube]
Immerse yourself in the haunting beauty and dangers surrounding your village, stalked by the dreaded Devourer. Choose your path — gather Ambrosia by night, confront the curse, or strategize for the village's survival. Each decision you make not only shapes your harvest but determines the fate of the few remaining villagers. Every game unfolds a new chapter in this dark tale cursed by shadows.

And the hunger...

Oh, the hunger...

[h3]šŸŒ’ WISHLIST NOW on Steam[/h3]

Dare to face the horrors of Luna Nova? Your journey begins here:

https://store.steampowered.com/app/2009620/Harvest_Hunt/

[h3]STAY CONNECTED WITH THE REAL VILLAINS[/h3]

For all the latest wicked schemes and updates, keep an eye on us, the masterminds at Villainous Games!

šŸ’› NEWSLETTER
šŸŒ• DISCORD
šŸŽ© SOCIALS Twitter | Youtube | TikTok