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Kaiserpunk News

City-building game and Frostpunk 2 rival Kaiserpunk just got delayed

You see an upcoming game, it looks fantastic, you can't wait for it to land, but then it suddenly gets delayed. Obviously you get a little disappointed, but all told, this is normally a good thing - if a developer wants more time to make something really sing, it's going to be worth the wait. Frostpunk 2 is almost here. Civilization 7 is bringing up the rear. But somewhere in between there's Kaiserpunk, a city builder and grand strategy game set in an alternative version of the 20th century. We've been looking forward to this one for a while, and while it's unfortunate that it's just been delayed, into 2025 no less, it's not without good reason.


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RELATED LINKS:

Rewrite history with city-building in new Kaiserpunk demo coming soon

Frostpunk 2 rival blends city building and grand strategy in new demo

Huge new city builder and grand strategy game gets first playtest soon

KAISERPUNK RELEASE POSTPONED TO 2025



Hello governors!

After a lot of careful consideration and many days with our thinking caps on, we've decided NOT to release Kaiserpunk in our planned time slot. We've considered Early Access too, but finally opted to push the release into early 2025 with a full 1.0 launch (February 27th to be more precise).



Here's a li'l quote/rant from one of the guys here. It seems appropriate and explains everything:

Our small team of 10 has been working tirelessly to ensure that Kaiserpunk exceeds the expectations of the 130,000 players who have already wishlisted the game. We’ve made the tough call to delay the release, but we believe it’s the right choice. Entering Early Access was considered, but ultimately, we felt that it wouldn't do justice to the full vision of Kaiserpunk.

We’re not against Early Access in principle, but for a game like Kaiserpunk, we believe it’s crucial for players to experience the entire journey in the best possible light.



Even if some publishers don’t recognize the potential of what we’re creating, or are too hesitant to try something genuinely new, we won’t compromise. Players come first, and like [Tim] Bender said, I also wouldn't sign with 90% of publishers out there.

- Danijel Mihokovic, lead designer

In the meantime, the team has been busy expanding the game’s core design based on Your feedback. New features added include the heritage system, customizable flags, multiple new biomes, and an intricate trading system. Significant optimization work has already been completed, with further improvements planned in the lead-up to launch.



To keep the engagement at a nice level, we'll be launching a series of in-depth feature articles that will explore all aspects of Kaiserpunk. These articles will offer insights into the game’s mechanics, world-building, and the creative process behind its development.



Additionally, keep an eye out for the next playtest session, which will provide another opportunity to experience Kaiserpunk before its official release. More on that as we come closer to it ;).

Stay safe out there governors!
Overseer over and out.

Games from Croatia steam event started - choose your discounts

Hello Governors!


Today, for the first time ever, Steam is hosting „Games from Croatia“ event! Our country may be a small one, but some awesome games originated from here in recent years. For some of them you might already heard, but we're positive many of them are, as of yet, unknown to many of you or at least you might not be aware they are from Croatia.

Whatever the case, this croatian games event features a lot of games, covering multiple genres and styles. There is something for everyone, and majority of games are available with fantastically appealing high discounts. We invite you to browse around, get familiar with the work all studios have done, and perhaps you find something you want to try out!

There is also a special section of upcoming games featuring yet unreleased but promising titles that you can wishlist and follow!

Our past games are also available with hefty discounts, so we invite you to take up the opportunity and secure a lot of fresh gaming experience with little cost!

While you're awaiting for incoming news on Kaiserpunk, we can suggest you take a look at our previous medieval city builder Patron ːsteamhappyː

https://store.steampowered.com/app/1538570/Patron/

Have fun and happy sale hunting!

Kaiserpunk is part of the 2024 Tiny Teams Steam Event!

Attention, Commanders!


Prepare to reshape history. Kaiserpunk is charging into the Tiny Teams Steam festival from August 8th to 15th!

We’d like to thank the Tiny Teams for us, we’re thrilled to be a part of the event! This festival is all about showcasing smaller studios with massive ambitions in the games that they make, and that's exactly what we strive for at Overseer Games. Join us in celebrating the amazing indie games featured in this event.

You can go and check out Kaiserpunk, along with all of the other amazing games we are sharing the festival with over at https://store.steampowered.com/sale/TinyTeams2024.



Enjoy!
Overseer Games team

Public Playtest concluded

Hi Governors,


After a full weekend of intense playtesting, first Kaiserpunk Playtest has now been closed.
Thousands of you requested access, and we received a ton of fantastic feedback. Fantastic in the sense of quality feedback, we don't mean everything with game was fantastic at this moment. But the purpose of Playtest was to identify what must be better. In that sense every sentence from you was immensly valuable.

We've already created lists of your reactions, from praises, to criticism, from bugs to suggestions on what can and should be improved. It will be integrated immediately with existing development plan and we're already certain it will result in a better game experience.



Big thanks to everyone participating. Thank you for the time devoted to game and thank you for sending us your honest thoughts and opinions. Future game versions will reflect many things you've said right now. Hopefully, you've also got a decent amount of fun, even from this incomplete version.

Our plan is to conduct more events of this type, so stay tuned ːsteamhappyː

One update was released during Playtest itself, and from what we gathered overall, we understand most of you feel there is much promise is this unique city builder/grand strategy hybrid. You also pointed out numerous technical bugs that need sorting out, as well as need for further performance gains. Happy to report planned optimizations go far beyond what was part of this Playtest, so it will be improved significantly. Many of you also suggested some specific improvements that could lift the game, so that was also a great read.

Once again, THANK YOU FOR PARTICIPATING! Your time and effort will be rewarded with a ton of improvements!

To keep up with future news and playable versions, follow us and wishlist Kaiserpunk!

Stay awesome!