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Starcraft 2 spiritual successor Stormgate's next update will be a full campaign

I maintain a lot of hope for Starcraft 2 spiritual successor Stormgate. With ex Blizzard veterans helming developer Frost Giant, and worldbuilding assisted by series co-creator Chris Metzen, it's certainly got the chops to follow up the classic RTS the way games like Tempest Rising and 9-Bit Armies have done for Command and Conquer. Early access has been mixed, but there's a long way to go; a lot of improvements have rolled out in the year since launch. Now, Frost Giant reveals that the next Stormgate update will bring its first full campaign, although it stresses that this won't mean a jump to 1.0.


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First Campaign Emerging From Early Access

[p][/p][p][/p][p]Hello, everyone. [/p][p][/p][p]Today, we’re excited to share that our biggest milestone yet is fast approaching. Our next big step, coming in update 0.6, is the full release of the Vanguard campaign–which we’re calling Stormgate: Campaign One - Ashes of Earth.[/p][p][/p][p]This campaign release will no longer be in Early Access, but that won’t mean that our work on Stormgate is done. Far from it. This is not version 1.0 of Stormgate and this isn’t the finish line.  [/p][p][/p][p]We’ve come a long way since opening the gates to Stormgate’s Early Access release just over a year ago. That initial release was a rough foundation without polish, lacking many features, and it didn’t even include Stormgates!

With your feedback and support, we've made significant improvements across the board. This includes a major overhaul of our art style, customizable hotkeys, campaign, huge design and balance updates, adding Stormgates (which brought excitement and unpredictability to our 1v1 matches), and even the recent launch of the Terrain Editor Alpha, which sparked a wave of creative maps from our incredible community. Creators are already building things we didn’t imagine were possible with this early iteration of the tools.[/p][p][/p][p]This release will include lots of changes and improvements to the game over our recent 0.5 update, but the biggest change players will see is our first full campaign. We’ll also be welcoming even more players to join us in experimenting with some of the upcoming features and game modes that we’re actively working on. [/p][p][/p][p]You’ll find these by visiting the Sigma Labs section of the Stormgate client in the upper nav bar. This will include the new Terrain Editor Alpha, currently in testing with a very limited group, but soon available to everyone with our 0.6 release. Sigma Labs is where you’ll also be able to play our Co-op Missions, and we’ll be releasing even more experiments in the months to come, like our Team Mayhem 3v3 mode. More on that soon. [/p][p][/p][p]If you’ve been waiting for the perfect moment before diving in or inviting your friends to try out Stormgate’s campaign and 1v1 modes, this will be the best time to dive in. The launch of Campaign One - Ashes of Earth will be in our next major update. [/p][p][/p][p]On behalf of the Frost Giant team, thank you for being part of our journey. Stay tuned for more details about the launch of Stormgate: Campaign One - Ashes of Earth, and as always, good luck and have fun![/p]

Welcome to the Stormgate Terrain Editor Alpha

[p][/p][previewyoutube][/previewyoutube][p]Welcome to the Stormgate Terrain Editor Alpha[/p][p]Today, we will be taking an important step forward on our plans for Stormgate by releasing the very first external Alpha test of our Terrain Editor. Community members will now be able to create standard Versus Mode maps in Stormgate, for use in places like custom 1v1 (or 2v2!). This will not include the ability to edit data or triggers—the tools needed for more complex mods—but will open the door for us to begin having community members play their own creations.[/p][p]A small group has access to the Terrain Editor as of today while we collect the initial feedback about how it operates. We plan on expanding access soon, so keep an eye on our Discord for instructions on how you can request access during later stages. There will not be any restrictions on discussing or showcasing the tool, so anyone who wishes to talk about it publicly is able to show and talk about the tool and their creations publicly. Also, since we’re only releasing this to creators today, we don’t expect there to be any new maps to play with until map authors get up to speed on how to use the tool and start experimenting.[/p][p]How It Works[/p][p]A player with editor access may host custom games using their creations. Once hosted, anyone within the Stormgate client is able to join these games and play, even those without access to create those maps. The maps will be shared to everyone in the lobby similar to custom RTS game experiences of the past.[/p][p]Frost Giant Lead Engineer and longtime RTS map maker James Farris has created a video that introduces the Terrain Editor and how to get started, how to save, and how to use what we’ve made to make a map. As we are early in the process, we won’t be able to provide much hands-on support and troubleshooting with this tool for the foreseeable future (and we’re sure you’ll encounter new bugs too as this had very limited testing), so for now it will largely be up to the community to dive in and see what you can make with the initial set of tools we’ve provided.[/p][p]We’re happy to share this modest start on our map editor project with our community and can’t wait to see what you come up with![/p]

🚨 Emergency Hotfix 0.5.1 Incoming 🚨

[p][/p][p]🚨 Emergency Hotfix 0.5.1 Incoming 🚨[/p][p]We're deploying a critical update today, June 25 with maintenance starting at 2PM PT / 9PM GMT / 6AM KST (June 26). Expect up to 2 hours of downtime.[/p][p][/p][p]⚖️ Balance Updates[/p][p]- Stormgate attack priority lowered from 20 to 10. Your units will no longer auto-target Stormgates if enemy units are in your units’ weapon acquisition ranges.[/p][p]- Power Surge production speed bonus decreased from 150% to 100%.[/p][p]- Power Surge Overloaded production speed bonus changed from -75% to -25%.[/p][p]- Power Surge Overloaded speed bonus changed from -75% to -25%.[/p][p][/p][p]🐞 Bug Fixes[/p][p]- Fixed Therium Purifiers dealing 400 DPS while Power Surged 😬[/p][p]- Removed unintended access to Celestial Top-Bar on Broken Crown.[/p][p][/p][p]Thanks for your patience – see you after the update![/p]

Upcoming Maintenance for Patch 0.5

[p][/p][p]🛠️ Heads up, Stormgate players! 🛠️[/p][p]Servers will be going offline for maintenance as we deploy Patch 0.5![/p][p][/p][p]🕙 Start Time:[/p][p]• 10:00 AM PT[/p][p]• 5:00 PM GMT[/p][p]• 2:00 AM KST (next day)[/p][p]
⏳ Expected Downtime: Up to 2 hours[/p][p]
[/p][p]Thanks for your patience—we’ll have you back in the fight soon! ⚔️

In the mean time, take a look at the new Stormgates feature!
[/p][previewyoutube][/previewyoutube]