
We hope you are ready to farm, freeze, and fight!
Three major additions arrive in this update:
Farming and Cooking, the new
Frost Power Family, and
Frenzied Swarm in The Molded Grave.
- Farming and Cooking
- Plant crops to gather materials from any region
- Start runs with powerful meals
- Meet Kuma and Glorabelle, your new members of camp!
- Frost Power Family
- 17 new powers focused on battlefield control
- Freeze enemies, create ice explosions, and turn the tide of battle
- The Molded Grave
- Face Frenzied Swarm in an all-new Super Frenzy run
- New Swarm boss weapons
- Rebalanced Super Frenzy difficulty in all locations for better progression
[h3]More details[/h3]
[h3]Farming[/h3]
We want to offer players more ways to progress beyond just winning runs. Farming represents a way to progress multiple goals at once, as well as enables progression without strictly requiring victory. Need materials from
Nocturne Grove while working on
Blisterbane Bog? Plant some
Grove Crops in town and collect materials between runs!
But it doesn't end there -- when a
Crop is harvested, it also drops a special ingredient unique to that Crop: for example,
Bog Beans from Blisterbane Bog,
Forest Squash from Great Rotwood Forest, or
Ruins Wheat from Ruined Capital. These ingredients can be combined in town with the camp's new cook,
Glorabelle. [h3]Cooking[/h3]
Food that has been cooked using ingredients sourced from the Teffra-poisoned world of Rotwood still retains the powerful effects of Teffra. After you've cooked the Crops listed above and you've got some
Sautéed Squash,
Re-fried Bog Beans, or
Crusty Artisan Bread, packing your lunch will let you start a run with the
Power held within.
When you head out on a Hunt, you will automatically pack a to-go
Lunch Box with all of your meals. Once you hop off the Damselfly, you can crack open your Lunch Box and choose your meal. You will immediately gain the Power contained within that meal before setting out, giving yourself a serious advantage to take on any threat.
Meals can provide Powers anywhere from the bread-and-butter
Running Shoes, to the build-defining
Attack Dice, or even starting off with the power of electricity through
Static Shock. If you maintain a healthy and varied farm, you will have plenty of options at your disposal!
All of these features, from your farm to your lunch box, are available no matter where you play. Whether you're playing solo or in public games, you'll have access to all of your own stuff.
[h3]Frost Power Family[/h3]
We all know that satisfying moment when a
Shield Power saves you from a fatal blow, or when an
Electric Power turns you into an unstoppable force of nature building massive hit streaks. But there's something special about watching an enemy slowly crystallize as frost creeps across their body.
Frost Powers aren't just about raw damage - they're about controlling the flow of combat. Maybe you'll throw snowballs while dodging, or create an icy prison around anyone who dares to hit you. Or maybe, you're storing up dozens of icicles to unleash on one unsuspecting foe all at once. Every frozen enemy becomes an opportunity, whether you're storing their damage for a devastating heavy attack or using them as makeshift armor to boost your defenses.
Whether you're creating chain reactions of frozen explosions or turning the battlefield into your personal winter wonderland, Frost Powers open up whole new ways to control the fight.
[h3]Frenzied Swarm and The Molded Grave[/h3]
Equip your best acid-resistant gear, slot in those acid-resistant Gems and venture into The Molded Grave to defeat this formidable foe. The enhanced fight for
Swarm has arrived, and they are not happy that you've interrupted their performance -- again. This brings us to four total Super Frenzies!
We've also done a bit of rebalancing to Super Frenzies to allow more types of players to have success in them, particularly in the earlier levels of Super Frenzy. Notably, the "No Freebies" modifier has been moved to a later Super Frenzy, Frenzied Boss damage output and health has been reduced, and to help you get there in the first place, Imbued enemies can now be interrupted by Heavy Attacks just like any other Rot.
We've also adjusted Super Frenzy maps to focus purely on combat, removing material rewards and meta progression rooms. Combined with the powerful effects of Food, these changes should help more players succeed in Super Frenzies - whether they're hunting for Boss Weapons or Imbuing their existing arsenal.
[h3]Save files[/h3]
Save files are NOT transferrable from the Beta Branch. Due to changes made during the beta, transferring the save from the beta branch to live will irreversibly break your save. Please DO NOT move your save. We will leave the beta branch open for 7 days in case you have anything you'd like to finish up from your beta save.