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Rotwood News

Rotwood Patch Notes [662145]

[h2]Fixes[/h2]
  • Fixed issue where players would sometimes get less power options than intended.
  • Fixed a bug that could cause farming to be unavailable to certain players.
  • Fixed a bug that could cause the food menu to load incorrectly when playing online.

Rotwood Patch Notes [661976]

[h2]Fixes[/h2]
  • Fixed crash occurring when Rook's crystals are killed and damage is applied
  • Fixed remote players not correctly hearing Superfrenzy Bandicoot / Thatcher music
  • Fixed issue where players could sometimes not pick up their farming loot
  • Fixed Bulbin Sash not working while in a Hunt
  • Fixed crash when leaving a room while coin flip is resolving
  • Fixed a soft lock caused by activating the player status inspector while planting a seed
  • Fixed various other crashes
  • Cleaned up some unused icons to reduce VRAM usage

Rotwood Patch Notes [661655]

[h2] Hotfix 3: 661655[/h2]
[h2] Changes:[/h2]
[h3] Farming/Food:[/h3]
  • Added missing Garnished Squash Puree and Fruit Salad art
  • Adjusted color of farm crops to improve visibility

[h3] Teffra Anomolies:[/h3]
  • Iterate on Laser Trap Teffra Anomolies

[h3] UI:[/h3]
  • Seed planting menu shows Right Stick navigation hint more often

[h3] Performance:[/h3]
  • Reduce texture usage in dungeons to prevent crashes due to low VRAM

[h2] Fixes:[/h2]
  • Fixed found Glorabelle (food NPC) as client and now she never appears on overworld map in local game
  • Fixed gave Spoon to Glorabelle as client, now can't cook in local game
  • Fixed can talk with Glorabelle in Ruined Capital infinitely
  • Fixed crash when navigating screens
  • Fixed startup hard crash due to invalid hypervisor data
  • Fixed crash using Inequivalent Exchange power with Bulbug Tarsi

Rotwood Patch Notes [661329]

[h2]Crash Fixes:[/h2]
  • Fixed a crash that could happen on startup for certain save files.

Rotwood Patch Notes [661292]

Hotfix 1: 661292

[h2]Changes:[/h2]
[h3]Boss:[/h3]
  • Imbued Swarm: Reduced the amount of Wollusks that spawn in 3 and 4 player games
  • Imbued Swarm: Reduced the amount of acid attacks that happen in 3 and 4 player games

[h3]Equipment:[/h3]
  • Voice of the Myriad: Lowered volume of poison application sound

[h2]Fixes:[/h2]
  • Imbued Swarm: Fixed an issue with the target indicator of the Wollusk where it could sometimes be on the wrong player in online multiplayer games.
  • Fixed issue where some attacks from enemies were either undodgeable, or dodgeable but would not trigger a perfect dodge.
  • Fixed various day one crashes.