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Our Adventurer Guild News

DLC + Patch 1.7 is now available!

[p]Dear Guild Masters,[/p][p]The new DLC has officially launched alongside Patch 1.7!
To access the DLC, please ensure the update is installed. If it hasn’t updated automatically, try restarting Steam.[/p][p]Thank you all once again for your incredible support. I’m truly blessed and overjoyed by the success the game has seen, and I hope this addition—though small—brings you a bit more of the adventure you’ve enjoyed so far.[/p][p]From here on, I’ll be keeping an eye on things, fixing bugs as they appear, but otherwise shifting my focus to my next project. I’m already excited to share more about it with you when the time comes.[/p][p]Once again, my heartfelt thanks for everything![/p][p]With best regards,
GreenGuy[/p]

Patch 1.7(Required to play the DLC):

Bugfixes:
- Fixed a bug where you still lose BP while under the effect of "Unyielding"
- Fixed a bug where the damage from the Skill "Arcane Annihilator" would not attribute to the skill holder
- Fixed a bug during the witch hunt quest where you could choose a decision that was only meant when you have a mage in your team, causing the event to break
- Fixed a bug where scouting and recruiting adventurers were the same button in the controller scheme(Scouting is now the Y-Button)
- Fixed a bug where you wouldn't get a warning if you skip your turn with remaining ap on controller despite having the warning enabled
- Fixed a rare bug where the game couldn't save due to some issues with the guild reports
- Some Textfixes


Gameplay:
- Heartseeker is no longer a guaranteed hit skill but its damage now also scales with accuracy
- Increased wisdom scaling of Defender and Guardian
- Increased the Damage Reduction of "Stalwart Defender" from 10% to 20%
- Changed the Teamwork-Skill "Groupie". Now it increases the Party's BP gain by 50% but everytime the leader gets damaged, the rest of the party loses 2-5 BP.
- Reduced the cooldown of the "Mediate" Skill by 1
- Removed physical resistance scaling from several enemies and instead they now gain an armor buff skills at the approriate levels. This is to prevent absurd resistance scaling at the highest levels
- The effects from the Class-skill "Protector" from the Guardian Class now also affect themselves
- Resist Mastery now also gives 10% Damage Reduction
- Added another skill to the Skill collection "Advanced Shield Techniques" called "Armor Up" which applies 3 stacks of protected to the caster for 3 turns for 1 AP.
- Increased Aura Range of Missile Barrier by 1
- Paladin Resistances now also grants 10% Damage Reduction
- Increased Values of Aura Effects from the Paladin skill tree

Quality of life:
- Visuals of accessoirs can now be invidually be toggled visible or invisible
- Battles can now be set to to auto combat. Use at your own risk :P
- When teaching a teamwork skill an empty slot will now be preselected to prevent confusion on how to teach teamwork skills
- When using the skill muscle charge, you will now get an amount prompt
- Added an event that returns Ferdinand the talking sword if it gets lost for any reason. It will revert back to the lowest tier. To prevent abuse, the value has been set to 0 for the lowest tier.
- Added a setting to turn off the walking sound
- For controllers when the dialogue choices pop up, there will be a half secod delay before a dialogue option can be chosen. This is to prevent accidental choosing when repeatedly skipping dialogues

Content:
- 2 new Face types
- 4 new Hairstyles for female and 3 new Hairstyles for male adventurers
- New Legendary Class: Silver Knight
- A tier 3 tank with high mobility to support their allies
- Automatically generates reflection stacks
- new dialogues after completing the Siege quest for everyone

DLC Announcement: Tower of the Wizard King

[p]Hello Guild Masters,[/p][p]First of all, thank you for your patience and my apologies for the long silence. While working on the DLC, I didn’t feel it was right to tease content that might change or become outdated before release. That’s why I chose to wait until the project was nearly finished before making this announcement.[/p][p]Nevertheless, the work is finally done! Adventurer Guild: Tower of the Wizard King will be released on October 16th.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][h3]What’s inside the DLC?[/h3]
  • [p]New Quest Location – The Tower of the Wizard King
    Ascend through the tower’s levels, battling ever-stronger enemies. Instead of traditional loot, you’ll earn special coins that can be spent at Me’can’s shop to acquire unique items. Your ultimate goal: reach the summit and challenge the Wizard King himself.[/p]
  • [p]New Class Line – Spearman → Impaler → Stormpiercer
    Wielding the new weapon type, the spear, this class line excels at extended melee reach and powerful chain attacks that support allies.[/p]
  • [p]Advanced Class – Ninja
    A versatile class focused on supporting allies and disrupting enemies.[/p]
[h3]Free Patch 1.7 (launching alongside the DLC)[/h3][p]The update will also include:[/p]
  • [p]A brand-new shield-based legendary class[/p]
  • [p]An auto-combat feature[/p]
  • [p]Plus a variety of smaller improvements to enhance the base game.[/p]
[h3]Price[/h3][p]The DLC will be available for $4.99.[/p][p][/p][p]Thanks again for your continued support and I hope the Tower of the Wizard King becomes a memorable challenge for your guild.[/p][p]With best regards,
GreenGuy[/p]

Patch 1.61

Bugfixes:
- Fixed some texts
- Fixed an issue with controller where you would recruit adventurers twice in the tavern
- Fixed an issue where the rare version of the Cuirass of the champion would have no enhancement gem


Really sorry about the patch size despite very little changes. Sometimes due to unoptimized dependencies small changes can bloat the patch size. I try to be more careful.

Created a new branch for patch 1.6

Simplified Chinese Language Support

[p]Hello Guild Masters! [/p][p][/p][p]I'm excited to announce that Our Adventurer Guild is now fully localized into Simplified Chinese! [/p][p]Thank you so much for your patience and continued support — I hope this update helps bring the game to even more players around the world. [/p][p][/p][p]If you spot any translation issues or have feedback, please feel free to share it in this thread: [/p][p]https://steamcommunity.com/app/2026000/discussions/1/838346321940223161/ [/p][p][/p][p]With best regards, [/p][p]GreenGuy[/p]