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Patch 1.5 Japanese Language Support

Hello Guild Masters,

with Update 1.5 the game now also officially supports the Japanese language, many thanks to the team from Matsurika Games. You can adjust the language at any time in the options.

The demo has also been updated to include the Japanese Language option.

With best regards
GreenGuy

Patch 1.5

Bugfixes:
- Fixed an issue where Skills on the Skillbar will sometimes randomly reset their position
- Fixed an issue where some skills were not immediately listed in the skillbar when reorganizing the skills on the character page
- Fixed an issue where skills with position effects could not crit

QOL changes:
- identical Mood events with different duration will now be displayed in separate lines in the tooltip

Misc:
- Japanese language Support
- An additional new loading screen

Some minor fixes

Bugfixes:
- Fixed a bug where in some circumstances it was still possbile to input actions during a skill animation with controller input
- Fixed an issue where you could move after a night ambush despite being still being in camp
- During the preparation phase you can no longer buy supplies if there is not enough space in the inventory

Some minor fixes

Bugfixes:
- Fixed an issue where the bonus chain attack chance from a party with a leader was never included. Because this has never worked before and therefore is effectively a buff, I've changed the additional chance from 10% to 5% to avoid an unintended power spike
- Target class will no longer reset if an adventurer changes to a class that is not the target class
- The Shadow Realm background will no longer remain if the previous battle was finished before it expired
- You can no longer eat a meal twice per day by immediately dragging another adventurer to the 2nd meal spot
- When teleporting under the effect of shadow realm, the log will no longer display the usage of an empty skill
- You can no longer open the game menu during the loot window

Misc:
- Replaced one of the loading screens

Sorry about the patch size.

Patch 1.42

Bugfixes:
- Fixed an issue where the combat log would not immediately show all results


Quality of Life:
- Keyboard-Mouse-Input: Added an option to organize skills on the skill bar outside of combat. In the skills overview you'll find a button called "Skill Bar"
-Added an option to get a confirmation prompt when ending the day

Misc:
- Pushing a unit onto another unit that is stunned, frozen or asleep will now always damage that unit regardless of their allegiance towards the pusher