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Sins of a Solar Empire: Rebellion News

Hotfix for v1.96

[h3]Hotfix for v1.96[/h3]
  • Fixed desync in multiplayer caused by the fix for Counter-Deployment.
  • Fixed assert spamming with the dev exe for planetupgradepathtype.
  • Dialed back the damage updater change we made a bit. Can hit older CPUs harder than we thought.

Sins Community Games – 26th June 2021

We are hosting a community games event for this Saturday around European evening time. Community managers Schism Navigator will be hosting. But these events are also an opportunity for everyone to get on and play games together.

If you are joining please be on the Sins of a Solar Empire official discord server.

Lobby Name: Cosmic Chaos

Slots: 6-10

Type: PVP / PVE

Stream

Sins of a Solar Empire: Rebellion v1.96 Release Notes

Ironclad Games and Stardock are pleased to announce the release of version 1.96 for Sins of a Solar Empire: Rebellion. This latest update includes a number of bug fixes and quality of life improvements that players have been asking for.

[h2]Change Log[/h2]
[h3]Gameplay[/h3]
General
  • Fixed exploit that would allow players to build extra free capital ships at game start.
  • Updated the damageUpdater code to refresh more frequently. Damage now applies faster (closer to actual impact) and may resolve various issues besides being generally good.
  • Fixed Social Specialization and Industry Specialization planet upgrades from not applying their population growth modifiers.
  • Updated stat type counters: Colony capital ships are now counted under Utility2, siege units under Utility1 and actual utility ships under Utility0. Updated related strings to match.
  • 'Mad Dark Fleet Titan' event has been updated - will now only appear after at least 1 hour of gameplay and will send out scouts and warnings to herald its arrival. Thanks to Goafan42!
TEC
  • Fixed Counter-Deployment (TEC Loyalist) technology not working.
  • Changed Hoshinko's Demolition Bots ability to affect corvettes.
  • Changed Marza's Radiation Bomb ability to affect corvettes.
  • TEC Rebel titan's Explosive Shot and Overcharged Explosive Shot abilities will now affect titans.
Advent
  • Changed strikecraft to no longer gain a buff from Assimilated Populace tech.
  • Fixed Acclimatization of Will tech to work as intended.
  • Titans are no longer affected by Iconus Guardians' Repulse ability.
Vasari
  • Changed Vasari Loyalist titan's phase missiles to Physical damage type.
  • Changed Stilakus Subverter's Distortion Field ability to affect corvettes.
  • Fixed Vasari Loyalist Jump Stabilization tech to now properly affect friendly and enemy ships.


[h3]Video[/h3]
  • Borderless Window mode has been added and can be found under Video Options.

Sins Event: Star Wars Interregnum– 9th May 2021

This weekend community manager Schism Navigator is hosting a Sins community games evening. We will be playing the Star Wars Interregnum total conversion mod. This mod brings the races and ships of Star Wars to Sins of a Solar Empire: Rebellion.

Please be in voice chat on the Sins of a Solar Empire official discord server. The specific channel will be linked when we are ready for players to join.

Lobby Name: Event - Int

Slots: 6-10

Type: PVP / PVE

Installing Mods Guide

Mod Download

Stream

Sins Event: Sins of the Prophets – 24th April 2021

This weekend community manager Schism Navigator is hosting a Sins community games evening. We will be playing the Sins of the Prophets total conversion mod. This mod brings the races and ships of Halo to Sins of a Solar Empire: Rebellion.

Please be in voice chat on the Sins of a Solar Empire official discord server. The specific channel will be linked when we are ready for players to join.

Lobby Name: Event - SOTP

Slots: 6-10

Type: PVP / PVE

Installing Mods Guide

Mod Download

Stream