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Enlisted News

Improved reflections



Commanders - building on our previous reflection updates, we've implemented significant enhancements to further elevate visual fidelity.

We have made reflections more clear, reduced the noise and reduced the ghosting while moving. Also, on High Reflection Quality we have improved how out-of-screen information is incorporated with screen space reflections, making reflections much more immersive and realistic.





With only a slight performance cost increase on the High setting, these improvements will provide exceptional boost in realism and detail for users seeking better visuals.

Battle Pass in a new format!



Commanders, Enlisted has changed significantly over the years. However, the format of the Battle Pass has remained mostly unchanged since its introduction. We want to improve on this well-established formula by shortening the duration of the seasons and changing them so that you get all the main Battle Pass rewards simply by progressing through them! In this new format, you'll receive more rewards and Gold for the three Battle Passes in total than you could get from one now!

Three instead of one


We plan to shorten the duration of the Battle Pass to about a third. Along with this, the number of non-repeating levels will be reduced from 75 to 30 to match the new time frame.

The price of the Elite Battle Pass will not change. It will still cost 900 Gold and will remain fully recoverable. By completing it, you will be able to get an additional 100 Gold per Battle Pass on top of its price!

Main rewards - through progression


Starting with the upcoming Battle Pass season, you’ll get the season's new rewards simply by progressing through the Battle Pass.

Players with the basic Battle Pass will be guaranteed to receive one unique weapon of the season and one unique soldier, while players with the Elite Battle Pass will get four weapons, two unique soldiers and two vehicles with unique camouflage!

The progression speed in the BP will remain unchanged. With the Elite Battle Pass, you can obtain all main rewards in about 10 days of active gameplay!

Previous Battle Pass rewards


We plan to gradually phase out the use of gold orders for weapons, vehicles and soldiers.

You will still be able to purchase the weapons, vehicles and soldiers for gold orders that are currently available. However, rewards from subsequent Battle Passes won't be added to the shop. We will notify you well in advance when we decide to close the Battle Pass shop so you have time to spend your remaining orders.

We also see your interest in previous Battle Pass rewards that have long since been withdrawn from the shop. We're considering using them as rewards in future events - stay tuned!

Changes to the Military Rank System


Along with the shortened season, we'll also make changes to the rank progression: ranks above First Lieutenant will require fewer rating points.

For example, the highest rank, Marshal, currently requires 300 rating points, but in the new system only 200 points will be needed. Rating points will be partially reset at the start of each new Battle Pass season. We expect that with these changes, a high rank in a season will more accurately reflect a commander's activity.

Main rewards of future seasons


Take a look at the new weapons that will be waiting for you in the next three months!


[h3]Winchester M1907 (BR III, USA) (Last Season of 2024)[/h3]
This self-loading carbine chambered for the powerful .351 SL cartridge with a 20-round detachable magazine will pleasantly surprise you with its impressive 12.6 damage, 350 rounds per minute rate of fire and bayonet!

Its open sights and characteristics make the Winchester M1907 an excellent choice for short to medium range combat.


[h3]PPSh-45 (BR V, USSR) (First Season of 2025)[/h3]
An experimental Shpagin submachine gun with its wooden stock removed to reduce its production cost and make it more compact. Instead, it features a skeletonized folding stock, giving the weapon a rather brutal appearance.

Don't forget to carry an ammo pouch - the 71-round drum magazines empty quite fast thanks to the 1,150 rounds per minute rate of fire!


[h3]Hino-Komuro M1904 (BR III, Japan) (Second Season of 2025)[/h3]
One of the first self-loading rifles in history, presented to the Japanese Emperor almost simultaneously with the Arisaka rifle.

The magazine holds 15 rounds of 6.5mm caliber cartridges - it deals 13.9 damage per shot with a 280 rounds per minute rate of fire. It also comes with a bayonet.

The original action of the firearm with the moving barrel and fixed breech is accurately reflected in the animation.

Upcoming season's vehicles with unique camouflages:


[h3]I-185M-82 "93"[/h3]


[h3]Chi-To "Break up"[/h3]

Upcoming season's unique soldiers:


[h3]Victor Zavalin - Flametrooper II (USSR)[/h3]


[h3]Gunter Halm - AT Gunner II (Germany)[/h3]

[hr][/hr]
An important addition to the news:


The developers have decided to increase the number of tasks available for completion per day for players with a basic BP from 3 to 4.

The developers will also consider the option of temporarily re-introducing all equipment that has ever been removed from sale for Gold orders, so that players who have a lot of them can spend money on their favorite samples!

Try out any weapon or vehicle!



With the upcoming update, we will add a long-awaited feature to the game that allows you to test any weapon, tank or plane in practice mode!

It will work in a similar way as it currently does with premium squads: select what interests you on the Research tab or in the Shop and click the "Try out" button. This new feature will also work for gold order rewards - you'll be able to evaluate them on the shooting range before purchasing!

[previewyoutube][/previewyoutube]

Improving and optimizing shadows



In the upcoming update, Enlisted will become even better! Optimization will improve, a new setting will be added for powerful PC owners and it will become easier to understand what different graphics settings are doing!

These are not the only improvements on which we are focusing our work. In this devblog, we will show you the results of just one of our development teams.

Ultra quality shadows


We noticed that when the sun’s rays are almost parallel to the ground, there are so many shadow casters that on medium and even high shadow settings, level geometry was not rendered into cascade shadow maps to reduce the system load. In the comparison below, you can see how different this was in practice from what the game was trying to show you.



For players with powerful PCs, we’ll add an additional Ultra shadow setting. With it, you'll be able to fully enjoy detailed, high-quality shadows. Meanwhile, on medium and high settings, game optimization will be improved at the cost of disabling some visual shadow effects.

Tooltips for graphics settings




You can adjust various graphics settings to improve the visuals of the game. To help you better understand what each option affects, we have added tooltips for each graphics setting based on your feedback! This will be useful for both PC and console players. Check it out, commanders, you might learn something new!

Screenshot contest: Demonic hordes



The Operation "Earth Shield" Halloween event is quite different from what you’re used to in the game.

The eerie atmosphere, special weather conditions, "bloody" scenery and hordes of monsters threatening the team from all sides constantly create spectacular combat situations. Show off your demon-slaying skills in this screenshot contest!

From November 18th to November 27th (13:00 UTC) take screenshots in Operation "Earth Shield" and win prizes!

Participate!


Submit your entries under this news post in our Forum in the following format: in-game username, platform. For example: "Player123, PS4".

Please note that this time there are no categories!

Read more about the rules of the contest in the “How to take screenshots” and “Terms” sections below.

Rewards



[h3]Main Prize[/h3]
500 Gold (5 prizes)
[h3]Jury Prize[/h3]
250 Gold (3 prizes)

How to take screenshots


Only screenshots without GUI can participate in the contest. You can hide the interface directly in battle with the Ctrl+Shift+G button combination or you can use the dedicated key to take a screenshot without the interface: Controls → Interface → Screenshot (No GUI).

For the best results, use the replay system (“Replays” tab on the site) with high graphics settings. :)

The created screenshots are saved to the Screenshots folder of the game.

Terms
  • Only screenshots taken in "Operation Earth Shield" event missions will be accepted!
  • Only screenshots created specifically for this contest will be accepted!
  • No more than three entries are accepted from each participant.
  • Only screenshots without GUI are accepted.
  • Minor color correction of the screenshots is allowed. Collages are NOT allowed.