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Silver Chest "Rocket Hail"



The long-awaited "Veteran's Box" mechanic, which we mentioned in our roadmap, is now available in Enlisted! The chest can be found in the Special offers tab of the Shop and contains rewards from past events and symbolic bonuses in the form of Silver and boosters. This will allow you to get your hands on unique collectibles that you might have missed over the years since our game's existence.



The "Rocket Hail" chest is available for purchase from October 10th to November 4th. After this period, the chest will be removed from the store, but will return at a later date.

Every time you open the chest, you have a chance to get one of the rare event squads equipped with the MP 40 silenced, Vickers Mk.I No 2 machine gun or AT-44 assault rifle, or other unique weapons that you might have seen in battles but couldn't obtain.



The list of valuable rewards also includes unique event weapons - everyone's favorite melee weapons, automatic pistols, AN/M2 Stinger machine guns, Luftfaust B multi-barreled rocket launchers and other rare rewards.

We haven't forgotten about unique soldiers and vehicles either - get the legendary machine gunner Pavel Likhanov or the P-47D-22-RE Razorback with M8 rockets!



Please note: You will not receive duplicate squads, vehicles, unique soldiers, nickname decorators or portraits! However, there is no limit on how many event weapons you can get.

Good luck, commanders!

Reinforcements received: La Résistance



In the "Reinforcements received" events, you’ll upgrade your army with unique and well-armed squads, rare weapons, vehicles and always-useful items. Main rewards will help you unlock content that normally takes more time to reach in a regular lineup.

This time, the French Resistance will join your army, who have repeatedly distinguished themselves with their tactical ingenuity and combat prowess!

From October 10th (13:00 UTC) to October 24th (13:00 UTC), get battle score in battles and move up the rewards ladder! You have two days to complete each task! Please note that the purchase phase is shorter after this event.

Rewards


You'll get rewards during the whole event, and the further you progress through it, the more valuable they'll become. You can easily skip a few tasks and still get the main rewards!



The main reward


As you complete stages, you will receive a unique squad of French guerrillas for your army!


[h3]French Resistance squad "Secret Army"[/h3]

These soldiers have chosen an unusual approach to warfare. They are specialized in intelligence and sabotage, operating behind enemy lines. The Resistance has long awaited the arrival of the Allied forces to fight side by side against the invaders!

They are armed with the Meunier A6 - the first French semi-automatic rifle. It was adopted back in 1910, but production was hindered by World War I - only about 1,000 were manufactured. This rifle has a fixed 15-round magazine, decent damage and a convenient open sight.

The squad consists of 5 "Guerrilla" class soldiers. They can enter most of the enemy’s battle area without the risk of dying from the timer and have the option to carry 5 TNT charges. Furthermore, the weapons they take from fallen soldiers come with full ammunition.

Terms
  • Tasks are updated every two days at 13:00 UTC, and the scoring starts again. Be sure to collect your reward before then, if you have managed to accumulate the required number of battle points, otherwise the task will not count.
  • The task can be completed in the Squads mode.
  • From October 24th (13:00 UTC) to October 25th (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards for Gold.

Update "Guerrilla Warfare"

[previewyoutube][/previewyoutube]
Commanders, you won't have time to let you guard down in the "Guerrilla Warfare" update, as soldiers of the new class can now strike from the most unexpected places at any moment! Their bags are full of TNT, they can operate in most of the enemy battle area and they carry ammunition for any captured weapon! And more importantly, they will be available not only in premium squads, but also in the research tree of each country.



Repel the enemy and carry out sabotage operations behind their lines in the new "Mountain pass" missions, set in a new part of the Ardennes, inspired by the bloody battles between the US and Germany in the winter of 1944. In the middle of these snowy mountain forests and hastily built Allied fortifications, you will fight for the control of a small town with an important transport hub. Dress warmly!



There are also new legendary weapons and vehicles waiting for you! The Germans now have access to the famous Marder III tank destroyers, while the Soviets respond to new challenges with a researchable KV-2, and on top of that, guerrilla squads with sawed-off PPSh submachine guns join both countries!

Check out the full list of changes that the "Guerrilla Warfare" brings below:

Weapons and soldiers
  • Added a new "Guerrilla" class, they have an expanded battle area, can pick up weapons on the battlefield with full ammo and carry additional TNT charges.
  • Increased number of soldiers in "Guerrilla" squads from 4 to 5.
  • "Guerrilla" class soldiers cannot use vehicles.
  • Added new weapons:
    • Beretta M38 (Germany BR I, Premium)
    • MP-719(r) (Germany BR II, Premium)
    • Captured MP 40 (USSR BR II, Premium)
    • PPSh-41 "Obrez" (Germany BR II, Research Tree)
    • PPSh-41 "Obrez" (USSR BR II, Research Tree)
    • Ithaca 37 (USA BR II, Research Tree)
    • FN Browning Auto-5 (Japan BR II, Research Tree)
  • Improved recoil for Maxim-Tokarev machine gun.
  • Added more parameters to the weapon stat cards, such as accuracy, recoil compensation’s strength and sprint speed modifier while holding the weapon.
  • Fixed certain incorrect pilot customizations related to the Battle of the Bulge campaign.
  • Added new caps and pants for the British premium tanker squad with A.C.I.
  • Fixed a bug where soldiers didn't move their legs when moving an anti-tank gun built by an engineer.
  • Running now works in water as well.
  • Fixed a bug in soldier customization that caused the matchmaker search to reset.
  • Fixed a bug that caused some squads to not get enough upgrade points.
Vehicles
  • Added new vehicles:
    • HS 129 B-3 (Germany BR I, Research Tree)
    • Marder III (Germany BR II, Research Tree)
    • Marder III H (Germany BR III, Research Tree)
    • KV-2 (1939) (USSR BR IV, Research Tree)
    • A-20-G-25-M8 (USA BR IV, Research Tree)
  • Added a new mechanic for tank commanders that allows the use of replacement tanks. This mechanic is only active if the player's BR is lower by 2 than the session maximum BR: in this case, the player will be given a tank with one BR higher upon spawn.
  • Added track physics, the tracks will now stretch when driving over various obstacles.
  • Reduced ricochet angles for HE shells on various surfaces.
  • Added a Battle Pass icon for gold order vehicles.
  • Adjusted overheating of the AB-41, now its autocannon overheats after 2 fired magazines.
  • Added APHE shell for the Yak-9K's 45 mm NS-45 cannon.
  • Changed the engineer-built anti-tank guns in BR III-V battles:
    • Added the 76 mm QF 17-pounder cannon for the USA and USSR
    • Added the 75 mm Pak 40 AT cannon for Germany and Japan
  • Changed the engineer-built anti-tank guns in BR I-III battles:
    • Added the 50 mm Pak 38 AT cannon for Germany
    • Added the 45 mm 53K AT cannon for the USSR
  • Added spawn protection for vehicles.
  • Added new vehicles to practice mode: Marder III H and KV-2 (1939).
  • Fixed a bug where placed decals would not render from the pilot’s point of view on aircraft with scopes.
UI
  • Fixed an error that caused the incorrect display of available squads for gold order vehicles.
  • Added an option to exchange Research points for Silver.
  • Fixed the incorrect display of the vehicles’ BR in battle on the spawn screen.
  • Added a button to the vehicles in the Research tree that takes the player directly to the squad where the vehicle can be used.
  • Added numbering for markers placed by players when playing in a squad. In solo, they now also differ in color from friendly markers.
Graphics
  • Fixed graphical artifacts in the water on the Rzhev location.
  • Removed TAA, now the default Antialiasing Mode is TSR with a Low and High quality preset. The High preset is the TSR from before, while the Low is a faster version that doesn’t support temporal upscaling, but allows the use of FSR 1.0 instead.
  • Fixed screen droplets: Fixed the missing blur and the droplets being too dark compared to the sky.
  • Improved self shadowing on vegetation, to better emulate leaves being translucent.
Locations and missions
  • Added a new area to the Ardennes location with new missions: a snowy mountain pass with a railway station, a factory, and a small village, inspired by the battles between the US and Germany in the winter of 1944.
  • Corrected the positioning of AI soldiers while walking on Battle of Moscow locations, so their feet no longer "sink" into the ground.
  • Various fixes for spawn points, battle areas and capture points on the Gavutu location in the Pacific War campaign.
  • Adjusted the incorrect capture point boundaries in the "The Kroll Opera House (Invasion)" mission.
  • Improved the placement of vehicle spawn points in the following missions: "Omer (Invasion)", "La Perelle Village (Invasion)", "Tenaru River (Invasion)", "Steel Mill (Invasion)", "Le Bre (Invasion)", "Gorge (Destruction)", "Dominant height (Invasion)" and "The Reich Chancellery (Invasion)".
  • Adjusted the battle areas in the variants of the "Kahif Cave Village" mission.
  • Fixed AI soldier pathing in Berlin and on the Stalingrad Tractor Plant location.
  • Added new cover for better approach to capture points in all variants of the "Beloe Lake" mission.
  • Fixed issues with the materials of certain stone surfaces on the Tunisia location.
  • Improved the placement of vehicle spawn points in multiple missions in Berlin.
  • Changed the location of the strategic object in the warehouse in multiple Destruction mode missions on the Gavutu location.
  • Improved the placement of vehicle spawn points in the "Guadalcanal Coast (Confrontation)" and "Univermag North (Invasion)" missions.
  • Adjusted the camera’s position for paratroopers in the "Al Har (Conquest)" mission.
Other improvements
  • Improved the loading speed of the game on all platforms. On the first launch, from the appearance of the loading screen, the game will cache the necessary files, which will allow subsequent launches to finish this stage faster. The increase in loading speed will be particularly noticeable on previous generation consoles.
  • Added voice-overs for various artillery and supply calls for the radio operator class.
  • Fixed a bug that caused the "anti-kamikaze" penalty to be applied to damaged aircraft.
  • Fixed a bug where presets would only equip one instance of an equipment, rather than the amount saved in the preset.
  • Fixed a rare bug where respawning was impossible when the team first exhausted their reinforcement points and then gained some after capturing a point.
  • Replaced the Uncompressed Screenshots setting with a format selector (jpeg, png, tga).
  • Added the ability to take HDR screenshots. While HDR is enabled, select the exr format in the Screenshot Format setting.

The "Guerrilla Warfare" bundle is now available for purchase on Steam!

https://store.steampowered.com/bundle/45588/

Screenshot contest: Fall sunset



Enlisted offers not only the joy of victory, but also beautiful moments in every battle!

Infantry rushes into battle, artillery shelling shakes the ground, sunlight glints off a recently burnt out tank...

Stop for a second, find the best angle and take a screenshot to share these unique moments with everyone in this screenshot contest!

From October 4th to October 14th (13:00 UTC) take screenshots and win prizes!

Participate!


Submit your entries to the Screenshot channel of our Discord server in the following format: in-game username, platform, category (in which you want to submit your screenshot). For example: “SuperPro, PS4, Battle”.

Take a look

Read more about the rules of the contest in the “How to take screenshots” and “Terms” sections.

Rewards



[h3]“War photographer” portrait[/h3]
All finalists, as well as those selected by the jury.


[h3]500 Gold[/h3]
Three prizes in each category.

Categories



[h3]Battle[/h3]
Show an amazing battle in the screenshot.

For example, a large-scale offensive, an air raid, or a massive firefight.
  • Three prizes

[h3]Specialist[/h3]
The protagonist of your screenshot is a soldier of one of the game’s classes, performing a specialized task specific to his class.

For example, a sniper lying in ambush, an engineer fortifying a position, or tankers in their vehicle.
  • Three prizes

[h3]Location[/h3]
In these screenshots, the viewer will not see massive battles (maybe just a little bit), but instead will be able to admire the beauty of Enlisted’s locations.

For example, a train at the station in the sunset, lightning over the ruins of Stalingrad, or Moscow in the quiet of the winter.
  • Three prizes
How to take screenshots


Only screenshots without GUI can participate in the contest. You can hide the interface directly in battle with the Ctrl+Shift+G button combination or you can use the dedicated key to take a screenshot without the interface: Controls → Interface → Screenshot (No GUI).

For the best results, use the replay system (“Replays” tab on the site) with high graphics settings. :)
The created screenshots are saved to the Screenshots folder of the game.

Terms
  • Only screenshots created specifically for this contest will be accepted!
  • No more than five entries are accepted from each participant.
  • When submitting a screenshot, please indicate in which category you want to participate. Only screenshots without GUI are accepted.
  • Minor color correction of the screenshots is allowed. Collages are NOT allowed.

Good luck, war photographers!

OUTLISTED №2



Greetings, commanders! As we promised in our first Outlisted post, here is the latest list of players who have been banned for using forbidden modifications based on your complaints.

Permanently banned


The list below only includes players who have been permanently banned due to your complaints, after their game replays have been reviewed by our team of game masters.

OUTLISTED commanders

As a reminder, we do not ban players for using allowed mods like custom hangars and sounds, which you can find on the official Sandbox portal.

Protecting Enlisted - Together!


If you notice a suspicious player, you can submit a complaint against him in battle by opening the scoreboard and selecting "Complain" from the context menu.



You can also submit a complaint directly from the Replays section of our website.



Thank you for your help in fighting dishonest players!