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New hit decals on vehicles



As we prepare for this year's first major update, we're going to begin our developer diary series by telling you about Enlisted’s visual improvements. Or even better, we’ll show you!



We have radically redesigned the decals of hits on vehicles. Depending on the angle of impact, caliber and force of the shell, the effects of hits will appear differently on the armor of your tanks, armored cars, APCs and other vehicles. Much more realistically and in greater detail than before!



Did a HE shell explode? Shrapnel will leave marks on the hull. Hit by a powerful tank shell? It'll create a massive hole. Lots of new details!



Fighting against armored vehicles is a big part of the fun when playing as infantry. With the release of the upcoming update, you will clearly see the results of your efforts.

We're taking your feedback into account as we continue to work on making important changes, like changes to the visual recoil of weapons, as well as many other changes.



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Making Enlisted a Better Place №59


Each issue of our weekly series focuses on a certain aspect of the game or a particular mechanic, in which we correct smaller, but noticeable bugs and add new interesting features.

Now you know who you're upgrading


Well, to put it simply, previously in the Personnel upgrades window of a squad you couldn’t check what tier of soldier you were upgrading. We've added clarification on this to make it clearer when you upgrade a squad.


In this update, we have prepared mostly small improvements, while the main efforts are focused on preparing a major patch with a lot of improvements. More news on this soon.

OTHER CHANGES
  • Assaulter 1 class soldiers now upgrade along with Assaulter 2 soldiers.
  • Fixed a bug that was causing paratroopers to fly into combat with the wrong nation's aircraft.
  • Fixed the missing spawn points for APCs in Confrontation mode of The Voskhod Settlement (Axis) and The Voskhod Settlement (Allies) missions.
  • Fixed the bullet parameters of the Type 99 sniper rifle (long) and Carcano M91 with scope mount, which caused the damage reduction over distance to be more noticeable than on other sniper rifles.
  • Fixed a bug with the muzzle velocity of the Type 99 sniper rifle.
  • Temporarily disabled the identical pants customisation pieces for the Italian event paratroopers. After a major update is released, different pants will be available.
  • Fixed the class of the P-38G aircraft in battle.
  • Changed the display of the Kill/Deaths ratio in the Statistics section of the Player Profile.
  • Fixed a bug where AMD graphics card owners could see a message to update their drivers to the latest version.
WE APPRECIATE YOUR FEEDBACK!


Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports.

So share, suggest, and report!

Improving Berlin

Our location artists continue their journey around old maps, creating new pathways, adding more reliable cover and other balance improvements. This time we return to the center of Berlin.

By the way, we’ve already made a few noticeable improvements to it, and this is Round Two.

Road to the Reichstag


Two new pathways have been added to the southern part of the Ministry of the Interior. Previously, attackers only had one path, under the three arches, through which they could attack the Reichstag or the Kroll Opera House from the Ministry. And it could have been easily covered by a tank from the park near the Reichstag. Now it’ll be easier to slip by unnoticed.


We’ve also opened a few previously blocked windows on the northern side.



The Reich Chancellery


Earlier, it was possible to attack Hitler’s office from the east via two corridors, and from the west - only via the marble gallery.

We’ve opened up a nearby corridor that was inaccessible before. This alternative path will help the players diversify their tactics.


We’ve also solved the problem of the easily destroyable covers inside the Reich Chancellery. Some sandbag barricades were replaced by durable filing cabinets that the Germans carried to their positions. Now a single heavy machine gun won’t dominate the entire corridor, and Hitler’s office will be harder to clear out with grenades.


A few other small improvements.

We’ve changed the height of the windows of the brick buildings near the Reichstag and in other parts of Berlin. Now it’s comfortable to fire through these loopholes.


A few changes were made to the civilian houses. We’ve barricaded a few small dead ends to improve navigation in these buildings.


These improvements will be added to the game in one of the upcoming major updates, and we’ll keep collecting statistics and your feedback about our maps in Enlisted.

Lunar New Year


The Lunar New Year, one of Asia's most anticipated and beloved holidays, is coming up. This year it will be celebrated on February 10th. The date is traditionally associated with the completion of a full lunar phase and the “awakening” of nature from winter sleep. The symbol of 2024 is the dragon, symbolizing power and wisdom

The most important tradition of the Lunar New Year for families is considered to be the annual reunion dinner - even relatives from other cities and countries are invited to the celebration, and also, to meet friends and neighbors. Oh, and this holiday is also known for the large-scale parades along the main streets of the cities, with lion and dragon costumes and awesome fireworks.

Let's join the celebration in Enlisted!

From February 8th (13:00 UTC) to February 14th (13:00 UTC) you can get rewards for completing tasks.

For completing 5 of the 9 tasks, you will receive the “Chinese volunteer” portrait, and for 7 completed tasks, the “Dragon” nickname decorator!



Tasks


Stage 1:
  • Kill 70 enemies using a bolt-action rifle.
  • Your engineering structures were used 25 times.
  • Complete 6 battles.
Stage 2:
  • Kill 50 enemies with headshots.
  • Your engineering structures were used 50 times.
  • Complete 6 battles.
Stage 3:
  • Kill 150 enemies as an assaulter.
  • Destroy 6 vehicles.
  • Win 3 battles.
Terms
  • The tasks can be completed in the Squads mode.
  • The list of tasks are updated every two days at 13:00 UTC.
  • Tasks can be completed simultaneously.
  • Uncollected rewards will disappear when the tasks change.
  • From February 14th to February 16th (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards.

Making Enlisted a Better Place №58


Each issue of our weekly series focuses on a certain aspect of the game or a particular mechanic, in which we correct smaller, but noticeable bugs and add new interesting features.

Stretched soldiers and visual artifacts


Much of our upcoming patches and improvements will be centered around the feedback we've received since the game's release announcement on Steam. We hope you will appreciate this approach going forward, and we will continue to listen to your feedback and suggestions.


One of these fixes refers to visual artifacts that could occur on some versions of graphics cards. The problem has been localized and fixed.

Meanwhile, the second fix is related to soldiers whose hands could stick to ladders. This was the cause of the stretched models. We also identified this problem thanks to your bug reports and it should not happen again.

Impact grenades and their radius



Impact grenades have also become one of the frequent topics of discussion. In this update, we've reworked how they work, tweaked their damage and characteristics. Overall, the guaranteed death zone of impact grenades has been significantly reduced. Thank you for your reports and participation in the discussions!

OTHER CHANGES
  • Fixed a bug with the AT-44 event squad’s camouflage that caused it to not appear correctly from afar.
  • The tooltip with the buttons in the pie-menu has been moved to the center of the screen.
  • The squad tied to the gold order Chi-Nu tank has been changed: it can now be used by the Tanker III squad.
  • Fixed a bug that made it impossible to go into battle with the USSR Breda Mod.30 and Thompson M21/28 (box magazine).
  • Added notification when using the minimal client.
  • Adjusted the spawn points in Normandy on the "Airfield" and "Ruins of Vaux" maps.
  • Adjusted the spawn points in the Pacific on the “Guadalcanal” map.
  • Fixed a bug that caused the ringing sound to remain audible when switching between soldiers in a squad.
  • Fixed a bug in the bullet parameters of the Type 99 sniper rifle - the damage reduction over distance of this sniper rifle was more noticeable than its counterparts.
  • Removed the green notification dots from locked soldiers in the Enlist Soldiers menu.
  • Removed the green notification dots from the Perks button if there are not enough points to upgrade anything.
  • Fixed the color of several German camouflage uniforms.
  • Fixed the model of the Italian large grenade pouch.
  • Added missing customization for German and Italian paratroopers.
  • Fixed glove models of British tankers on the Ardennes maps.
WE APPRECIATE YOUR FEEDBACK!


Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports.

So share, suggest, and report!