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Supply drop №2



Commanders! The situation on the battlefield is still heated - to increase your combat effectiveness, command is sending you valuable equipment. Don't let them down!

In the "Supply drop" events, your armies will be supplied with rare and experimental weapons: both new and from previous events!

This time, Japan will receive supplies!

From December 18th (13:00 UTC) to December 24th (13:00 UTC), you can get rewards for completing tasks.

Rewards


For completing 8 and 10 out of the 12 tasks, you will receive unique rewards.



Tasks

Phase 1 (December 18th - December 20th):
  • Kill 60 enemies using a submachine gun.
  • Kill 50 enemies using a bolt-action rifle.
  • Kill 50 enemies using a semi-auto rifle.
  • Complete 4 battles.
Phase 2 (December 20th - December 22nd):
  • Kill 50 enemies using a machine gun.
  • Kill 10 enemies using a melee weapon. or a shotgun.
  • Kill 10 enemies using grenades.
  • Complete 4 battles.
Phase 3 (December 22nd - December 24th):
  • Destroy 5 vehicles.
  • Build rally points and deploy APCs that will be used 30 times.
  • Kill 60 enemies using a vehicle.
  • Complete 4 battles.
Terms
  • The tasks can be completed in the Squads mode.
  • The list of tasks is updated every two days at 13:00 UTC.
  • Tasks can be completed simultaneously.
  • Uncollected rewards will disappear when the tasks change.
  • From December 24th to December 26th (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards.

Operation "Snow Mayhem"



Happy holidays, commanders!

As the New Year approaches, we're preparing our traditional event full of valuable prizes. Celebrate the winter holidays together with your teammates!

As you complete stages, you'll receive various rare weapons for all playable countries, Silver and Appearance change orders.

From December 17th, 2024 (13:00 UTC) to January 12th, 2025 (13:00 UTC), participate in the event and celebrate with us!

Rewards


You'll get rewards during the whole event, and the further you progress through it, the more valuable they'll become. You can easily skip a few tasks and still get the main rewards!



Main Rewards


[previewyoutube][/previewyoutube]

[h3]Fedorov rifle (USSR, BR V)[/h3]
One of the prototypes of the Fedorov Avtomat from 1913 chambered for a rifle cartridge. To increase its firepower, the rifle was equipped with the detachable 25-round magazine of the Madsen machine gun. In addition to the semi-automatic mode, the rifle also features an experimental 3-round burst firing mode, which allows it to achieve a really high rate of fire and makes it even more interesting.


[h3]M2A1 Carbine (USA, BR V)[/h3]
A lightweight version of M2 Carbine with a folding stock and pistol grip, designed specifically for the U.S. Marine Corps. The folding stock didn't make the weapon worse, quite the opposite! The M2A1 Carbine is perfect for your soldiers who value compact weapons - it can be issued to vehicle crews and assault troops. Comes with a 30-round magazine and bayonet!


[h3]MKb.42(M) (Germany, BR IV)[/h3]
A little-known prototype of the first German assault rifle by Mauser, chambered for the experimental 7x39 cartridge. For its creation, the designers borrowed a number of design solutions tested in the Gewehr 41 (M). The kinship with semi-automatic rifles is evident in the massive wooden stock, thick barrel, and sights. It has a fire rate of 720 rounds per minute and its detachable magazine holds 20 rounds.


[h3]M1921 Thompson 20 (Japan, BR II)[/h3]
Although the US refused to sell its submachine guns to Japan, in the 1930s the Imperial Japanese Navy's marines managed to test the M1921 Thompson. This is one of the earliest variants of the American submachine gun. Its high rate of fire, 1040 rounds per minute, means that its 20-round magazines tend to empty quickly - don't forget to bring ammo pouches.

Terms
  • Tasks are updated every two days at 13:00 UTC, and the scoring starts again. Be sure to collect your reward before then, if you have managed to accumulate the required number of battle points, otherwise the task will not count.
  • The task can be completed in the Squads mode.
  • From January 12th (13:00 UTC) to January 14th (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards for Gold.

Update "Tigers of Burma"

[previewyoutube][/previewyoutube]
The "Tigers of Burma" show their claws, challenging the bravest of hunters! Charge into battle for a tropical coastal city in the Burma campaign, master new unlockable top-tier vehicles, and tame the improved motorcycles!



The new "Burma heartlands" location was created with great attention to detail and love for Burma's cultural and historical heritage. Explore ancient temple complexes and the streets of a suddenly deserted town shoulder to shoulder with your teammates!



Update highlights - new late game unlocks for all armies! The T26E1-1 "Super Pershing" tank, the Hyde M1944 assault rifle and the captured "Ofenrohr" anti-tank rocket launcher are now available for the USA. Germany received the MG 42 with a 100-round belt, while the USSR got the new Tu-2S bomber and Japan the Te-4 MG and the Chi-Ri II tank.



Multiple premium squads join the USA, Chinese soldiers armed with their own variant of the Thompson submachine gun, tankers with the "Pershing" tank with T99 rocket launchers on its turret and machine gunners with the experimental T24 - a reverse engineered copy of the MG 42. Meanwhile, Japan’s range of premium vehicles is expanding with the early prototype of the Ho-Ri, which is just as lethal as the later model.



The Rider class also received improvements - all armies can access them through Research and their squad size increased to 3 soldiers. In addition, motorcycles are now not just a means of transportation, but also portable ammo boxes!

After the update’s release, the "Silver Chest" filled with content from past events will temporarily return to the store! It will be available for purchase from December 18th, 2024 to January 8th, 2025.

Check out the full list of improvements and changes below!

Weapons and soldiers
  • Added new weapons:
    • Hyde M1944 (USA BR V, Research)
    • T24 (USA BR V, Premium)
    • Thompson 7.63 (USA BR II, Premium)
    • RPzB. 43 Ofenrohr (USA BR IV, Research)
    • Te-4 MG (Japan BR IV, Research)
    • MG 42 100 (Germany BR V, Research)
  • Added an additional soldier slot to most premium and event Assaulter, Engineer, Machine Gunner and Flametrooper squads, which can be filled with an Engineer or an AT Gunner.
  • Fixed the inaccuracies in the reload animations of the Thompson weapon family: Box magazine versions now take less time to reload, thanks to the slide stop. In case of drum magazines, there is no slide stop and the bolt must be cocked to release the magazine from the weapon.
  • Fixed a bug related to equipment presets: It now prioritizes the most upgraded weapon.
  • Adjusted the magnification of the ZF-4 scope. On the Sniper Gewehr 43, Sniper FG 42 II and Sniper StG 44, the magnification of this scope is now x4.
  • Fixed a bug where the radio operator in the premium Engineer squad with Winchester G30R for the USA couldn't call in air strikes and rocket artillery.
  • Adjusted the drum capacity of the PPD 34/38 to the historically accurate 73 rounds.
  • AI soldiers now run away to a safe distance from mined strategic objects.
  • Replaced the German gas masks with American M5 gas masks for soldiers using the RPzB.43 Ofenrohr in American squads.
  • Added several types of quilted pants to the customization options of the USSR.
  • Fixed the color mismatch between the quilted pants and jackets of the USSR.
  • Corrected the size of the ushankas for the USSR.
  • Reduced the magazine capacity of the M1911A1 Colt from 8 to 7 rounds.
  • Increased the rate of fire of the MP 18.
  • Removed the sprint speed penalty of the PP Shpitalniy 1940.
  • Added a third soldier slot for the tech tree Rider squads that can be unlocked with squad upgrades.
  • Added an additional upgrade option to add a Medic to Rider squads.
  • Added the ability to build anti-aircraft and anti-tank guns, as well as machine gun nests to all event and premium squads. These structures are now available to squads that previously couldn’t build them, because they didn't come with an event or premium engineer.
  • Temporarily added a new buildable structure for Engineers: Christmas Tree.
Vehicles
  • Added new vehicles:
    • T26E1-1 (USA BR V, Research)
    • M26 T99 (USA BR V, Premium)
    • Type 95 "Kurogane" (Japan BR II, Research)
    • Chi-Ri II (Japan BR V, Research)
    • Ho-Ri Prototype (Japan BR V, Premium)
    • TIZ AM-600 (USSR BR II, Research)
    • Tu-2S (USSR BR V, Research)
  • Implemented separate bomb drop and rocket launch for aircraft.
  • Added ammunition boxes to all motorcycles.
  • Improved the handling and physics of motorcycles on various surfaces.
  • Fixed a bug where under certain conditions shells could ignore the armor of open-top tanks and detonate on the crew.
  • Corrected shell trajectory after ricochet: due to a bug, it could hit the crew and the infantry behind the tank.
  • Reworked the armor-piercing rounds in the ammunition belts of multiple aircraft.
  • Fixed the position of decorators that were obstructing the view when using the observation devices of the premium Pz.IV E.
  • Fixed a bug where parts of the tank wouldn’t render in the gunner's sight of the Chi-Ha and Chi-Ha Short Gun.
  • Fixed a bug with the observation devices of the T-34 (1941) where the view from side slits did not correspond to the rotation of the turret.
  • Added a new mechanic for refilling ammunition from motorcycles.
  • Fixed the incorrect display of certain decorators in the vehicle customization window.
Graphics
  • Improved the visuals of blood and bullet marks on the soldiers’ uniforms.
  • Improved visual effects of blood on surfaces.
  • New hit effects on soldiers (more impressive and clearer visual hitmarkers).
Locations and missions
  • Added a new location, Burma heartlands. Added new missions of the Burma Campaign: "Myansera (Invasion)", "Myansera (Confrontation)", "Myansera (Conquest)".
  • Added suitable water effects for Burma.
  • Added additional fords to the Seelow Heights mission - AI soldiers will now actively use these crossings and prefer them over the exposed bridge.
  • Fixed a bug that allowed building fortifications and engineering structures on bushes in Berlin and Normandy.
  • Fixed a bug where bullets couldn't pass through certain types of bushes in Normandy.
  • Changed the location of the starter camera in "River crossing West (Invasion)".
  • Added an additional group of spawn points in the "Ver-sur-Mer (Conquest)" mission.
  • Improved the placement of the aircraft spawn point in Practice mode.
  • When hitting the bell, you will hear it ring in the "Myansera" missions.
Other improvements
  • (Steam) Fixed an issue where the narrator would only speak English when the "Narrator’s native language" option was turned off and the game was set to a language other than English.
  • Added new nickname decorators to the shop.
  • A Christmas tree from the Ardennes forests was delivered to the players' hangar.

New blood effects



You can’t recreate the atmosphere of a spectacular battle without believable wounds on soldiers and blood on the ground, walls, sandbags ... everywhere! In the "Tigers of Burma" update, we will pay more attention to such effects.

The particle effects when hitting a soldier will become more noticeable and natural. Overall, all blood marks will improve: droplets, splatter, and footprints will look more realistic and will be more accurately projected onto surfaces.



Hit marks on soldiers' bodies will become more diverse and detailed. It will not only matter where the soldier was hit, but also whether the wound is covered with clothing. The fabric will absorb the blood immediately, while on uncovered parts of the body, there will be clearly visible bullet entry holes with bruises.



The blood puddles formed under the bodies of fallen soldiers will also change noticeably. They will not only have improved shading with realistic reflections, but will also have improved spreading and merging mechanics.

[previewyoutube][/previewyoutube]
This means that in areas where whole squads died, the puddles will merge into one. Their appearance will also depend on the surface on which they formed - whether on the ground or indoors.

Improving suspended armament!



Previously, you were only able to launch rockets and drop bombs in pairs, but in the upcoming “Tigers of Burma” update, you’ll be able to launch and drop them separately! This change to suspended armament will allow you to use your payload more effectively. Get your aircraft ready!