1. Enlisted
  2. News

Enlisted News

Making Enlisted a Better Place №70



Each issue of our series focuses on a certain aspect of the game or a particular mechanic, in which we correct smaller, but noticeable bugs and add new interesting features.

Balance changes




This update includes several tweaks that directly affect the flow of battles. We’ve improved the placement of certain spawn points in the Communist street West (Invasion), Univermag (Confrontation), Gogol street West (Invasion), Wald (Invasion) and Wald (Confrontation) missions.

Plus, we’ve also adjusted the time required to capture certain points in several missions to make fights more engaging and dynamic.



Pilots can now equip shotguns too. When they leave their vehicles, they won’t be as vulnerable as before and will be able to defend themselves.

Interface improvements




A search field has been added to the squad selection screen to help you find specific squads and vehicles used by one of your reserve squads. The search works for squad and regiment names as well as vehicle names too.



We have added a new special option for event weapons to the equipment filter. You can now find your rarest and favorite guns more easily and jump into battle even faster!

AI commander adjustments


We’ve adjusted the equipment of soldiers used by AI commanders in battles. In low BR battles (I-II and II-III), you can now only meet AI commanders whose soldiers are using weapons up to BR II, while in high BR battles (III-IV and IV-V), they are now limited to BR IV and below. AI commanders can still utilize flamethrowers in all BRs.

This means that you can no longer encounter AI squads armed with BR III weapons in BR I-II battles anymore, which previously led to situations where you could have thought that you encountered a player who somehow tricked the matchmaker.

Additionally, we have significantly expanded the wardrobe of soldiers used by AI commanders. Now they are dressed more diversely, which makes each soldier on the battlefield more unique.

Other changes
  • Anti-tank guns no longer continue to move when switching from "march position" to "combat position".
  • Fixed the flickering shadows on the ground under certain weather conditions.
WE APPRECIATE YOUR FEEDBACK!


Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports.

So share, suggest, and report!

Update 0.6.9.64

  • Added two extra soldiers to the LVT(A)(1) squad.
  • Fixed the bug that made it impossible to close the Daily Rewards window in certain cases.
  • Fixed a rare issue where the game could crash when rewinding a replay.

Update 0.6.9.60

  • Restored the old campaign specific statistics.
  • Changed the title of the screen when receiving a penalty for desertion.
  • Czech hedgehogs can no longer be built near spawn and rally points to avoid situations where newly spawned squads could get stuck.
  • Fixed the darkened windows of the Whirlwind Mk I (USA), Fw 190 A-8 (Germany) and the Re.2001 CN (Germany). PlayStation and Xbox will receive this fix later.
  • Replaced the M36 GMC's AP shell with APCBC.
  • Fixed an issue where the maximum level of Guerrilla II class soldiers of the USA was not increasing correctly.
  • Fixed a bug that reset the squad filter in the Upgrades tab.
  • Adjusted the ammunition load of the A-20 Boston Mk.3.
  • Fixed the placement of bombs on the J2M3 - now they are correctly attached to the wings.
  • Corrected the weight of the Calliope to take into account the weight of its rocket launcher.
  • Changed the BR of the D4Y1 "217" from IV to III.
  • Fixed a bug that made it impossible to spawn on APCs in the Armored train escort mode.

Work in progress!



Commanders! We are currently working on fixing the new issues you've reported since the major update.

Already released fixes:
  • Increased the allowed time for reconnecting to an ongoing battle after disconnection from 2 to 5 minutes.
  • Fixed an issue where the maximum level of Guerrilla II class soldiers of the USA was not increasing correctly. Participating in one battle with their squad will restore the spent squad upgrade points.
  • Fixed the rewards in the "Big box with an extra prize" (15-day login reward).
Upcoming fixes:
  • Restoration of old campaign specific statistics.
  • Fixing the bug that makes it impossible to close the Daily Rewards window in certain cases.
  • Fixing the bug that resets the squad filter in the Upgrades tab.
Work in progress fixes:
  • Fixing a rare issue where the option to reconnect to an ongoing battle does not appear after losing connection.
  • Fixing a bug that causes the M72 DS-39 to suddenly lose speed.
  • Fixing a rare issue where the game may crash when rewinding a replay.
  • Fixing a bug that makes it impossible to use the new customization features on Battle Pass, Event and Twitch Drop vehicles.
  • Fixing the darkened windows of the Fw 190 A-8 and the Whirlwind Mk I.

We understand how important stability is and we are doing our utmost to resolve these issues as soon as possible.

Thank you for your patience and constructive feedback!

Temporarily available: An amphibious vehicle and two assaulter squads



Commanders, American squads from Normandy and the Pacific are returning for a few days to strengthen your armies!

From July 4th (13:00 UTC) to July 8th (13:00 UTC), several unique premium squads for the USA will temporarily return to the shop for Gold.


[h3]Assaulters with Thompson M1928 USMC (BR II)[/h3]
The squad can be filled with 6 soldiers: it comes with 4 assaulters and an engineer armed with the Thompson M1928 USMC. There is also a free soldier slot for either an AT gunner or an additional engineer, who can be armed with your unlocked weapons. The engineers in these squads have access to a wide range of buildable structures and can build machine gun nests, anti-aircraft and anti-tank guns!

Break through the enemy’s defenses and show them the full power of the Marine Corps!


[h3]Collectible assaulter squad with M50 Reising (BR I)[/h3]
The squad can be filled with 6 soldiers: it comes with 4 assaulters armed with the M50 Reising. There are also two free soldier slots, one for an engineer and one for either an AT gunner or an additional engineer, who can be armed with your unlocked weapons. The engineers in these squads have access to a wide range of buildable structures and can build machine gun nests, anti-aircraft and anti-tank guns!

Even though you can’t land behind enemy lines, it doesn’t mean that you can’t be the tip of the spear!


[h3]Tankers with LVT(A)(1) (BR I)[/h3]
An amphibious vehicle with a squad of 4 soldiers.

Do your team need support, but a river separates you from them? With this vehicle you can easily overcome such minor inconveniences and catch the enemy off guard.