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Devlog #4 - Bringing the Cast to life - GameChanger

Welcome back, and a thousand praises to you, Your Majesty!

This is the fourth My Lovely Empress dev log from the teams at GameChanger and Neon Doctrine. We hope that this series of behind-the-scenes peeks at the process of game development gets you excited for when My Lovely Empress launches on Steam, Switch, and Xbox later this year!
In case you missed out on our previous dev log, check it out here:

https://steamcommunity.com/games/2052990/announcements/detail/4337614262873956451

For this fourth entry, we wanted to go even bigger than before: a two-parter where we have answers from both GameChanger and its codeveloper partner, Neon Doctrine. As My Lovely Empress shifted from 2D to 3D, both developers ended up taking part in bringing its cast of humans and the Yaoguai to life. So today, we will go over the process of 2D animation as explained by GameChanger’s Matthew!



Now, when it came to animating My Lovely Empress, the foundation obviously started with emulating My Lovely Wife so as to evoke something familiar to returning fans. However, Matthew had quite a taste for exaggeration, and so the inhabitants of the Ashuwa continent found themselves with an expressiveness and flair that surpassed GameChanger’s previous titles.

As GameChanger’s new animator, Matthew’s greatest hurdle involved striking the right balance between his personal interpretations of how the game’s characters would act, without straying from Empress’ moody tone. Plenty of tweaks were needed to toe that line right, which even shifted between characters as the humans tended to be more grounded and restrained while the Yaoguai were allowed greater freedom to run wild with.



In order to animate each character right, Matthew first needed to get into their heads. By collaborating closely with Empress’ art director Raswan, each character’s most important characteristics could be shown not just in how they looked or spoke, but in how they moved as well. One such example is Piscis’ constant trembling, where stepping into her shoes involved imagining being a frightened, traumatized girl that tries to make herself small and thus shivers in fear when confronted.

However, any artist will always have their favorites, and for Matthew’s that would be Jade, the undead underling. Thanks to her bratty personality and rebellious spirit, this zombie girl was allowed to break free of Matthew’s self-imposed rules that tried to keep everyone grounded in Empress’ moody drama, becoming an energetic and playful pest in Emperor Hong’s life.



We hope you enjoyed this sneak peek into My Lovely Empress’ development, and catch Part 2 of Devlog 4 coming very soon, where we talk to Neon Doctrine about 3D animation!

My Lovely Empress releases this August 21st, 2024, on Switch, Xbox, and Steam.

Wishlist here:
https://store.steampowered.com/app/2052990?utm_source=homepage&utm_campaign=devlog&utm_medium=steam

~ Neon Doctrine 👑

Remember to Wishlist the game, join our community, and follow our socials so you don't miss the notification when it drops!

Have Questions For The Developers? Come To Our AMA!

Greetings your most esteemed and radiant majesty,

Your humble servants at GameChanger and Neon Doctrine will be making ourselves available to answer any questions you may have on the latest addition to the My Lovely Series, My Lovely Empress.

With just ONE WEEK to go until the launch of My Lovely Empress, we bring you news of an 'Ask Me Anything' being hosted on Reddit on Wednesday the 14th of August, at 8PM PT (What is this in my timezone?)

[h2]👉🏻 Click Here For The AMA! 👈🏻[/h2]

Come along to see Riris Marapung (CEO) & Roderick Irawan (Game Director) of GameChanger Studio, and Vlad Tsypljak & Iain Garner; founders of Neon Doctrine on Reddit where they will answer your questions. Ask them about Game development, game publishing, favorite yaoguai, and anything in between. Whether your a fan, a developer, or simply curious, come join us for a conversational celebration of game development!

See you there 🖤

~ GameChanger and Neon Doctrine

Remember to Wishlist the game, join our community, and follow our socials so you don't miss the notification when it drops!



https://store.steampowered.com/app/2052990?utm_source=homepage&utm_campaign=ama&utm_medium=steam

In dark kingdom sim My Lovely Empress you run an empire with the help of summoned demon ladies


At some point every proud ruler must ask themselves the question: what should I do with all this stupid, tiresome civilisation I've built? Do I let it spin on forever, a gleaming machine of prosperity bathed in an eternal twilight, or do I, as the case may be, unleash a horde of voluptuous hellwomen to gather spirit energy for the resurrection of my tragically slain beloved? If you picked option B you should probably play My Lovely Empress, a plush empire management sim with a dastardly twist, from Indonesian team GameChanger Studio. Find a trailer below.

Read more

My Lovely Series Celebrating Indonesian Game Day (HARGAI)!

Ten thousand years of blessings upon you your majesty,

The My Lovely series, with the latest upcoming addition of dark kingdom management simulator My Lovely Empress, are a part of the Indonesian Game Day (HARGAI) celebration on Steam!

A big thanks to the Indonesian Game Association for making this happen, we’re super proud of the GameChanger Studio team for continuing to represent the talents and creativity of Indonesian developers. 💖🤍

Keep an eye out for the 17th/18th August too for a brand new My Lovely Empress trailer reveal!

Check out the showcase here: https://store.steampowered.com/sale/hargai2024


~ Neon Doctrine 👑

Remember to Wishlist the game, join our community, and follow our socials so you don't miss the notification when it drops!



https://store.steampowered.com/app/2052990?utm_source=homepage&utm_campaign=hari&utm_medium=steam

Devlog #3 - The Inspirations behind the Empire

Welcome back, and a thousand praises to you, Your Majesty!

This is the third My Lovely Empress dev log from the teams at Game Changer and Neon Doctrine. We hope that this series of behind-the-scenes peeks at the process of game development gets you excited for when My Lovely Empress launches on Steam, Switch, and Xbox later this year!

In case you missed out on our previous dev log, check it out here: https://steamcommunity.com/games/2052990/announcements/detail/4232902400578214033

Today we wanted to try something a little different. On our last two logs, we went into the creation of the Crimson Empire and the man who rules it, Emperor Hong. However, an emperor’s power is only as strong as the relationships he shares with his servants, supporters, and his empress, and today we would like to share the inspirations that went into the creation of these relationships, as explained by GameChanger’s narrative designer, Isaac.



First and foremost is Emperor Hong’s relationships with his wife, Empress Xiang, and his mother, the Empress Dowager Wang, the two great pillars of his life, both cruelly snatched away by the hands of fate.

Hong and Xiang’s relationship was primarily inspired by a beloved pastime of Southeast Asia, the Asian drama such as Indonesian soap operas, Chinese period dramas, and even the occasional war epic like 2008’s Red Cliff, whose Zhou Yu and Xiao Qiao led to the creation of Hong and Xiang as characters. These stories adore their cheesy nicknames as much as the leads adore each other, heavily weaving them into their tales of star-crossed lovers and hopeless romantics. Thus, Hong and Xiang constantly refer to each other as “My Golden Sun” and “My White Moon’ respectively with extra servings of cheese; a homage to the dramas that continue to inspire GameChanger to this day.



For Hong and his relationship with his mother Wang however, it was history itself that provided the blueprint, with pre-colonial Indonesia’s Majapahit empire having Queen Tribhuwana creating a stable, peaceful rule while preparing her son the future King Hayam Wuruk for his own reign. In that same vein, Wang in My Lovely Empress raises the Crimson Empire from the ashes of the war waged by her husband, Khan, establishing a prosperous nation and ruling for decades in order for her son, Hong, to start with the biggest advantage he could ever ask for. That being said, Hong’s own behavior as a mama’s boy might have been inspired by something a little more modern and closer to home!

But outside of Hong’s immediate family (that he’s about to lose!) are even more relationships that give him strength—those with his subjects, both human and not.



When it came to creating the Crimson Empire’s various internal factions and their leaders, the Three Kingdoms period as well as the Ming dynasty and their contemporaries in Asia served as examples for the Crimson Empire to be based off. In these societies, the Nobles, the Soldiers, the Traders, and the Commoners served as the pillars of their governments, and so they act as the primary four factions of the Crimson Empire as well, each with a leader to put a face to them — Chao, the empire’s greatest warrior for the Soldiers, Kung, Hong’s childhood friend for the Traders, Chen, Xiang’s uncle and the patriarch of the oldest noble house for the Nobles, and Han, a humble but respected priest, as the voice of the Commoners.

For Hong’s more monstrous servants however, GameChanger searched across various Asian myths and legends to create the roster that would become My Lovely Empress’ Yaoguai. Many monsters were chosen due to their fame among modern audiences and pop culture, such as Gumiho being a fox spirit, but others still were chosen for their unique qualities that allowed us to play around with their designs.



One such legend and a favorite of ours was the Kuntilanak, the main inspiration for Kunti and the infamous Indonesian vengeful spirit. Creating Kunti took both Isaac and a second writer, Bintang, to nail Kunti’s insatiable thirst for bloody vengeance, and including the Kuntilanak’s iconic traits within her dialogue, such as her piercing laugh that goes “Hihihihihi!”, without losing focus on humanizing the poor, aggrieved woman hiding underneath the monster.

We hope you enjoyed this sneak peek into My Lovely Empress’ development. My Lovely Empress releases this August 2024, on Switch, Xbox, and Steam!

Wishlist it here!
https://store.steampowered.com/app/2052990?utm_source=homepage&utm_campaign=devlog&utm_medium=steam


~ GameChanger Studio and Neon Doctrine 👑

Remember to Wishlist the game, join our community, and follow our socials so you don't miss the notification when it drops!