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Methods: The Canada Files News

Devlog 23: Written!



It's been a while, French Canadians... but I'm back!



I was on a trip for the whole month of May, working remotely to write File 02. I'm very pleased to say that all five chapters in File 02 have now been written. This one was very difficult to write, and I'm eager to finally be able to focus on what I enjoy way more: creating and implementing all the sprites, music, backgrounds, etc.

My progress has been slower, partly due to taking on art commissions this year. So I will be pausing commissions from July onward, and hopefully that will let me invest more time and energy into progress on the game. It's definitely taking longer than I estimated — what else is new?

This week, I have to get through my queue of commissions, but I will also be coding expressions and implementing what I can. Work on backgrounds will start very soon.

Until next time!

— LockedOn.

https://store.steampowered.com/app/2063530/Methods_The_Canada_Files/

View the backlog of devlogs here on my website!

Support the game's development on Patreon!

Devlog 22: One Step Closer



Bonjour, French Canadians!



Chapter 2 is finally complete — that might have been the most difficult chapter I've had to write yet. Partly because I'm still planning out the mystery. This File is proving to be a tough one, but I'm excited about it.

This week, writing continues.

Until next time!

— LockedOn.

https://store.steampowered.com/app/2063530/Methods_The_Canada_Files/

View the backlog of devlogs here on my website!

Support the game's development on Patreon!

Devlog 21: Writing is Hard



Another French Canadian update...



The past two weeks, I haven't made much progress on writing unfortunately. Though I started Chapter 2, I have not yet finished it. However, I did make a little progress in the music department, composing one track.

This graph has been given a much-needed addition: actual estimations for how many things I need to complete. You can now clearly see how much my progress actually relates to the things I need to do. For example, I need to finish writing five chapters, and I've written one — so that's 20% complete. These are early estimations and I may end up needing less backgrounds, or more music, depending on what I write. But hopefully this makes it clearer what I actually need to do.

Until next time!

— LockedOn.

https://store.steampowered.com/app/2063530/Methods_The_Canada_Files/

View the backlog of devlogs here on my website!

Support the game's development on Patreon!

Devlog 20: Writing & Writing



Hello French Canadians!



I spent the past two weeks thinking about the mystery, and outlining, and now I've finished writing the first chapter of File 02. There are lots of cool things about it, which I am excited to finally bring to life.

Looking at how long it took to write File One — 23 days — I expect to finish writing File 02 sometime next month. Once writing is complete, I will actually begin implementing it right away, even without backgrounds, since I have the main cast's sprites done. I'm hoping that helps get me motivated, and will reduce some of the stress at the tail end of File 02's production.

I didn't expect Hangout One to take a whole month to make — I will have to factor that into my future estimations for the timeline. But needless to say, it's very possible I won't get to Broken Spirits this year, which is a bit of a shame, but considering how long that game will take to complete, it's okay. In any case, I'm sticking to my "one game at a time" commitment, despite being very tempted to do a NaNoRenO project this year. Oh well, maybe next year. ;)

Until next time!

— LockedOn.

https://store.steampowered.com/app/2063530/Methods_The_Canada_Files/

View the backlog of devlogs here on my website!

Support the game's development on Patreon!

Update Notes for Mar 16

Hangouts morale fix:
Recasting your vote in Chapter 4 will now reset the Hangouts properly, readjusting the initial morale values.

Note:
The way the Hangouts work, the person you vote for will have lower morale.
Voting for yourself (Downs) means that everyone will have lower morale.
There is no way to fully fill up the meter for every character. This is by design.