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Relic Guardian News

Patch v1.14

[p]·Fixed an issue with air-targeting priority.[/p]

Patch v1.13

  • [p]Fixed an issue where the Stage 4-5 Boss would not die under certain conditions[/p]
  • [p]Fixed an issue where the holding enemies was not working[/p]

Patch v1.12

  • [p]Fixed phase transition issues with Stage 4-5 Boss under certain conditions[/p]
  • [p]Resolved an issue where save timestamps sometimes didn't match actual playtime[/p]
  • [p]Improved targeting logic in specific scenarios[/p]
  • [p]Fixed collision detection in certain areas[/p]
  • [p]Addressed Bayna's occasional idle behavior[/p]

Steam Cloud Update

[p][/p]
  • [p]Updated cloud save functionality: You can now seamlessly continue your progress across multiple devices (just like Pani!)[/p]

Patch v1.11

  • [p]Fixed issues related to key hints[/p]
  • [p]Fixed a visual/behavioral issue with a certain mechanic[/p]
  • [p]Selling a tower now immediately opens the selection wheel[/p]
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