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Neon Blood will be at Gamiberica in Porto from November 24th to 26th.

Chaotic Brain Studio, the creators of Neon Blood, will be at Gamiberica this weekend in Porto. Gamiberica is part of the Meo XL Games event at Exponor in Porto, one of Portugal's main gatherings for gaming, eSports, and Virtual Reality. The event will feature Spanish presence with various titles.



One of Gamiberica's main objectives is to create connections between the Spanish and Portuguese indie industry, whether it's between studios, investments, talent, etc. Creating a space for this is very beneficial for both parties, thanks to the collaboration between IndieX and IndieDevDay.

Stay tuned to both Chaotic Brain Studios' and our social media channels as we'll be posting updates throughout the weekend.

Don't forget to add Neon Blood to your wishlist to stay informed about every step in the development.

https://store.steampowered.com/app/2067310/Neon_Blood/

If you're around, don't hesitate to say hello!

Meet the "Straydogs," one of the gangs that populate Viridis.




Straydogs


2 years


Hunter Heaven


Underground fight club, organized gang


7/10


They are important to Silver's story, managing 'The Rogue.'




Excellent boxers


Orange


Generally, the boxers Silver taught were calm and good-natured, reserving all violence and anger for the ring. While it's true that they have a small addiction to nano stimulants, a substance all boxers use to enhance their performance, which sometimes makes them lose control. There are so many of them, and together they have so much attack power that they are mistaken for a gang when they are actually athletes.


They typically go shirtless, showing off their large arms and agility that doesn't quite match their appearance. They are all very muscular and intimidating, although they never go looking for a fight.




They gradually formed in the art of boxing, all being pupils of a fallen-from-grace Silver. Silver began teaching boxing as a way to thank the sport that gave him everything and to escape reality after losing it all. Gradually, more and more young people came to learn his techniques, as he was one of the best, inevitably forming greater rivalry among his students. This led Silver to open the ring under The Rogue, so they could face each other and set aside their rivalries - let the fists speak! This attracted the attention of people who came to watch the fights, eventually leading to organizing underground fights among his own students.


As they attracted attention, many wanted to pay them for protection in their establishments, giving them the reputation of an organization or even a mafia, although they were just providing a service. With the worrying strength and fame they were gaining, other organizations like the Void kept a close eye on them. However, it wasn't until they refused to sell Spark to them, rejecting a deal with Ruby (our main enemy), that they truly had a reason to go after the Stray Dogs. The Void and the Skaal, under Ruby's orders, fell upon them, resulting in them currently being at historical lows, although they haven't completely fallen, they lost almost all their power.




Time has passed, and although they have reopened the legendary The Rogue, Silver has no hope left; he lost everything twice, when life smiled at him, he fell again. The Stray Dogs exist only in Silver's memory, but he doesn't lose faith that at some point, he can teach the sport of his life again and thus save young people in a bad situation, refocusing his negativity on the sport.


Helping the lost or lonely youth of Blind to find a passion for boxing.

DevLog 2: Basilio shows us his favorite spots in Viridis!



Hello everyone, welcome to DevLog #2 of Neon Blood. Presented by me, the great Basilio Tastiera. You can stop applauding now, thank you. For fans looking for me, the great Basilio, I inform you that you can find more of my fabulous talks in DevLog #1.

Remote connection, breaking the fourth wall, is challenging to maintain, even for me, so to summarize, my reality is Neon Blood, a 2.5D RPG with elements of graphic adventure and turn-based combat, where Axel McCoin and his great life-long friends, like me, face the most powerful in the city to end corruption and influence trafficking throughout Viridis, the city where we are.

And today's theme is Viridis. I'm going to show you some of my favorite spots in the city, so fasten your seatbelt, keep all limbs inside the car, and no eating in any scene.


Right below this text, we can see a magnificent specimen of Blind City Market. It was taken from the poor area of Viridis, but this colossus is the hub of activity for Blind City, being the commercial area par excellence within Viridis. Although it may seem healthy, it is currently being treated for a Void plague, one of the most powerful gangs in the city. In any case, if you want to stroll its streets, you can do all kinds of business, especially the shadiest ones!




After so much adrenaline wondering if you're going to get robbed (after feeling the tension in the market's alleys), what better way to end our visit than at the Basnoid arcade stall, run by me, the great Basilio.




We continue the tour and arrive at The Rogue bar, but beware! Although this place may seem calm, it is well known for being the base of the StrayDogs, a gang that, despite not being in their prime, is made up of great boxers, so it's best to be careful. Whether you come for some strawberry daiquiris like me or to watch the underground fights, also like me, this place is amazing.


//WARNING// Don't bother Silver, the owner, or you'll need ice packs.


To conclude this brief tour, what better than to visit the Viridis police station. This specimen is older than Viridis itself... Yes? That's correct, little one. This building was one of the few that survived the war, it was rebuilt, becoming a police station as a symbol of peace and unity and blah blah blah... It's nice, and it's easy to hack because the police hardly work, so if you're a level 1000 hacker with supreme mastery like me, it's a good source of information.



You can now unfasten your seatbelt, exit on the left, and please don't forget to pick up your belongings.

This has been my proposal for Basilio Tours, coming soon in the fifth dimension, but for now, I can try to show more of my reality through the social networks of those who are creating me, especially on X.com.

To see the complete tour, don't forget to Wishlist so that the Steam folks can notify you every time I, the great Basilio, manage to break the fourth wall and bring you back a little piece of Neon Blood.

See you in the next DevLog!!



Neon Blood will be exhibiting at IndieDev

Hello Neoners!

Meetups, workshops, keynotes and love for video games, all this and much more is waiting for you right now at IndieDev. Presenting its most ambitious edition to date, this event promises to highlight and celebrate the vibrant universe of independent video games. The Spanish fair is going to be bigger, more diverse and better than ever, you can't miss it!

Not only does it promise improvements, but Neon Blood will also be available with an amazing demo that will leave you wanting more. Don't forget to stop by the Meridiem Games booth, which you can find in the B2B Area.

The fair will be in Barcelona on the 8th, 9th and 10th of September. It will take place in La Farga, located in L'Hospitalet de Llobregat, in an impressive exhibition space of 8500m2. Come and try Neon Blood, meet the characters and the great team behind the game.

Will you be able to choose between the luxurious Bright City or the dangerous Blind City, or are you one of those who prefer to start a revolution to change the world of Viridis and end inequality once and for all like Axel?



Join him and his team in this graphic adventure with RPG touches and a 2.5D aesthetic, based on the use of 2D sprites in PixelArt with 3D modeled environments. It will be available next year, but you can already add it to your whistlist and come to IndieDev to try it.



See you soon!

DevLog1: The characters of Neon Blood get a graphical upgrade!



Hello everyone, welcome to the first Neon Blood Devlog, I'll be talking about the development and updates happening in my city, Viridis. I'm the great hacker Basilio Tastiera, so let's get started!


As I don't know how far my signal can go, I'll explain briefly what this reality consists of: Neon Blood is a RPG mixed with graphic adventure, that combines Cyberpunk and Noir aesthetics to put the user in the skin of Axel McCoin, my teammate, and help him in his revolution against social inequalities. The division of the cities is only growing, promoted by the snooty corpo of Bright City, such as the loathsome Ruby Emerald, who make life miserable for us, the good people of Blind City.

Many of you may have already seen an earlier version of the world, or even the appearance of my teammates, but the creator nexus has been constantly updating and improving us to the current point. This progress is given by a change in the team, in this case, the "condename= pixel_artist". While it's true that I like to look pixelated - I look like I'm going to the gym - I used to have a more cartoonish, childish style that didn't represent either the harshness of Blind City or the atmosphere of Viridis, or even my greatness!

From the creator nexus a new face joined, we are talking about Roi, the new "pixel_artist", who has brought several improvements to the world. Since he joined, I notice my surroundings are much more fluid and organic, as if there were more frames that produce a much less mechanical movement.

Also, since it's been around, I feel thinner and with better colour, as if a heavy contour line has been removed and my hues have been desaturated down to the normal range.
Overall, I've lost cartoon factor, but I've gained seriousness factor, which being this tough in the city, makes me look better than ever.

Look, here are some pictures I took before and after the patch:


Looks like he's finally walking properly and with a jacket to match.




Silver is now even scarier.




Instead of one sword, two, and they have neons on top of that!




This girl is so uptight... I'll just say my jacket is cooler.



This animation is only 1% of my real power.



Dear user, not only the inhabitants and everything about 2D art has changed, the whole world is changing! From the market, to Hunter Heaven, even Bright City... But we'd better leave that for another day, I feel like they're even changing the story with so much talk.

See you in the next Devlog!