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Update 4.10.0

[h3]Season 4’s Finale!![/h3]

As we bid farewell to Season 4 of THE FINALS, we want to take a moment to thank each and every one of you for making this season unforgettable. Your creativity, competitive spirit, continuous support and constant feedback has not only filled the Arenas with incredible gameplay, but have also made THE FINALS the world’s greatest game show! This is the last update of Season 4, and while it’s bittersweet to see it go, we couldn’t be more excited for what’s coming next. Make sure to head over to our Season 5 blog to learn more about the NEXT STAGE!

To celebrate the incredible journey we’ve shared, we’re gearing up for an unforgettable event – the Anniversity Showdown, a live-streamed extravaganza happening on December 7th. Mark your calendars and join us as we reflect on the season’s highlights, showcase epic gameplay, and maybe even drop a few surprises!

Looking ahead, Season 5 is shaping up to be something truly special, and we can’t wait to share it with you. If you’re as eager as we are, head over to our latest blog post, where we’ve teased some of the thrilling updates, fresh features, and innovative changes coming your way. Whether you’re a returning competitor or a newcomer ready to step into the action, Season 5 promises to set the stage for even more heart-pounding moments and unforgettable battles.

For those of you currently fighting your way through ranked, the ranked season will end at 8:30 a.m. CET on Thursday the 12th of December. An in-game timer has been added today to reflect that, as well.

Before we leap into the future, don’t miss out on the last store update of Season 4, featuring glistening items to commemorate this amazing chapter. Thank you for being an integral part of THE FINALS community – we can’t wait to see you in the Anniversary Showdown and beyond!

[previewyoutube][/previewyoutube]

Update 4.9.0

[h3]Update 4.9.0 [/h3]

Roll, rumble, and rise!

This week’s update cranks up the action with FANFARE: enjoy 200% XP for Daily Contracts and up to 150% bonus XP and Fans earned for gameplay until the end of Season 4! Whether you're chasing victories or grinding out those last rewards, now’s the time to shine.

Suit up with the Smashquaker Set for roller derby dominance, channel primal energy with the Savage Spots Set, or stay sleek and fast in the Swift Stripes Set. Prefer a cooler approach? The Eclipse Shade adds a shadowy edge to every encounter.

On the technical side, we’ve reshaped the Model 1887, boosting its pellet count and tightening its spread while reducing the overall damage for more precision-packed shots. Customization fixes polish up fan favorites like The Synthsprawler and Darque Mood, and performance tweaks should give your HUD a smoother shine.

[previewyoutube][/previewyoutube]

Stay sharp, and keep your aim true. Now, let’s dive into the full patch notes!

[h3]Balance Changes[/h3]

Weapons

Model 1887
  • Increased pellet count from 8 to 9, by adding a center pellet
  • Decreased damage from 16 to 13 per pellet
  • Updated pellet dispersion pattern, reducing the outer radius slightly


[h3]Content and Bug Fixes [/h3]

Customization
  • Fixed an issue that would cause the ‘Dye Job’ skin on the SR-84 to look different between the menus and in-game
  • Fixed interaction between 'Gaucho Bolero's' Black&White effect and 'The Synthsprawler' Hairstyle
  • Fixed missing pink streak in 'Darque Mood' Hairstyle


Game Modes

Ranked Tournaments
  • Fixed an issue where a team’s score would not immediately update in the ‘Squad Wipe’ announcement on the HUD


Performance
  • Made various optimizations to the in-game HUD that should improve client performance for some players


Weapons
  • Fixed an issue where the Recurve Bow and Throwing Knives could stop sending updates to the server, causing them to look like they were firing when they actually were not

World Tour | ISEUL-T CUP | High-Fashion Havoc

[h3]High-Fashion has never soared this high![/h3]

ISEUL-T are rounding out their sponsorship for this season by raising the stakes cashouts to brand new heights! This week our arenas are painted in ISEUL-T’s signature colors and will feature Suspended Structures and Moving Platforms!

Additionally we’re kicking off a brand new community event where we’re challenging all of you to successfully steal 600.000 cashouts within the last minute of a match! The intensity has never been higher in The Arena.

[previewyoutube][/previewyoutube]


Get ready to show off your style and stylish plays in these Arenas;
  • Monaco
  • Skyway Stadium
  • Kyoto
  • Seoul

[h3]ISEUL-T – be ANYONE. be EVERYONE. be ISEUL-T. [/h3]

Update 4.8.0

[h3]Shred, forge, and fix your way to victory![/h3]

This week’s update cranks the volume to 11 with store items that bring the noise and some much-needed fixes to The Arena.

Take center stage with Death by Rhodents! Smash your foes in style with the Wrath of Rats Set, complete with a sledgehammer electric guitar that riffs on inspect, or embrace your inner fan with the Thrash Rat Bundle. Prefer a more refined edge? The Synthronium Forge Set lets you channel futuristic craftsmanship in every encounter.

On the technical side, we’ve tuned up a whole bunch of bugs and included some much needed quality of life changes with everything from fixing the interrupt steal contract not rewarding players properly, to a new accessibility option that replaces flashbang whiteouts with blackouts.

Looking ahead: Tomorrow kicks off Week 3 of the ISEUL-T Cup, alongside a brand-new community event. Stay tuned for all the details in tomorrow’s notes!

Check out this week’s store update:

https://youtu.be/ZoraoYX2CLA

And now, let’s dig into the fixes!

[h3]Content and Bug Fixes [/h3]

Animation
  • Fix for rare cases where animations could get stuck in the charge and slam pose
  • Fix for animations looking wrong when quickly inspecting after throwing a carriable


Audio
  • Added a potential fix to audio issues that caused weapon sounds to loop or not make any sounds


Contracts
  • Fixed a bug with the contract for interrupting steals that would sometimes not reward players properly


Game Modes

Cashout Gamemodes
  • The flashing indication on the cashout station marker now plays for everyone, regardless of which team is stealing the cashout
  • Fix for vaults no longer spawning when two cashouts are completed in the exact same frame


Gameplay
  • Fixed the bug that turned leaking gas canisters into shields when picked up
  • Fixed an issue that caused gamemode objects (Cashboxes, Transfer stations, etc.) to “bounce” up and down in situations where they think they are out of bounds


Maps

Monaco
  • Fixed an issue near the park shed that allowed the cashbox to fall out of the gameplay space


Kyoto
  • Re-fractured wall destruction into larger chunks to reduce the amount of small-scale debris and make destruction more consistent with other maps


Kyoto, Seoul & Skyway Stadium
  • Objective spawns have been added back to moving platforms and elevators


Movement
  • Fixed an issue where input could become locked when using the Mesh Shield and inverted vertical camera control


Performance & Stability
  • Fixed an issue that caused the contestant selection portion of the pre-round not to show


Security
  • Added a new cheating detection rule


Settings
  • Fixed characters being stretched in strange ways when using an aspect ratio narrower than 16:9
  • Added an accessibility option to make the flashbang blackout the screen, instead of a whiteout
  • Added input hints to the settings menu


Specializations

Grapple Hook
  • Added improved targeting, to solve the recurring bug where the hook would hit invisible targets

Dash
  • Fixed an issue that allowed players to interrupt dashes by emoting, making them lunge further than intended


UI
  • Fixed an issue where explosive damage in the damage log would show the weapon that triggered the explosion instead of the explosion itself
  • Gameplay UI is hidden while in the settings menu so that it's not visible while in the Video settings
  • Made sure the Matchmaking information widget snaps to the correct location in ultra-wide resolutions
  • Added input hints to all items when equipping
  • Added the emerald rewards on the World Tour info screen
  • Fixed an issue where the wrong sponsor might be shown in the map introduction sequence

World Tour | ISEUL-T CUP | Fashion Week

[h3]Hit the Runway! [/h3]

Welcome to Fashion Week! The ISEUL-T Cup continues with a passion for fashion! Dress to impress this week and submit your best look for the chance to win a prize!

We’re partnering with THE FINALS Runway to pick the top 25 most head-turning looks! Head over to the fan-run subreddit, r/TheFinalsRunway, and read the rules to enter! Don’t forget to participate in the vote! May the most stylish contestant win!

Let’s start the festivities!

[previewyoutube][/previewyoutube]

Stomp the catwalk in this week’s Arenas:
  • Fortune Stadium
  • SYS$HORIZON
  • Skyway Stadium
  • Kyoto


[h3]ISEUL-T – be ANYONE. be EVERYONE. be ISEUL-T. [/h3]