1. Badlands Crew
  2. News

Badlands Crew News

Lock ‘n Load, Next Fest Crew!

Hey Crewmates,

It’s time to Lock ‘n load – Next Fest has arrived!

[h3]🔥 NEXT FEST DEMO LIVE[/h3]
Download the Next Fest demo now! Recruit and manage crew members, build your custom Battle Wagon and tear through the Badlands engaging in high-octane combat.

https://store.steampowered.com/app/3402770/Badlands_Crew_Demo/

[h3]💥 FULL GAME RELEASING ON 28TH APRIL[/h3]
The fun doesn’t end there. We’re happy to announce that Badlands Crew will officially be launching on Steam on the 28th April. Check out the teaser trailer below and get a glimpse of the mayhem that awaits you...

[previewyoutube][/previewyoutube]
[h3]🛻 BATTLE WAGON COMPETITION[/h3]
Builders, engineers and mechanics of the Wasteland! The garage is calling on your expertise. To celebrate being featured in Next Fest, we’re hosting a Battle Wagon competition on Discord where you can win a pair of Steel Series Arctis Nova 7 headphones and free game keys! Whether it’s an engineering masterpiece or a product of pure chaos, we can’t wait to see what you come up with.

How to enter:
  • Build your Battle Wagon in the demo
  • Take a screenshot of your Battle Wagon in The Garage
  • Paste your screenshot into the #Rig-Competition channel in Discord
The competition starts on the 24th February and the last entries need to be submitted by 3:59pm PT / 6:59 ET / 11:59pm UTC on 2nd March.



Thank you for all your support so far and we really hope you enjoy the demo of Badlands Crew!

Jon, Dave, Joe and Greg.

Minor Demo Update

Hello!

Just a very quick post to say thank you to everyone who downloaded and played the Badlands Crew demo. The response has been really positive for us, giving us a much needed boost as we embark on the final stretch of development.

An additional thank you to everyone who has left feedback for us; it's incredibly helpful and we appreciate you taking the time to let us know your thoughts and ideas! We do read all of it, but I hope you can forgive us for not responding to everyone, as we’re a small team of 4 and are now totally focused on making the game as good as it can be.

We’ve already made some changes based on your feedback, and a few of them were suitable to be included in a small update to the demo. Here’s a list of some of them courtesy of Jon:

  • Combat with boarding enemies has been adjusted. Nearby idle crewmates will automatically attack them.
  • Crew are shown in their default stations in the Garage while building your vehicle.
  • You can assign crew to specific stations when selecting a station in the Garage.
  • Access space requirements for stations and utilities have been changed to be slightly less strict, allowing better placement of stations, weapons and utilities. In the example above, the Command Station is placed on the top of a stack of structure blocks with no additional space around it; this is now valid!
  • Added Battle Wagon Showcase to the main menu, where you can see a selection of Battle Wagons built by other players for some inspiration!

As I said, these are not the only changes we’ve made, just the ones that are suitable to include in a minor demo update. We do not expect to make any more updates to the demo, as we now are 100% working on finishing the main game.

Some players have commented on the difficulty of the demo, and they’re quite right - In order to show you enough of the full Badlands Crew experience, the missions in the demo are set part-way through the campaign. There’s so many aspects to learn about, such as the combat mechanics, crew skills/perks, and constructing your Battle Wagon from the ground up (to name a few), that there’s just not enough space to explain everything in a few missions!

Thanks again for all your attention, support and encouragement!

Dave

Play The Demo Now!

Hey Crewmates,

We have some very exciting news – we’ve just made the Badlands Crew Demo live early, and by early, we mean right now! Head over to the Demo page and be among the first Crewmates to step into a brand-new Crew adventure.

https://store.steampowered.com/app/3402770/Badlands_Crew_Demo/

We hope you enjoy this demo of Badlands Crew. We’re excited to see all of you discussing strategies, sharing your Battle Wagon designs and giving us feedback in the coming weeks.

If you’re a veteran player from Bomber Crew or Space Crew, or if you’re brand new to the series we’d love to hear your thoughts on the game. So, make sure to join our Discord channel here to become a part of the Crewmunity to compare rigs, and chat with players through Next Fest and beyond!

Thanks for taking the time to check out the demo and thank you for your support!

Jon, Dave, Joe and Greg.

Join The Crew During Next Fest

Hello Crewmates!

We’re super excited to announce a Badlands Crew Demo will officially be heading to Steam’s Next Fest this February, with the full game releasing in Spring 2025!
https://store.steampowered.com/app/3402770/Badlands_Crew_Demo

Buckle up, and start revving those engines, because next month you’ll be able to experience the latest evolution in the Crew series Here’s what to expect in the demo during Next Fest...

[h3]UNLEASH YOUR CREATIVITY[/h3]
You’ll be able to dive into the all-new vehicle customisation and get your creative juices flowing as you build an awesome Battle Wagon worthy of dominating death-defying enemy factions.



[h3]ASSEMBLE YOUR CREW[/h3]
Get an early look at the dynamic roles, skills and abilities of your crew, and start to discover worthy combinations that are sure to bring success on your ventures throughout the Badlands.



[h3]HIGH-OCTANE COMBAT[/h3]
Get hands-on with the advanced combat system; steer your beast of a Battle Wagon freely across the desert while you navigate your crew meticulously in high-octane battles against enemy vehicles. Multitasking under pressure will be key to your journey, where quick thinking and strategy are your ultimate weapons!



[h3]EXPLORE THE CITADEL[/h3]
Take some time out to listen to the resident Citadel band, The Wingnuts. Admire your late Crew’s valiant efforts at the shrine and recruit new members to adventure the Badlands with. Furthermore, you can upgrade your Crew members' gear and abilities and customise your Wagon with your acquired resources. The Citadel is a haven for you to get creative and develop your strategies ahead of selecting your next mission.



If you’re already familiar with both Bomber Crew and Space Crew, we’re confident you’re going to have blast during Next Fest exploring the Badlands. Mark your calendars now and prepare to lead your crew to glory during Next Fest.

Thanks for the support, we really appreciate you checking out Badlands and we hope you’re excited for the demo. Make sure to wishlist the game today to make sure you’re one of the first people to find out when the demo is live and when the full game is released later this year!

Jon, Dave, Joe & Greg.

Development Update – Enemy Faction Spotlight: The Vultures

Hello!
Dave from Runner Duck here - I wanted to make some quick posts to share some details about the enemy factions you’ll face on the road in Badlands Crew. This time, ‘The Vultures’.

Badlands Crew is set in a future after the world has suffered a perfect storm of global catastrophes, leaving civilisation, culture and technology almost completely wiped clean. Humanity's survivors are left fractured and in disarray. In the vacuum of order the very worst of humanity rose to seize positions of power, preying on the people’s fear. The most ruthless and twisted became the fearsome Warlords, who terrorise the Badlands from their fortified Outposts and Strongholds.

Eventually, almost every survivor ended up captive in one of the Warlords’ gulag-like Strongholds; forced to scavenge and serve.Those who readily gave in to their greed and hatred were promoted by the Warlords to be their road warriors, irredeemably devoted to chaos and war.

If you stray into the more mountainous regions of the Badlands, you’ll be met by The Vultures, a faction that patrols the slopes, looking for the weak and vulnerable to swoop on and pick clean.

A Vulture Patrol scours the moon-lit mountainside for easy pickings

The Vultures are commanded by Lord Griffon - a deeply greedy man who keeps tight control of food production in his Strongholds, gorging himself and leaving only scraps to be distributed among his many subjects.

Early Concept Art for the Vulture Faction’s Warlord, Symbol and crew characters

We wanted to give each faction a distinct flavour, so decided to limit the era of vehicle they use to a single decade. In the case of The Vultures, they favour cars and trucks from the 1950s.

A selection of Vulture Vehicles, tooled up with Scrap Cannons and Blade Launchers

When it came to the Vulture’s armaments, we designed sets of blade launchers and scrap cannons. It seemed fitting that this faction would employ weapons that slash and tear.
L-R: A makeshift blade launcher constructed of a tin can and angle-grinder; A dual repeating scrap cannon, made from a pair of oil cans and a spring-loaded reloading mechanism; A Legendary multi-blade launcher, powered by a hefty electric motor.

I hope this brief glimpse begins to give a sense of the world we’ve been creating. I’ll continue to share more when I get a chance as we finish up the game!

Cheers!
Dave