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Sunkenland News

Update v0.5.08 | Public Test Branch

  • Enhanced Gun Customization Feature: Drop gun parts directly into the gun workshop, no need to carry everything in your inventory.
  • Reworked Electricity System: Returned to the fuel consumption system for better convenience and balance. The updated electricity gameplay brings more benefits to overall progression compared to previous versions.
  • Many New Locations
  • New Base Structures: Fish ponds, heavy machinery workshop, inventory management robot, and more
  • Polished Late-Game Experience
  • New Guns: AUG, FAMAS, AK-12, etc.
  • Refined Gun Handling
  • Rebalanced Enemy Difficulty
  • Overall Progression Improvements, including crafting resource balance, research requirements, and blueprint availability
  • Improved AI and Hitboxes: AI hides, flanks, charges, and throws grenades
  • Upgraded Base Defense Mechanisms
  • Multiple Bug Fixes
  • General frame rate optimization


How to Opt-In:
To switch to version 0.5.08, go to your Steam Library, right-click on the game, and select 'Properties'. Click on the 'BETAS' tab and choose 'publictest' from the drop-down menu.

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Hotfix | v0.5.03

  • Bug Fixes: Fixed multiple bugs and some map-related issues, such as flying objects.
  • Simplified Electricity System: We’ve made it more user-friendly and convenient to use.


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Update v0.5.02 | Public Test Branch

We're releasing the test build for Update 0.5.02, which includes a major graphic overhaul, new locations and islands, a dynamic weather system, additional items, and more base-building options. This version is in the testing branch, therefore it may not be stable and have some bugs. Please keep this in mind before opting into it.

How to Opt-In:
To switch to version 0.5.02, go to your Steam Library, right-click on the game, and select 'Properties'. Click on the 'BETAS' tab and choose 'publictest' from the drop-down menu.

Due to the drastic changes to the world map, we do not recommend continuing your previous game, as your base may end up in the air or other locations or could create other conflicts.

If you encounter any issues, please report them on our forum in the bugs section together with the Test Build note in the header.

Thank you for your support.

Behind the Scenes of Sunkenland | Creating Underwater Biome

Since many of you mentioned that you'd like to see some parts of our development progress, we've decided to give it a try. Here's a video showcasing how we create a more enhanced and captivating seabed. Let us know if you like it and if we should continue making these updates!

[previewyoutube][/previewyoutube]

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Coming Soon to Sunkenland: Enhanced Graphics, Improved Gameplay, and More!

Dear Sunkenlanders,
We’re excited to share that a significant update is coming to Sunkenland, packed with features we believe you’ll love.

Enhanced Graphics

We’ve made overall improvements to lighting, post-processing effects, and underwater rendering. You'll notice more diverse biomes and a richer underwater environment, complete with more fish and corals, enhancing the visual experience.



Improved Gun Customization

We’ve simplified gun customization to make it more intuitive. Crafting guns will now require fewer resources, and we’ve added more attachments like gun grips and silencers for you to experiment with.



Refined Survival Mechanics

To add a bit more challenge, we’ve made food scarcer, especially early in the game. This change makes fishnets and planters much more valuable as you work to survive.

Immersive Underwater Exploration

We’ve enhanced underwater exploration, making diving feel more immersive. As you dive deeper, the water will darken, requiring you to use lights. We’ve also revamped underwater ruins, making them more explorable with larger interiors. The new underwater biomes, like seaweed and coral fields, will add to the immersion.




Improved Island Exploration

Our islands are now more than just small rocks. They’re larger, with unique points of interest and diverse flora and biomes, providing more to explore and discover.



Dynamic Weather System

We’ve added a complete weather system, including rain, clouds, and storms, to make the environment feel more dynamic.



Enhanced Day and Night Cycle

Our improved day and night cycle makes the game world feel more dynamic, enhancing the overall experience of your adventures.



Updated UI

We’ve redesigned the user interface to match the new graphics, aiming to increase immersion and provide a more cohesive experience.


Why It Took So Long

This update took quite some time because we are making major changes to the core system. These changes are very time-consuming but are necessary to improve the game, make it more interesting, and streamline the development process for the future. We hear your feedback and want to deliver the best gaming experience possible. It's not a quick fix; it requires a lot of time and effort, but we are committed to it.

We’re grateful for your support and patience as we’ve worked on these updates. We believe they’ll make your experience in Sunkenland even better.

Thank you for being part of our community, and we hope you enjoy the new features.

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