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Sunkenland News

Hotfix V0.2.12

Optimization:
  • Unlocked blueprints will be prioritized over those not unlocked.
  • When shopping at a trading station, the shortcut bar will be hidden, and items in the shortcut bar will be placed into the trade backpack.
Bug Fixes:
  • Bug Fix: Added verification code for enemy health to prevent their current health from exceeding the maximum due to various reasons.
  • Bug Fix: Fixed an issue where enemies could not respawn.
  • Bug Fix: Fixed some problems with enemies spawning inside rocks.
  • Bug Fix: The repair hammer can now dismantle half foundations and half floors.
  • Bug Fix: Corrected some errors when trading with merchants.
  • Bug Fix: Corrected the compass display error when steering ships.
  • Bug Fix: Fixed terrain on the Radio Island.
  • Bug Fix: Fixed the issue where discovered locations were lost after a Dedicated Server restart.


For the Version 0.2.12, we are looking to gather your insights on the following two questions:

1. Frame Rate Stability: Have you noticed a gradual decrease in the frame rate during your gameplay in V0.2.12? If you encounter any inconsistencies, please provide us with your save file to [email protected] and specify the affected character and world details.

To find the save files:

1) Press Windows key + R
2) In the window that pops up enter %localappdata%low and click ok
3) There will be Vector3 Studio and the saves is the entire Sunkenland folder

We will need the entire Sunkenland folder archived.

2. Enemy Health Status: Does the enemy's health appear to be unusual or incorrect? If you detect any irregularities, again, we request that you provide a save file and detail the involved character and world for us to investigate.

We appreciate your cooperation in helping us enhance the gaming experience. Your feedback is important, and we encourage you to report any issues along with the necessary information as outlined above.

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Hotfix v0.2.11

1. Reduced the respawn distance for monsters & collectibles in all battle locations to improve players' frame rate on the sea.

2. Fixed some errors in the UI code that caused players' frame rate to gradually decrease in the game.

3. Fixed the issue where batteries could not be loaded into the ore detector.

4. Improved some other optimization suggestions from players.

Update v0.2.10

  • The Dreadville map has been remastered.
  • Inviting friends to join the game no longer requires a password.
  • A navigation bar has been added at the top of the screen to display locations in the corresponding directions.
  • Defense heavy machine guns now feature a crosshair.
  • Unlocking of the military backpack has been changed from a blueprint to a research table.
  • Added world creation option: Death Penalty. When turned off, items in the backpack are not dropped upon death (the default setting is off).
  • Enemy health now increases with the number of players in the game, reaching the maximum health increase limit after 4 players.
  • Unified UI logic: items can now be dragged in groups in the merchant store instead of being clicked individually.
  • The number of enemies in the Skull Camp has been reduced.
  • Weapons can no longer be used with the scroll wheel on the helicopter.
  • The hidden door at the Mutant Camp will now remain permanently open once opened.
  • The size of the weapon display board has been reduced.



Bug Fixes:

  • Bug Fix: Resolved an issue where the blueprint for the homemade oxygen bottle could not be obtained from old saves.
  • Bug Fix: Corrected some of the localization errors.
  • Bug Fix: Addressed the disappearance of radiation levels after exiting and re-entering the game.
  • Bug Fix: Fixed the issue with the pedal boat constantly veering to the left.
  • Bug Fix: Resolved an accessibility issue with a safe in the Civic Center (it has been moved to another building).
  • Bug Fix: The Smart Trigger (the machine in Dreadville) now includes blueprints for alloy and high-tech gun stocks.
  • Bug Fix: Eliminated the exploit allowing weapon duplication at the weapon display board.
  • Bug Fix: Optimized underwater terrain.
  • Bug Fix: Fixed the issue of enemies floating in the air on Radio Island.
  • Bug Fix: Corrected the slight veering to the left of the pedal boat while sailing.
  • Bug Fix: Adjusted some building sounds that were too loud.


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Update v0.2.03

Optimization:

  • Increased recoil and reduced accuracy for the DE pistol high-power magazine.
  • Increased the stack size of crude grenades and Molotov cocktails to 10, and military grenades to 5, with a reduced damage radius.
  • Redesigned the combat area of Iron Skull Base.
  • Flags that signify territory control can now be placed, preventing enemy respawns, but buildings cannot be constructed until all combat area redesigns are completed by the development team.
  • Items in the quick access bar can now be selected with the mouse wheel.
  • Sleep now shows the time you will wake up, and the cooldown for sleeping has been changed to 20 hours.
  • Removed the blueprint requirement for bows, now part of Tier 1.
  • Inflation stations have been moved to Tier 1 and material consumption has been reduced.
  • Added a low-level oxygen tank, learnable by blueprint in the caves of Castaway Island.
  • Player death backpack drops no longer have a deletion timer.
  • Removed the blueprint requirement for stoves, now part of Tier 3.
  • Significantly reduced the time to cook food on grills and advanced grills.


Bug Fixes:

  • Bug Fix: Fixed an issue where welding could not be used in the game.
  • Bug Fix: Fixed a bug where radiation meds caused an incorrect max health limit.
  • Bug Fix: Fixed overly chaotic sound when picking up items.
  • Bug Fix: Fixed firearms not firing accurately.
  • Bug Fix: Fixed an issue where the bullet count would not refresh when firearms received bullets.
  • Bug Fix: Fixed a bug where the blueprint for the DE pistol's fine iron receiver could not unlock the corresponding item.
  • Bug Fix: Fixed a missing texture issue for submachine gun magazines.


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Hotfix v0.2.01

  • Bug Fix: Fixed an issue with Steam invites where friends couldn't join the server.
  • Bug Fix: Enemies no longer spawn when there are no players on a dedicated server (previously, bases would still be attacked even if no players were present).
  • Bug Fix: Fixed an issue with the dismantling bench not properly dismantling items.
  • Bug Fix: Addressed the problem with the drop rate of items.
  • Bug Fix: Fixed the fishing rod not being usable.
  • Bug Fix: Fixed an issue where players could craft items from the New World blueprint without unlocking it (military backpack, advanced fins).
  • Bug Fix: Fixed a problem with the snapping of triangular foundations.
  • Bug Fix: Clarified instructions for capturing flags and building structures within enemy territory.