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Capes News

Hotfix - 1st of June

Heyho,

We’ve just released a hotfix for a crash that can occur when a Security Bot explodes next to a tech crate in the 'Tech Support' side mission.

Best Regards,
Daedalic Entertainment & Spitfire Interactive

Roadmap

Heyho everyone,

It's been now 48 hours (roughly) since we released Capes and even though we enjoyed your enthusiasm and support in the early hours, it is obvious that there are a few things we still have to fine-tune. Even though Spitfire Interactive consists only of a small team of 4 developers and this is no Early Access title, but a finished product - we still are working further on Capes to "make it right" in the end - yesterday's first patch was just the start,

Here is our look ahead:



Thanks again for your feedback and support - Please keep it coming, here on Steam or on Discord. Now it's on us to funnel that into the best version Capes can be.

Best Regards,
Daedalic Entertainment & Spitfire Interactive

First Update incoming!

Heyho,

The dust of the Release day has settled and the first thing we want to get off our chest is surely thanking you for your support in the early hours of the release!

We are already looking at the amount of feedback you have brought up so far - and since it's quite a lot and our core-dev team only consists of 4 people, there's surely no time to waste.

We compiled a first list of fixes to tackle some of your issues already and finalized the first patch to come - including:

  • Fixed severe framerate stutter that would occur when the camera transitions to cutscenes with DLSS enabled
  • Improved Quicksave to allow the save option to remain available via pause menu when a hero's action was selected
  • General fixes
  • Updated German translation


Thank you again for the feedback you've shared with us - please keep it coming!


Spitfire Interactive & Daedalic Entertainment




Here are the full patch notes:


Major Fixes
  • Fixed severe framerate stutter that would occur when the camera transitions to cutscenes with DLSS enabled


Quality of Life
  • Improved Quicksave to allow the save option to remain available via pause menu when a hero's action was selected


General Fixes
  • Fixed issue where Rebound could move out of the warehouse after the tutorial in Acquaintance
  • Fixed issue where PMC actively looked at/toward 4th hero during combat after Homecoming intro cutscene
  • Workaround input problems using an external gamepad after using built-in gamepad on Steam Deck
  • Fixed display menu buttons not responding to gamepad input on Steam Deck/Linux
  • Fixed Mercurial’s Dash being able to end on floating breakables
  • Fixed issue where trapped Weathervane would receive ultimate charge at end of rounds if intro is skipped or a save was loaded in Which Way the Wind Blows
  • Fixed issue where Wildstar would not relocate between phases in Anger is an Energy
  • Fixed issue where Goon from cutscene wouldn't animate when walking if the player clicks through the cinematic instead of watching or skipping in Mugging
  • Fixed rock collision to work with defeated/ragdolled enemies in Nose to the Grindstone
  • Fixed objective marker lingering on KOed civilians in Rooftop Hostage

The supervillains won, so fight back in superhero strategy game Capes - out now

From Spitfire Interactive, former members of Defiant Development who made Hand of Fate, comes the superhero strategy game Capes. It's out now with Native Linux support and it's Steam Deck Verified.

Read the full article here: https://www.gamingonlinux.com/2024/05/the-supervillains-won-so-fight-back-in-superhero-strategy-game-capes-out-now

CAPES is OUT NOW!

Hey fellow superheroes and those who want to become one!

After a super-heroic effort we’re happy to announce that CAPES releases today!

[previewyoutube][/previewyoutube]

It feels like such a long time ago that the team first discussed the possibility of making a Superhero game set in a world where the villains have already won.

Now it is time to fight back! Join Doctrine and build a new team of young super powered heroes to fight back and reclaim the city.

Special thanks to everybody who has supported the game during development including those who downloaded and played the demo. We appreciate everybody’s interest and support.

Enjoy!

Spitfire Interactive and Daedalic Entertainment


Get your hands on CAPES here!

https://store.steampowered.com/app/2081080

You want to support indie games even more? Then the King City Edition including CAPES and the Supporter Pack is for you!

https://store.steampowered.com/bundle/40705/Capes__King_City_Edition/


And there's even more:

The Superheroes and Knights Turn-Based Tactics Bundle

https://store.steampowered.com/bundle/41507/Superheroes_and_Knights_TurnBased_Tactics_Bundle/

Since it’s always tactically advantageous to work together, CAPES celebrates its release by teaming up with Crown Wars!

Double the fun with the Superheroes and Knights Turn-Based Tactics Bundle, offering 10% off on both Crown Wars and Capes!
The bundle will be available for a limited time, from May 29th to June 6th.

The Strategy Bundle

https://store.steampowered.com/bundle/30775/Strategy_Bundle/

Strategic thinking is your cup of tea? Then get the gears going with our Strategy Bundle of 7 games including Iratus, War Pips, Partisans 1941, Inkulinati, Shadow Tactics, New Cycle and and its brand-new addition Capes!