Patch #2
Hi everyone- a small patch here to add on to the one from a couple days ago.
[h3]BUG FIXES[/h3]
[h3]BALANCING [/h3]
[h3]CLARITY, VISUAL, AND UPDATES[/h3]
Mark
[h3]BUG FIXES[/h3]
- Fixed a bug where re-rolling planet chests would grant bonus hearts and coins
- Fixed a space where portals could spawn in a wall in Jupiter
- Fixed music tracks changing to the wrong track after boss fights
- Fixed items not saving in casual mode in Comet Spaceways
- Pets achievement happens at 5 pets as stated rather than 6
- Jupiter wont continue to shake the screen after being defeated
- Tavern NPC now gives 60 coins as stated
- Fixed a bug which prevented Hydra from using infest on Jupiter
[h3]BALANCING [/h3]
- Hydra’s host now takes damage vs bosses scaling with its max hp- high hp hosts will still get killed in a couple of shots
- Reduced the number of small enemies that spawn with the miniboss on Comet Spaceways and Jupiter
- Crates are a little less likely to drop unusual hearts
- Taunting Cape now requires a 4 cursed run to unlock rather than 5
- Battle Thirst now requires a 5 cursed run to unlock rather than 6
[h3]CLARITY, VISUAL, AND UPDATES[/h3]
- Crate coins now auto-collect
- The hungry tavern NPC now eats hydra’s host if trading for coins
- New sound effects for cultrunt, giant mooncrab and Jupiter attacks
- Updated Rage Virus text to specify the boost lasts for the first 2 seconds after taking a host
- Advanced runs past Saturn will now always start in the Asteroid Temple
- Added sound effects for crates ,chests, planet chests landing
- Updated Comet Spaceways music with the full length track
Mark