Hey NIMRODS!
We've been grinding away behind the scenes to boost performance, but today’s patch brings something fresh to the fight: a brand-new augment line –
Impaling Ammo!

Preview of one of the new augments -
Spikestorm Magazine

But that’s not all! By popular demand, we’ve added the
Gun Augment Stack Display—so you can now see exactly how many Buff Stacks you’ve got for certain augments, either in the HUD (when enabled in Settings) or via the Pause/Gun Inspect screens.

This patch does not include all of the performance improvements we've been working on behind the scenes, only a portion of them. We're currently in the testing phase, and once ready, we'll launch a beta on our Discord server featuring these optimizations. For example, extreme gun builds will perform significantly better than before.
And of course, we’ve packed in a bunch of other improvements and fixes! Check out the full Changelog below for the details.
[h2]
Changelog[/h2]
[h3]
Added[/h3]
- A new Impale augment line has been added - Piercing Ammo, Impaling Ammo, Rending Ammo, Spikestorm Magazine, Glorykill Magazine, Adamantine-Plated Spikes.
- Tech Stacks, Jet Stacks, Chevron Stacks and Blade of Light Stacks buffs are now displayed in the Pause Screen and Gun Inspect Screen.
- Auto-Aim, Auto-Fire and Auto-Fire Underbarrel indicators have been added to the HUD and Settings menu.
- Best records for some statistics will be tracked and shown on the end run screen.
- A new music track has been added for the Hive Barrens biomes.
[h3]
Changes[/h3]
- Major performance overhaul on graphics rendering for map and projectiles.
- Vipress miniboss now has enrage mechanics.
- We now auto-select the very first filled slot when opening the Gun Inspect screen.
- "Precision Build" mission will now allow temporary stats to count towards it.
- Improved visuals of the Adrenaline Rush trail.
- Improved blur effect during Pause and Main Menu.
- Many localization improvements.
[h3]
Fixed[/h3]
- Fixed an issue where the Smart Airdrop could land at incorrect positions under low FPS conditions.
- Fixed an issue where the Raging Hellfire augment did not function as intended.
- Fixed an issue where the Shield Projector Grip and Explosive Shield Grip did not function as intended.
- Fixed an issue where the Adrenaline Rush ability could last indefinitely.
- Fixed an issue where the Relativistic Loader augment could scale infinitely in Bullet Damage.
- Fixed an issue where the Reciprocal Reloader augment allowed stacking of the Bullet Damage buff.
- Fixed an issue where the orbital projectiles from Orbital Dissuasion Barrel were duplicated.
- Fixed an issue where the Confused Status Effect applied to enemies did not get cleared correctly after it expired.
- Fixed an issue where the Orbital Dissuasion Barrel would Stun enemies for 1 second instead of 4 seconds.
- Fixed an issue where the the description of Giant's Harness augment displayed a radius of 1.75 instead of 1.5.
- Fixed an issue where the description of Tech Module: Containment Field displayed 1.5 meters instead of 1.35.
- Fixed an issue where the Penetration stat of Tech Module: Bullet Optimization displayed 2 instead of 1.96.
- Fixed an issue where the player minimap icon appeared twice upon exiting the Airdrop.
- Fixed an issue where stunned enemies would continue to animate.
- Fixed an issue where the Penetration stat of Hellfire displayed 1.3 instead of 1.2987.
- Fixed an issue where the On-Fire stat duration for Raging Hellfire was incorrectly set to 1 second instead of 0.05 seconds.
- Fixed an issue where the Honor Medal Charm localization for Radius didn't match the duration and configuration. Changed to 5 seconds instead of 1.
- Fixed an issue where the Heart Charm configuration was set to 35% instead of 40%, and the Health Regeneration per Second base value was changed to 0.02667.
- Fixed an issue where Berserker's Harness and Titan's Harness had an incorrect Bullet Damage value.
- Fixed an issue where the Bloodshot Magazine had their health percentage swapped between Bullet Count and Armor.
- Fixed an issue where the Seeker Slimes continued to mirror the player's movement while they were Blinded and or Confused.
- Fixed an issue where the Devastator Tech augment didn't increase the size of the explosion when using the Grenade Launcher augment.
- Fixed an issue where the Hemolytic augment was using incorrect conditions.
- Fixed an issue where Blade of Light localizations for Bayonet Radius and Underbarrel Charge Gain were swapped.
- Fixed an issue where Duality Blade stats didn't have a + sign.
- Fixed an issue where the Guarded Grip had an inccorect value for Enemy Spawn Rate Cap.
- Fixed an issue where the description of Mad Science Bullets did not mention that the Bullet Damage buff could stack.
- Fixed an issue where if the players had many tunings it would appear off-screen in the Gun Inspect Screen.
- Fixed an issue where the DPS calculation in the Target Range could bug out and show negative numbers.
- Target dummies in the Target Range can now be afflicted by most status effects.
Thank you all so much for the overwhelming support.
If you haven't already, come join our official Discord server:
