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Gameplay After New Update

Hey everyone,

I've improved blood effects drastically with highly detailed versions of the previous effects. Also, checkout the new changes to Mission 1.

[previewyoutube][/previewyoutube]

Improved 1st Mission

New graphical improvements made to Mission 1. Also, fixed several minor bugs.

I will keep working on Mission 1 for the next few days and make the map a little bigger.

New Update Details

New Update Details:

- Improved Human NPC AI. Player can push, hit and kill NPCs.
- Added new melee weapons.
- Improved melee weapon combat. Now weapon swing speed changes based on weapon's weight. This make player feel the difference of each weapon.

Stay tunned for more awesome updates...

New Update Details

Update info:

- Payer can now carry up to 10 grenades.
- Faster Climbing
- Fixed the bug where the reload animation replaying when reload button is pressed just before the previous reload animation ends.
- Removed a key from the section 1 of mission 4, so, looking for keys won't frustrate players.
- Added Human NPCs in the first mission. Their AI is still in early stage. So, they don't yet respond to the player's actions. This is just the beginning of developing human companion system. Stay tuned for more awesome updates.

Microsoft Visual C++ runtime Error

Hi there,

If you installed the game and it gives the error "Microsoft Visual C++ runtime is required to run this program" at launch, there are two ways to fix it.

1) You can fix the issue by reinstalling the game with all the packages included in the steam installer. Steam will automatically install required Common Redistributables.

2) Downloading and installing Microsoft Visual C++ Runtime using the official Microsoft website. I have posted the link below.
https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170

If you need more help please reply here or contact me via our official email. ([email protected])

Thanks!