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Aftertime News

Some clips of the game after the updates so far

[previewyoutube][/previewyoutube]

New Physics Object System

Hey Everyone,

I am working on this new physics object system where you could kill enemies by pushing them. Let me know what you think about it. I'm planning to release this update soon and improve and add new features to this new system.

[previewyoutube][/previewyoutube]

DLSS 2.4 Available Now

Hey everyone,

Great news for RTX card owners. Just added DLSS 2.4 to the game. Now you could choose TSR or DLSS as your upscaling method.

This update also include improved water interactions, more improvements to mission 9 and 5.

Thanks!
Dazzling Divine

Bug Report/ Suggestions

Hey everyone,

Even though I didn't post much, I continuously updated the game during the last few days with improvements to Mission 9 and tweaks to other missions based on the feedback I got so far.

If you encounter any bugs, performance issues feel free to report it via our official email or post it in community hub. I will do my best to fix it within a few days. Also, let me know your suggestions for future updates.

Thanks!
Dazzling Divine

Mission 9 Update COMING SOON

Hi everyone,

This update will greatly improve mission 9 with realistic graphics and a highly detailed simulated waterfall. The water surfaces has real-time interactions with player character as well as NPCs.

In addition, the layout of the map has been improved with multiple paths. Also, a new building has been added to the map.

More updates to mission 9 will come in the future.

[previewyoutube][/previewyoutube]