1. Shadow of the Depth
  2. News

Shadow of the Depth News

Beta0.11.1 Updates

[h3]Updates[/h3]
Player characters can stagger enemies more easily.

[h3]Bug Fixes[/h3]
Fixed some visual effects.
Bug fixes.

Beta Updates

[h3]-Add rune fusion system.[/h3]
In the character selection interface, click the top tab to enter the rune fusion interface:

You can then select two runes of gold quality or higher to preview the fusion:

After that, you can see a preview of the rune that will be fused:
(The fusion probability varies based on the highest difficulty level the player has completed.)


-Add controller recognition, compatible with more devices.
-Bug fixes.

Note: Saves from this Beta version cannot be carried over to the official release branch (0.9.6.1). After playing, you can wait for the official branch to update before transferring your progress.

New Items available in the POINT SHOP

Collectible cards and badges are now online!

Besides, We've recently created some funny staffs - including 10 emoticons and three profile background images!
Don‘’t miss it!

Come check them out in the POINT SHOP!

v0.9.6.1 Patch Note

[h3]v0.9.6.1 Patch Note:[/h3]
*Updates
-Added an optional Intense Mode to skip some levels. Unlockable after 1-4.
-New difficulty options added: Advanced/Expert.


-Skill book selection can Banish items, with limited uses.


-Improved random logic for skill book abilities.
-Potions drop in boss fights, except on the highest difficulty.
-Dashes in attack moves and skills won't trigger bleed damage.
-Ranged attacks cause splash damage to debris.
-Enemy thrown weapons disappear upon return.
-In Chapter 3, normal enemies have more health, Bosses have less.
-Passive skills Dash Strike and Swift Pace now immune to traps.
-Cross Rune removes negative effects when triggered.
-Added options for auto-pickup/smart potion pickup.


-Improved options menu, added notes for some options.
*Fixes
-Initial input settings interface adapted for SteamDeck.
-Bug fixes.

v0.9.6.1 Beta Updates

Fixed issues with some objects not displaying correctly after loading a save.
Fixed drop rates for elite enemies.
Bug fixes.