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Cronos: The New Dawn News

Cronos: The New Dawn gets performance improvements and a Linux HDR fix

Cronos: The New Dawn is the latest horror game from Bloober Team, and with the latest update it should work a lot better for everyone.

Read the full article here: https://www.gamingonlinux.com/2025/09/cronos-the-new-dawn-gets-performance-improvements-and-a-linux-hdr-fix/

Cronos: The New Dawn – New Patch is Live!



[h4]Travelers!

Another update fixing various issues you’ve encountered in Cronos: The New Dawn is now ready for download!

Please update your game to version 326654 to enjoy an improved experience in our survival horror game.

In this new patch, we’ve focused on removing critical issues and blockers reported by players, improving optimization, adding several quality-of-life enhancements, and fixing a long list of minor issues.

Let our work continue!

You can find the full patch notes below: [/h4]

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[h2]📌 PATCHNOTES [/h2]

[h3]You can check game version in main menu:[/h3]
[h4]PC/Steam ver. "326654" [/h4]


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[h3] 📒 Critical Issues Fixed[/h3]

  • Fixed an issue where gates might not open after finishing the cemetery encounter and enabling the generator;

  • Fixed an issue where NG+ Hard mode would not unlock Chimera skin;

  • Fixed an issue where rerouter nails didn’t unload and caused issues with audio;

  • Fixed an issue where rerouter nails might disappear after loading a game;

  • Fixed an issue where player could walk through under a closed barricade on the road to church;

  • Fixed an issue where after Eliza bossfight player could get stuck unable to attack and walking backwards;

  • Fixed an issue where biomass would not display any vfx when being burned after loading a save;

  • Fixed an unexpected crash when shooting a nail out of rerouter;

  • Fixed an unexpected crash on player’s movement;

  • Fixed an issue where dialogue between Zybert and Eliza was not hearable next to a phone booth;

  • Fixed an issue where Chubby Doppel can despawn in front of players eyes in Factory Zone when coming back to the area after acquiring gravity boots;

  • Fixed an issue where brothers cutscene might crash unexpectedly;

  • Fixed an issue where cats animation could glitch during movement;

  • Fixed an issue where uncharged regenerative barrels might appear as regular barrels from afar;

  • Fixed an issue where it was possible for doppelgangers to not spot player in scripted sequences causing them to wander aimlessly;

  • Fixed an issue where loading a save at centipede nest would cause optional chubby to spawn even if he was defeated previously;

  • Fixed an issue where if optional chubby encounter was skipped then later on he wouldn’t play the scripted sequence of breaking a pillar;

  • Fixed an issue where player might’ve got stuck on gravity platforms in Factory Zone;

  • Fixed an issue where repeatedly opening interactions requiring items caused the interaction icon to disappear;

  • Fixed an issue where subtitles were not properly displayed during one of the optional dialogues with Warden;

  • Fixed an issue where doppelganger might get stuck in tentacles and not absorb dead bodies;

  • Fixed an issue where doppelganger would stop seeing the player even if it had a clear line of sight.

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[h3] 📒Minor Issues Fixed [/h3]

  • Fixed an issue where some languages had unwanted characters at the end of splash screen text;

  • Fixed an issue where multiple audio event would play at once when loading a save game after Hidden Facility Bossfight;

  • Fixed an issue where some languages had formatting issues in soul descriptions in database;

  • Fixed multiple places where player could get stuck when using stomp;

  • Fixed clipping issues with warden’s cape;

  • Fixed an issue where in pathfinder carrying sequence, blocked weapon switch icon would not appear;

  • Fixed an issue where chubby doppel could get stuck on certain objects;

  • Fixed an issue where characters could glitch for a couple of frames during cutscenes;

  • Fixed an issue where explosive barrels would not cause blood splashes from enemies;

  • Fixed an issue where a couple of frames of gameplay camera would be visible during the Pod cutscene;

  • Fixed an issue where enemies standing up after being knocked down would happen to fast;

  • Fixed an issue with textures on enemy scanner weapon attachment;

  • Fixed an issue where sitting enemies would stand on bed when standing up;

  • Fixed an issue where skipping the first cutscene would cause the audio events to play in the background;

  • Fixed an issue where fears could start spinning around and get stuck;

  • Fixed an issue where objective would not update when entering church main square;

  • Fixed an issue where beacons wouldn’t light up in church zone;

  • Fixed an issue that could cause player to get stuck after petting cats in the cat hub;

  • Fixed an issue where enemy might shake when walking out of biomass spawner;

  • Fixed an issue that enemy could glide away from the player if it performed unreacheable behaviour;

  • Fixed an issue where church puzzle statues wouldn’t be highlighted;

  • Improved on traveler model in centipede nest that looked very low poly;

  • Fixed an issue where cat could have their heads wiggle;

  • Fixed an issue where hint ribbons would detach from anomaly objects;

  • Fixed an issue where doppelganger might get stuck if trying to perform merge with a body on a different floor;

  • Fixed an issue that could cause camera clipping if player received damage when petting a cat;

  • Fixed inconsistent audio events in menus;

  • Fixed an issue where enemy scanner would shine red light during cutscenes;

  • Fixed an issue where soul perks would remain on weapon slot UI even after the weapon was unequipped;

  • Fixed multiple camera clipping spots;

  • Fixed multiple issues with localization;

  • Fixed multiple places where player could get stuck.

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[h3] 📒 Optimization [/h3]

  • Improved performance spikes when stomping on biomass;

  • Improved performance spikes when stomping on enemies;

  • Improved RT Performance;

  • Improved performance spikes on streaming;

  • Improved memory usage;

  • Multiple overall GPU and CPU performance improvements.

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[h3] 📒 Quality of Life improvements [/h3]

  • Added sorting to travelog tab in database;

  • Fixed an issue where a note with Isolation Zone Code would not loose highlight line after interacting with it;

  • Cats collected during previous playthrough remain in database when starting NG+.

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[h3]📒 Linux specific[/h3]

  • Fixed an issue where linux version had problems with enabling HDR.

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[h2]SUCH IS OUR CALLING! 🫡[/h2]

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JOIN OUR DISCORD
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Большой коричневый коридор: Обзор Cronos: The New Dawn

Свои главные источники вдохновения разработчики Cronos: The New Dawn демонстрируют уверенно, открыто и без какого-либо стеснения. Если образ человеческой фигуры, облаченной в металлический скафандр, тяжелой поступью пробирающейся через мрачные локации, не вызывает у вас никаких прямых ассоциаций, то уже в следующей сцене взору откроется стена, на которой неровным шрифтом красуется жуткое послание – одновременно и подсказка, и попытка глубже погрузить играющего в придуманный авторами сеттинг. Дальше вы попадете в уютное убежище – небольшую комнату, где в углу висит терминал для сохранения прогресса и магазин для улучшения экипировки, а фоном звучит успокаивающая и в то же время тревожная музыка. В общем и целом Bloober Team, по уже устоявшейся традиции, не пытается удивлять. Вместо этого студия словно говорит – все понимают зачем и почему мы тут собрались, поэтому давайте сразу к делу.

Cronos: The New Dawn – HotFix 1 (ver. 323631) Patchnotes



[h4]Travelers!

The Collective has been gathering data from your missions and the first hotfix for Cronos: The New Dawn is now live!

The update with “version 323631” just landed on Steam! It solves a number of critical issues, several minor problems, and introduces a series of quality-of-life improvements. [/h4]


[h2]📌 PATCHNOTES - HotFix 1 (ver. 323631)[/h2]

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[h3]📒 Critical Issues Fixed:[/h3]

  • Fixed a crash that could occur during one of the optional dialogues with the Warden;

  • Fixed a save compatibility issue that could prevent the barricade in the church bell tower from opening;

  • Fixed a save compatibility issue that could block progress when opening the church doors after solving the puzzle;

  • Fixed an issue where the game could freeze when listening to echoes, travelogs, or audiologs in the Japanese translation;

  • Fixed a save compatibility issue where the Pathfinder could disappear during a boss fight and not reappear after loading a save;

  • Fixed an issue where saving and loading multiple times in Edward’s apartment could cause one of the elevator window panels to move into the corridor, blocking player progress or access to optional areas;

  • Fixed an issue where the autosave would not trigger when entering the basement in the Apartment Zone (Past);

  • Fixed an issue where the autosave would not trigger after defeating the boss in the Apartment Zone (Future) if the player had already unlocked the related achievement;

  • Fixed an issue that caused Lumen GI artifacts when changing the graphics preset from Very Low to any higher setting;

  • Fixed an issue where enemies could get stuck in place if they did not have a valid path to the player.

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[h3]📒 Minor Issues Fixed: [/h3]

  • Fixed an issue where weapons bought at the workstation did not count towards the “The Boon of the Relics” achievement;

  • Fixed an issue where the Pathfinder achievement would not unlock if the player skipped the cutscene before the 15-second mark of the “returning from church” sequence;

  • Fixed an issue where the Pyromaniac achievement would not unlock for some players;

  • Removed several fear traps that were located under the floor in the church zone;

  • Fixed an issue where the Arbalest picture was not visible in the shop after starting New Game+;

  • Fixed an issue where an empty popup saying “New content unlocked:” could appear when launching the game;

  • Fixed an issue where visible banding could be seen in the pause menu on HDR screens;

  • Fixed an issue where Flamethrower/Torch input binding would not display if assigned to the F key;

  • Fixed an issue where loot crates near Jędruś’s store could not be destroyed with melee attacks;

  • Fixed an issue where the HDR calibration screen displayed differently in the Main Menu compared to the Pause Menu.

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[h3]📒 Quality Of Life Improvements:[/h3]

  • Added an additional autosave before the brothers’ cutscene in the factory;

  • Added an informational screen at the start of New Game+ to let players know their equipment is available in the stash;

  • Improved EULA scrolling before the Main Menu and removed unnecessary text markers.



[h2]SUCH IS OUR CALLING! 🫡[/h2]

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JOIN OUR DISCORD
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Cronos: The New Dawn merges with our scary titles! Check out new game bundles!



[h4]Travelers!

Cronos: The New Dawn just launched on Steam and consoles, receiving amazing scores from media, influencers, and players!

You can play the game now on Steam and dive into the first survival horror adventure by Bloober Team!

That’s not all! You can now get Cronos in special bundles with titles from our horror games catalogue![/h4]

Check out the full list of bundles:


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[h2]🔥Cronos merged with The Medium 🕯️[/h2]

[h3]Wield psychic powers and discover haunting secrets as you explore two realities at once in The Medium. Face your fears and adapt to the desolate world of Cronos: The New Dawn.[/h3]

https://store.steampowered.com/bundle/58598/Medium__Cronos/

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[h2]🔥 Cronos merged with Observer: System Redux 🤖 [/h2]

[h3]True horror defies time. Traverse the past and future in Cronos: The New Dawn, then step into the shoes of a neural detective in Observer: System Redux. Two worlds filled with dread and suspense. [/h3]

https://store.steampowered.com/bundle/58599/Observer_System_Redux__Cronos/

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[h2]🔥 Cronos merged with Layers of Fear 🖼️ [/h2]

[h3]Revisit the unsettling world of Layers of Fear, where artistic aspiration devolves into spiralling madness. Test your survival skills in Cronos: The New Dawn, facing off against grotesque enemies that can merge with each other. [/h3]

https://store.steampowered.com/bundle/58601/Layers_of_Fear_2016__Cronos/

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