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Cronos: The New Dawn News

Cronos: The New Dawn is a Slow, Brutal Fight for Survival — and I’m Hooked


From the first teasers of Cronos: The New Dawn, it looked like a shift for Bloober Team, presenting a new dark world to explore. Even with those early teasers, it wasn’t until I finished the Silent Hill 2 remake and saw a few new details about the game that it truly felt like something I needed to keep on my radar. With that excitement and curiosity, when the chance came to attend a preview event for the game, I jumped at it, eager to explore more of what Cronos: The New Dawn actually is and to dive into what makes the game so interesting.





The early looks at Cronos: The New Dawn gave it a sense of oppressive dread, making it feel as though no matter what you do, you are small and insignificant. After playing about two hours of the game’s opening moments, I have news for you: that feeling never goes away. Even with only the first few sections under my belt, I can confidently say Cronos: The New Dawn is one of the darkest, most oppressive game worlds I have ever explored.





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Cronos: The New Dawn - "Sector A-0" Gameplay Showcase

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[/p][p]Discover Sector A-0 in our brand new gameplay showcase![/p][p] [/p][p]In the distant future, only Travelers possess the gravity-defying gear needed to explore environments where the laws of physics have completely broken down.[/p][p] [/p][p]But tread carefully - this fractured path leads to an even more terrifying place - the abandoned hospital awaits!

[/p][h2]WATCH IT HERE[/h2][p]
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[/p][hr][/hr][p] [/p][h2]WISHLIST NOW[/h2][p]
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[/p][h2]JOIN OUR DISCORD:[/h2][p]
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CRONOS: THE NEW DAWN – FIRST HANDS-ON REVEALED

[p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]Deep in the heart of the very place that inspired Cronos: The New Dawn’s haunting atmosphere, we’ve just wrapped up our first official hands-on session with the game. 
[/p][p][/p][p]A select group of journalists and content creators experienced Cronos for the very first time in the midst of Kraków’s iconic Nowa Huta district, the real-life inspiration for our game’s New Dawn.  [/p][p] [/p][p][/p][p]📍 Ground Zero: The Steelworks [/p][p]This was no ordinary venue. Nowa Huta’s stark, brutalist legacy shapes both the game’s visuals and its emotional core - a setting that perfectly echoes New Dawn’s fractured future. [/p][p] [/p][p]During the session, participants dove into an exclusive, fully playable slice of the game, featuring: [/p][p] [/p][p]🧠 Real-time survival combat against the Orphans 
🔁 The unique Merge mechanic that makes every encounter feel unpredictable 
🎮 A look into the game’s inventory and progression systems 
⛓️ All set against the backdrop of an oppressive atmosphere, filled with tense exploration and moments of pure horror [/p][p] [/p][p]But this hands-on wasn’t just about gameplay. It also marked the debut of our official Traveler cosplayer - brought to life in an environment that felt like it was lifted straight from the game.  [/p][p]Step by step, the line between our reality and Cronos’ world begins to blur. [/p][p] [/p][p]And this is just the beginning...[/p][p] [/p][p]Such is our calling. [/p][p] [/p][p]📸 Check out more photos from Ground Zero below!

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Deep Dive into The Combat

[p]The new dev diary is live — and it dives deep into a combat system where Orphans merge with corpses to evolve mid-battle. Every encounter shifts. New abilities. Different behavior. A new survival strategy.[/p][p] [/p][p]🎥 Go behind the scenes and discover:
👁️ How The Merge works
🧠 Enemy roles and tactics for survival
⚔️ Arena control — master it before it masters you[/p][p] [/p][p]📽️ Watch the full dev diary with: Game Director Jacek Zięba and Lead Combat Designer Shamil Yanbukhtin.

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Game Con Canada Debuts Its First Studio Showcase With Devolver, Bloober Team, and More


Taking a sneak peek at upcoming projects, Game Con Canada held its first GCC Studio Showcase featuring Devolver Digital, Bloober Team, and more.





Returning for its third year, Game Con Canada runs from June 13 to 15, providing a place for gamers to enjoy video and board games, cosplay, attend workshops, and meet special guests. On the expo’s first day, with CGMagazine’s Dayna Eileen as part of the panel, Game Con Canada hosted its first annual GCC Studio Showcase, offering an exclusive sneak peek and highlights of titles from Focus Entertainment, tinyBuild, Devolver Digital, and Bloober Team.





Sand – tinyBuild


The first GCC Studio Showcase was held on the Intel Gaming Mega Stage, presenting upcoming titles from four renowned studios, with Hollywood celebrities, influencers, and developers. For those who missed out or like a recap, here is a list of studios that joined the Game Con Canada Studio Showcase to present their games:





tinyBuild – Sand &... Read more