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RPG Stories News

RPG STORIES - BATTLE MAP CONTEST

🚨CONTEST ALERT 🚨

We are doing a new Kickstarter campaign on November 21st to showcase to newcomers what RPG Stories can do, giving 101 Battle Maps in 2D.
These maps will be accompanied by .rpgs files for those who wish to use them directly in RPG stories or create their unique maps based on ours.😊

Now, the reason we called it 101 Battle Maps is because we made 100 maps and we want one member of our community to do this +1 special map!

Anyone can participate in this contest and the winner will get:

  1. Their map will be the +1 map.
  2. This +1 map will be credited either with your name or any brand you choose.
  3. You will get all the rewards of this campaign (101 2D Battle Maps, the .rpgs files, all 101 maps in sunset style and night style, and the video cinematic loops for each map+ 1 GM Version Steam key).


To participate you have to:



We will be gathering all maps and by the 5th of December all our discord members will get the chance to vote for the winner (we the devs will be voting as well ːsteamhappyː ).

P.S. 1 This is an example in case you need a reference. (Reminder: with the hotkey "T" you can go to the perfect top view).
P.S. 2 Feel free to spread the word and ask your friends who own RPG Stories to submit their Battle Map and join our discord server to participate in this contest.

Multiplayer Update! (V0.5.0.775b)

With this release we bring multiplayer only to the GM version but our next update will be solely focused on completing the players version and finally share Your Stories with everyone.

After that things will only get better! With more frequent updates and the with community on our side to guide us about future features and the overall direction of the RPGS.


[h2]
Current Multiplayer Features[/h2]

[h3]For Now, the Game Masters can do the following:[/h3]
  • Decide which environment tab the players see.
  • Add Spawn Points for the players in these environments.
  • Force the camera to a certain position for all players.
  • Add colliders to shape the pathfinding of the player characters.
  • Use the world-builder in session.
  • Add VFX live.
  • Move all characters, NPCs, and monsters.
  • Add/remove Fog of War.
  • Roll the dice.
  • Use the pinpoint tool, the pen tool, the spells, and the measure when needed.


[h3]For Now, the Players can do the following:[/h3]
  • Join the GM’s game.
  • Choose the character they want from our collection of models.
  • Name their character.
  • Adjust the number of the character’s HP and update in session.
  • Move their character in the GM’s environment.
  • Force the camera to track their character.
  • Change the model of the character during the game (Polymorph players will love this!).
  • Roll dice.
  • Open and close the chat, text, or check your party's roll dice.
  • Use the pinpoint tool, the pen tool, and the measure when needed.



To get you started you can watch the following tutorial posted below.
Also later today join us for a for a presentation Stream at 22:30 CET where I'll go through the multiplayer features and show you some tips on how to setup and run a game.

https://www.twitch.tv/rpgstoriesvtt/


[previewyoutube][/previewyoutube]






Halloween D&D One-Shot / First Multiplayer Showcase!

The RPG Stories team is going to play live a Halloween D&D one-shot session on the Brave Alice Youtube channel to showcase the upcoming first Multiplayer version!

Follow this Youtube Livestream Video to get notified when we're live!
[previewyoutube][/previewyoutube]

Grab some popcorn and enjoy the show!🍿


RPG Stories joins the Steam SCREAM Festival: The Revenge!

We love Halloween, we love horror and we are thrilled to join the Steam SCREAM Festival: The Revenge and celebrate our favorite spooky season of the year!



Check our discount offer and get access to our Horror/Halloween assets to create your spooky 3D environments and share them with your party! Medieval, Modern, Post Apocalyptic& Sci-Fi 3D assets, Zombies, Skeletons, Vampires, Werewolves, Lovecraftian, Pumpkins, Creepy Dolls, and many many more Monsters are waiting for you!

The Premiere of Multiplayer is coming next week!

Greetings, RPG Stories Community!

We are excited to share the news that the first version of RPG Stories Multiplayer is coming next week!



Anyone who owns the current version (GM Version) can prepare the 3D scenes/environments and host a game as a GM or join a game as a Player.

[h3]For Now, the Game Masters can do the following:[/h3]
  • Decide which environment tab the players see.
  • Add Spawn Points for the players in these environments.
  • Force the camera to a certain position for all players.
  • Add colliders to shape the pathfinding of the player characters.
  • Use the world-builder in session.
  • Add VFX live.
  • Move all characters, NPCs, and monsters.
  • Add/remove Fog of War.
  • Roll the dice.
  • Use the pinpoint tool, the pen tool, the spells, and the measure when needed.


[h3]For Now, the Players can do the following:[/h3]
  • Join the GM’s game.
  • Choose the character they want from our collection of models.
  • Name their character.
  • Adjust the number of the character’s HP and update in session.
  • Move their character in the GM’s environment.
  • Force the camera to track their character.
  • Change the model of the character during the game (Polymorph players will love this!).
  • Roll dice.
  • Open and close the chat, text, or check your party's roll dice.
  • Use the pinpoint tool, the pen tool, and the measure when needed.


As we already mentioned, this is the premiere of the online Multiplayer. We will be giving monthly updates that will improve the overall experience, the camera system, the VFX, and the animations/pathfinding.

[h3]Your feedback is important to us![/h3]

We would love to have your feedback and help us improve RPG Stories.
Join our Brave Alice Discord server and let us know what you like in RPG Stories, report the bugs, and share your future ideas that would improve the overall gameplay experience!


The Player Version is coming soon as well! This is for the users who do not want to be the Game Masters and thus, they don’t need full access to full access to our collection of 5K assets and features to create their environments. Of course, you will be able to upgrade your Player Version to the GM version at any time you want.