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Blasphemous 2 News

Blasphemous: The Board Game campaign launches on 25th February

[h3]Sinners! Praise the Miracle, for the Blasphemous: The Board Game campaign goes live on GAMEFOUND on 25th February![/h3]



Blasphemous: The Board Game is a competitive game for 1-4 people, where players take on the role of penitents, heroes marked by guilt and redemption, engaged in a pilgrimage to explore the lands of Cvstodia. Set foot in familiar and dangerous locations, solving quests until you find and battle the final boss of your adventure.

Grow your Penitent through Prayers, Rosary Beads, and customizable dice that you can configure throughout your journey depending on the dangers you face. Immerse yourself in the fantastic and terrifying universe created by The Game Kitchen, with a story full of mysteries, dangers and choices.



EXPLORE CVSTODIA
Travel through iconic locations from the video game, face enemies, and complete quests to prepare for the Boss encounter.

HIGHLY REPLAYABLE
Each Boss has its own unique victory condition, which is not always a direct battle, but can be achieved by tackling different enemies and using different strategies.

MAKE YOUR PENITENT UNIQUE
Custom dice evolve with gameplay experience, making your Penitent unique in every game. Prayers and beads further define their abilities.

STORY BOOKS
Uncover the secrets of Cvstodia through story booklets: each quest contains up to four booklets, one general and up to three specific.

EXCLUSIVE
The gamefound Edition is a limited, exclusive release tied only to the campaign, featuring customizable dice and an expanded map.



[h2]Find out more and follow the Blasphemous: The Board Game campaign on gamefound![/h2]

- The Game Kitchen and Ludus Magnus Studio

The Spirit of the Samurai x Blasphemous 2 Bundle!

Prepare to embrace the darkness and face nightmarish creatures beyond your wildest imaginings…

We’re excited to announce that we’ve partnered with Digital Mind Games and Kwalee to bring you this incredible bundle with The Spirit of the Samurai!



With their uniquely dark art styles, thrilling combat systems, and grotesque monster designs, it was only natural that The Spirit of the Samurai and Blasphemous 2 should be paired together in this gore-geous bundle. Not to mention, both games were made by Spanish developers!

[h3]The Sinners and Samurai Bundle includes:[/h3]

Blasphemous 2, a stunning 2D action-platformer where you reprise your role as The Penitent One, who awakens to continue his endless struggle against The Miracle. Dive into a perilous new world filled with mysteries and secrets to discover, and tear your way through monstrous foes that stand between you and your quest to end the cycle once and for all.

https://store.steampowered.com/app/2114740/Blasphemous_2/

The Spirit of the Samurai, a 2D stop-motion action adventure where you’ll get to play as three separate characters: the samurai Takeshi, his kitten Chisai, and the forest spirit Kodama. Traverse through beautifully realized 2.5D landscapes, fight against an army of horrifying monsters inspired by Japanese mythology, and take on the demonic Oni to save your village from total destruction.

https://store.steampowered.com/app/1507120/The_Spirit_of_the_Samurai/

If you already own The Spirit of the Samurai or Blasphemous 2, you’ll still be able to take advantage of the bundle. Complete the set and receive a 10% bundle discount on the other game, which will stack with any other discounts that are available on the games at the time!

[h2]Pick up the bundle now:[/h2]

https://store.steampowered.com/bundle/47925/Sinners__Samurai/

The Balance and True Torment Patch is Out Now!



[h2]Greetings Sinners! It is truly a most blessed day, as the Balance and True Torment Patch has arrived! Thank you for your patience whilst we've worked on this patch![/h2]

The main focus of this patch is adjusting the way that the True Torment Mode works. Ascending your save file and starting again will let you keep your weapons (including Mea Culpa), Figures, Prayers, Rosary Beads (with minimal exceptions) and a small number of other items. This will only work on saves that are Ascended after the new update. Existing saves will instead be updated to automatically include the new Ultimate Torment challenge.

Ultimate Torment is a new challenge that is selectable when you Ascend your save. Selecting it will remove your weapons, Figures, Prayers and Rosary Beads, as it did by default before the update. This challenge cannot be turned off midway through your playthrough, so choose carefully!

We have also added further file selection options when you Ascend a save, so that you are less likely to delete your save data.

As we have changed the way that True Torment works, we have significantly rebalanced enemies, bosses and individual challenges when playing on an Ascended save.

[h3]Here are the other bugfixes and adjustments introduced in this patch:[/h3]

  • Fixed a softlock that triggered when the player would try to hand in more Lumps of Gold than was required
  • Fixed an issue where the player would sometimes receive damage multiple times from one source
  • Fixed an issue where defeating certain bosses and dying at the same time would cause softlocks
  • Adjusted the hitbox of several bosses to better reflect their visual attacks
  • Fixed some typos and mistranslations in Chinese languages
  • Fixed an issue where the Consummate Collector achievement would not trigger when it should do in certain circumstances
  • Adjusted the text for the Consummate Collector achievement to better explain how to obtain it
  • Fixed a crash on Steam Deck when viewing the tutorial videos for the Mea Culpa
  • Fixed an issue where the Golden Bile Flask would not work as expected on an Ascended save
  • Fixed an issue with The Flagellant’s effects not happening straight away
  • Fixed some overlapping issues with the Dyslexia font
  • Fixed an issue where hitting a Bell of Resonance would not trigger its effect in some instances
  • Fixed an issue with the Cherub counter not updating as it should do
  • Fixed an issue where True Torment challenges would sometimes not save their difficulty values
  • Fixed an issue where the Lump of Gold tracker image would stay on the screen if you teleported away whilst it was displayed
  • Fixed and adjusted numerous damage values with all weapons
  • Fixed an issue where the Silver Nail could trigger earlier than intended
  • Fixed an issue where you could “float/hover” using Mea Culpa’s abilities
  • Fixed an issue where the players could sometimes escape the map in certain areas
  • Fixed a consistency issue with Martinete of Forge and Thunder
  • Fixed an issue where opening the map after loading a save file would sometimes cause the player to lose input
  • Fixed an issue where you would not be able to obtain your Guilt Fragment in certain rooms after dying
  • Fixed several animation issues when triggering abilities at certain times
  • Fixed an issue where some SFX and Music would not trigger when Ascending a save file
  • Fixed an issue where SFX and music would not play when fighting Odon of the Brotherhood of Salt
  • Adjusted some of the resonances so that their categories match up more appropriately and trigger as expected
  • Fixed an issue where the Screaming Widow’s attack would stay on screen after it was defeated
  • Fixed an issue where the cost of upgrading your Altarpiece capacity was not shown to the player
  • Fixed an issue where the Piercing Retribution counterattack may miss the enemy
  • Adjusted the placements of the Lamp Ghost enemy
  • Adjusted the locations of certain options in the main menu
  • Fixed an issue where Chisel-Engraved Wounds would emit sounds in rooms where it shouldn’t do so


https://store.steampowered.com/app/2879370/Blasphemous_2__Mea_Culpa/

Balance and True Torment Patch - Coming 3rd December



Greetings Sinners!

Many of you are eagerly awaiting the Balance and True Torment Patch and we're happy to confirm that this next update for the Mea Culpa expansion will release for Steam on Tuesday, 3rd December. We want to ensure that the update is as high quality as possible on release.

Following this release our focus will shift towards bringing all updates to Epic, GoG and Console versions of Blasphemous 2.

Thank you for your patience and continued penance

The Game Kitchen & Team17

Mea Culpa Expansion | Gold Lumps Hotfix

Hello sinners!

Following on from yesterday's update, we've released a hotfix to address the issue with the Gold Lumps reward not triggering.

[h3]This hotfix fixes this bug:[/h3]

  • Fixed an issue where you would not receive the reward for handing in all the Gold Lumps after collecting them all prior to the previous update


[h3]Please note: Players who already handed in the 20 Gold Lumps prior to the previous update, but who did not receive the reward, should have it in their inventory when they now update to this hotfix build.[/h3]