1. Oppidum
  2. News

Oppidum News

Oppidum is Steam Deck Verified!

As you may already know, we put a lot of effort into developing a specific native Linux version of Oppidum for Steam Deck, and now, it's verified!



The game is running on Deck at solid 30 fps without any issues.
As additional information:
  • We set Medium quality by default on Steam Deck (you can change it anytime)
  • It's close to 60 fps in Low, but not solid 60 fps
  • It's close to 30 fps in Ultra, but not solid 30 fps

You can increase the fps to achieve your desired framerate by lowering the render quality (we use FSR3, so it will still look great).

[h3]A world hanging by a thread needs your help – answer the call now, wherever you are! 🍃✨[/h3]

Happy gaming!



Let us know what you think, ask us any questions you might have about the game on Deck, or even join us on Discord if that's something that would suit you!

See you soon in Insule! The EP Games Team

https://store.steampowered.com/app/2115760/Oppidum/

Patch Notes 1.0.5

Hey hey, Scouts!

A bit over a month has passed by since the release of Oppidum, and players feedback is being great! ːsteamhappyː

Also, some community members have managed to get up and running a subreddit for the game. Ain't it cool? It's r/OppidumGame. Thank you, u/logginlogan, for the effort and enthusiasm
Meanwhile, we've been helping the community get going on our Official Discord, for example, creating some voice channels so you can match with other players and enjoy some runs together. At the moment, we are somewhat around 950 members, and it would be awesome to reach to 1000 to enter Server Discovery feature! If you haven't joined us yet, we are waiting for you!

Finally, we've been working on all known issues to get them fixed asap (if you've got any issue we are not aware of, please let us know, we want to help), and so we bring you today the last Patch Notes:



[h3]Improvements[/h3]
  • Polished camera movement smoothness with pitch
[h3]Fixes[/h3]
  • Fixed black trees / rocks when gathering in a certain rare circumstance
  • Fixed Depth of field was enabled when using the Telescope even if it was disabled in Settings
  • Minor bug fixes


Hope your adventures keep going on and Insule gets the help it needs!

See you in Insule! The EP Games Team

Patch Notes 1.0.4

Hello Scouts!

Today we bring you some improvements for the Horses, as well as some minor fixes, hoping this way your rides around Insule are a bit smoother.



[h3]Improvements[/h3]
  • Horse will now gallop to your position when called instead of trotting
  • Horse will try to dodge obstacles better
[h3]Fixes[/h3]
  • Fixed horse falling through the woods on Dry-Dry Terraces
  • Minor bug fixes


As always, we are here to listen to your feedback and we'll keep working to bring you the smoothest possible experience!

See you in Insule! The EP Games Team

Patch Notes 1.0.3

Here we come again with interesting news!

In case you don't know yet, we've kept working hard listening and helping the community with problems and doubts about our game, Oppidum. (We invite you to join our Discord if you haven't yet!)

Some of the most common issues have been inventory space, fishing and doubts about certain items that were not clear how or where to obtain, so those are the things we tackled in this new patch.



[h3]Improvements[/h3]
  • Increased effect of “tired fish” when fishing: after 30 seconds of fishing, the fish starts moving slower and is easier to catch, this effect is what has been increased
  • Added an accessible mode for Fishing, linked to the “Single-Press Controls” Setting
  • Added two of the unlockable inventory slots to the beginning of the adventure, making the corresponding quests to unlock now just one slot instead of two upon their completion
  • New dialogue lines to explain better some very FAQs about items
[h3]Fixes[/h3]
  • Fixed a rare error related to lag that could lead to an item appearing duplicated in bank and inventory, but it wasn’t really there


We'll keep working to bring you the smoothest possible experience!
Your support is very much appreciated.

See you in Insule! The EP Games Team

Patch Notes 1.0.2

At EP Games we don't stop: thanks to the awesome community that you are growing, mostly on our Discord, we've detected and fixed some little issues.

We've been able to help you in between patches to fix some of the problems that we could immediately fix due to being an online game, but that's also thanks to you, scouts, who have been actively helping us understand what was troubling you and letting us access your game to help you continue with the adventure without further issues.

You've been playing for long hours and enjoying the adventure Insule has for you, either solo, with friends or even both! (we know you are making good use of the three slots available!), but there was an achievement you couldn't get just yet: get ready, download the new patch and jump into action!



[h3]Improvements[/h3]
  • Improved the video memory footprint
  • Added a Visual hint for Treasure Finder in compass so it does not depend exclusively on audio hint
  • Removing building or Moving building now allows to move / remove more buildings without need to enter the UI again until you cancel the action
  • Added a bit of range to allow the camera get closer to the player
  • Configurable zoom for gamepad (when using mouse, this can be changed anytime with the mouse wheel)
[h3]Fixes[/h3]
  • Added 2 missing chests that were necessary for the Sharp Explorer achievement
  • Fixed jump attack sticking the character between two enemies
  • Minor bug fixes


We appreciate your support and hope you can keep enjoying Oppidum!

See you in Insule! The EP Games Team