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Kind Words 2 News

Name entry, chain help and airplane favorites button

Thanks for all the reports everyone! Keep 'em coming. We'll get all the little bumps sorted out!

  • Greatly clarified the name entry process in the tutorial
  • Fixed chain help menu appearing behind chain topic
  • Fixed favorites button getting stuck on when favoriting airplanes from a bench


Kind Words 2 is Here!

But what is Kind Words 2?


[h2]It's a game about being nice to people![/h2]

All real people. Anonymous and asynchronous. Share your worries, joys, dreams, wishes, jokes and more. Then read everybody else's messages and respond where you feel comfortable doing so. We've made a little city full of different activities for you to explore.



[h2]It's a social network![/h2]

But it's kind of an anti-social network. We wanted to create a place where you can interact with real people and never have to worry about whether you're fitting in or winning. There's no numbers to tell you how many people liked something. There's no identities to worry about keeping consistent. Give and receive the gift of just being yourself with people.




[h2]It's a better version of the original Kind Words[/h2]

It includes a full, backwards compatible remaster of Kind Words. If you didn't play the original, you won't miss out! The models and textures have been re-created with the wisdom granted by time. The UI is much more attractive AND accessible. Now there's keyboard and gamepad controls. Also, the whole thing works offline!




[h2]It's a much bigger game than Kind Words[/h2]

Kind Words has a laser focus on you, stuck in your bedroom with worries and well wishes.

But Kind Words 2 lets you run outside that room and explore a city full of new activities! People brought so much of themselves to Kind Words that we couldn't embrace it all gracefully. Now there's so many more places for you to be you. Change your look, chat, joke, philosophize, dream, rhyme, vent, name cats. NAME CATS!



[h2]Its a labor of love by a tiny team![/h2]

I'm Ziba. I write the code and posts like this. Luigi does ALL the art. Clark writes the music (and his musician friends play it). That's it!

We've spent the last 5 years caring for the shockingly kind community that formed around Kind Words. And now we're almost unbearably excited to open the doors to this greatly expanded experience. We made if for you and we hope you like it.

Now please go tell your friends, neighbors, enemies, lovers, strangers and strange lovers that Kind Words 2 is here!

Yours,
Ziba & Luigi





Chill out with 'Kind Words 2 (lofi city pop)' when it launches on October 7

Popcannibal have announced their latest chilled-out experience in Kind Words 2 (lofi city pop) will be launching on October 7th.

Read the full article here: https://www.gamingonlinux.com/2024/09/chill-out-with-kind-words-2-lofi-city-pop-when-it-launches-on-october-7

Release Date: October 7th, 2024

This week marks the 5 year anniversary of launching Kind Words on Steam. A lot has changed in 5 years, hasn't it? Not just for the world, but for you personally, I'll bet.

One of my biggest changes was having Kind Words in my life. It's been an amazing trip for Luigi and I to learn how to care for this community we started. And what a joy it has been that the community has cared for us in return.

I could go on all sentimental like for a while, but I've got to go fix bugs now to make everything ready for the launch day.

You watch this shiny new trailer, share it with all your friends and I'll get back to writing code. Deal? Deal.


[previewyoutube][/previewyoutube]

Yours,
Ziba & Luigi

Thank You! The playtest/demo was awesome! But now it's over.

Thank you!

You all did so much for Kind Words! The playtest and the demo are over. We are definitely sad to kick everybody out of Kind Words 2 for a bit. But the life you all breathed in to it is just what we needed to guide our final development push.

For years we've been working on these features with only our imaginations filling in how they would actually be used. We now we have heaps of real player messages of all kinds. It's time for us to digest it and make sure we're making the most of all your kind and creative energies.

Here's some amazing numbers generated by you 6,000+ playtesters:

  • 3,951 cat names!
  • 7,393 in-game feedback submissions!
  • 18,740 conversations!
  • 22,611 chain forest entries!

(Also, 600 new discord members!)

I could say a lot more, but now we have to dive in and tweak and tune to get ready to have you all back... this fall.

Yours,

Ziba & Luigi