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Black Reliquary News

Black Reliquary Posters Now Available!

We're still hard at work on the final update but in the meantime, our wonderful artists have put together a set of marvelous prints to be made available for purchase!

These beautiful portraits can be ordered here.

We're only shipping to locations in North America for the time being. :(
Shipping outside of NA would raise the shipping costs significantly, so we are only considering that option if demand is extremely high.

Supplies are currently limited for this initial release.

Upkeep Mini-Update Hotfix 2 (4/3/2024)

[h2]Fixes[/h2]
  • Fixed issue where Ginseng healed its user before the Amber Craftsmen Side Deck had been built
  • Fixed issues where Ivory Handguard didn't give its DMG buff if in the second position, didn't remove the Random Targeting Chance on Blindfire, and could sometimes push its targets (this last one needs some verification, but I'm pretty sure it's fixed)
  • Fixed issue where some Crew trinkets weren't appearing or had typos
  • Adjusted Voidtouch to mention that it must be used from the inventory
  • Fixed issue with Enemy Amberblight not applying debuffs on hero friendly skills

Upkeep Mini-Update Hotfix 1 (3/31/2024)

[h2]Fixes[/h2]
  • Fixed issue with Cactonid Arcanoid's Spit Splash applied extra dmg to heroes that riposte it
  • Fixed issues with some quirk/symptom/disease tooltips
  • Fixed issue where Enchantress didn't Re-Summon her snakes
  • Fixed issue where Ivory Handguard was a guaranteed drop from using a Shovel on the Sun-Bleached Skull
  • Fixed some minor tooltip issues on Reshaping Orb and Transforming Sphere


[h2]Misc. Changes[/h2]
  • Ivory Handguard no longer moves Arbalest Back 2 when using Blindfire
  • Book of Scavenging and Archaeologist's Compendium now have a limit of 1 per campaign
  • A new set of Crew Rarity trinkets have been added as a thanks for our closed testers. You can view a list of Crew trinkets here.

Upkeep Mini-Update Released!

Hello Crew!

The Upkeep Mini-Update is now officially out!
We've mostly covered this our previous Captain's Logs, so we'll keep it brief.

This update includes:
  • Enemy Resist Scaling Changes
  • 8 New enemies (3 of which we're talking about below!)
  • A LOT of trinket/hero/monster rebalancing
  • A handful of new trinkets and quirks
  • More Bugfixes


For more detailed info, you can find our patch notes here!

Captain's Log: Upkeep Mini-Update Release Date!

Attention Crew!

This Captain's Log will be covering the Upkeep Mini-Update, which is near completion! For those of you that may have forgotten, the Upkeep Mini-Update is a supplementary update that we've been preparing while simultaneously working on the 1.0 Release. We've outlined the overall scope and goals in a previous Captain's Log, and we encourage you to check that out first before reviewing this one.

Outside of the Upkeep Mini-Update's release, we've been making some steady progress in the Black Reliquary Dungeon. We've managed to get the basic enemies completed asset-wise, and we'll be moving towards proper quest creation and bosses after this update.

Upkeep Mini-Update Release Date

As we went over balance issues and content blindspots from the previous big update, we worked out a sufficient number of noteworthy improvements and additions that we'll be ready to release in the near future. The core content of this update will include:
  • Enemy Resist Scaling Changes
  • 8 New enemies (3 of which we're talking about below!)
  • A LOT of trinket/hero/monster rebalancing
  • A handful of new trinkets and quirks
  • More Bugfixes

The planned release date for the Upkeep Mini-Update is Friday, March 29th.

New Enemies

We're adding in 8 new enemies in total, 5 of which will be Champion difficulty Exclusive threats, and 3 of which will appear in apprentice/veteran.

We've gone over 5 of them in past Captain's Logs, and we'll be reviewing the last 3 here.


The Seneschal will debut as the first size 2 enemy for Lost Legion, appearing in Champion difficulty quests. Taking inspiration from the abilities of the Leper, he will serve a similar role by taking up the frontline and brutally assaulting the first two heroes, occasionally sending them to the back of the party. His preparation round ability is up in the air at the moment, with one core consideration being application of riposte.


The T'hanur's ability set is chiefly focused on support through methods of bolstering its allies through the use of its built-in welding torch and debilitating the heroes by expelling the smog of its internal furnace. When needing to strike back, its welding appendage makes for a suitable pike. This new Kvarotz enemy will appear in all difficulties.


Plying the knowledge of the Ivory Matron, the Wildlander Ripperkin have come to harness the mechanical wraiths of the Valley. As with all Kvarotz machinery, these electrum serpents require blood and bone to sustain themselves, and don't have any particular feeding preference. The Ripperkin will spawn as a size 2 enemy in Champion difficulty, that becomes ramping threat, growing stronger with each enemy it consumes.

1 Year Steam Anniversary!

The 24th of March marks the one-year anniversary of our early access launch on the Steam store! It's been humbling to see all of the love and support you've given us while we navigate our way to the final destination. This project wouldn't be what it is without your feedback and support, and we want to give you a finale which ensures you'll never forget that.

Thank you from the bottoms of our hearts.
-Team Reliquary