1. Star Conflict
  2. News

Star Conflict News

Special offer! Customizable ship sets!



Pilots! You will have a unique chance to purchase a set of only those ships that you need with a discount. The offer will be available for a limited time until November 1, 06:00 GMT.

The new discount mechanism will allow you to create your own set of multiple ships by adding them to your Cart. Each additional bundle increases the discount: if you purchase two products from this list through the Cart, you will receive a 20% discount, if you purchase three products, you will get a discount of 30%, and if you purchase four products, you will get a discount of 40%. And purchasing five bundles or more will grant you a 50% discount!

[h3]The following ships take part in this promotion[/h3]
  • Star Conflict: Kusarigama
  • Star Conflict: Kirishima
  • Star Conflict: Albireo
  • Star Conflict: Razor
  • Star Conflict: Joker
  • Star Conflict: Emperor
  • Star Conflict: Relic
  • Star Conflict: Dyrnwyn
  • Star Conflict: Scylla
  • Star Conflict: Object NY18

Please note! The discount is applied only when you add items from the list above to your Cart and make a single purchase. These bundles can also be purchased separately without a discount. Other bundles do not take part in this promotion.

Sincerely,
Star Conflict Team

Delayed game update release for Steam



Pilots! The release of the latest game update is delayed for Steam due to technical reasons. We will try to solve the problems as soon as possible. Thank you for your patience.

Sincerely,
Star Conflict Team

Star Conflict 1.11.11 Survival



Every year at the end of October, according to the Earth calendar, a wave of abnormal energy passes through the Universe. According to the old Earth tradition, this time is called “Halloween”. This year, especially for the event, we present a new mysterious ship! And Miranda Del Arte has prepared a special secret mission for the pilots!

After the fall of Earth, the Inquisition had to greatly expand its objectives, including the search for Precursor artifacts, something that had previously been done by the Order of the Wardens. This change required new engineering solutions, the ability to use the ship in sectors infested with biomorphs with a reduced risk of collision with the biomorphs for the squadron commander. The engineering bureau at the Lumen-4 shipyard has developed special “capillaries” based on Precursor artifacts that allowed to force iridium to circulate in the ship’s systems. The first version of the fighter equipped with these technologies was created in 4619, but didn’t manage to pass the signature tests.

The appearance of the ship changed noticeably when the second model was created in 4622. The fighter was changed even more on the inside. The ship’s contours made it somewhat similar to the Sentinels’ “Plague doctor”. After passing all tests with flying colours, the new command attack fighter was given the serial name Hadrian and joined the service of the Holy Empire. The ship had its baptism of fire in a battle with biomorphs not far from the Solar system.


[hr][/hr]
Event “UMC archives: Survival”
[hr][/hr]

All pilots who complete all stages of the event “UMC archives: Survival”, will be able to assemble the new ship for free! The offer is limited in time and will be available until November 27.

Pilots, the event “UMC archives: Survival” will be held in one stage. There are 30 levels in the stage. Only holders of a special Pass will be able to unlock all levels. But the first and every fifth level will be available to all pilots.

To get a reward, you need to unlock the necessary level. In order to get access to the next reward, you need to complete all the previous levels. You can join the stage at any time when the stage is available.

The event will last for a month. During the entire period, all pilots will be able to earn a special game currency in battles — Xenochips.
  • Xenochips can be obtained for completing any tasks as an additional reward.
  • Xenochips are introduced into the game for a limited time and after the end of the event will be removed from the game and from the accounts of the pilots. We recommend that you have time to spend xenochips before the end of the event!
  • Xenochips can be spent to receive special rewards during the event.


[h2]UMC archives: Survival. Special bundles and rewards[/h2]



To get access to all the rewards, pilots need to purchase the “Survival” pass. The pass can be purchased in the official store of the project.

[h3]Special pack “Survival”[/h3]
This pack includes:
  • Access to additional rewards in the event “Survival”;
  • Upon receiving the pack, the next level is immediately opened and all the rewards of the open levels are available;
  • 7 days of premium license.

[h3]Special pack “Survival (Deluxe edition)”[/h3]
A special version of the “Survival” pass. The pass can be purchased in the official store of the project.

This pack includes:
  • Access to additional rewards in the event “Survival”;
  • Upon receiving the pack, the next 15 levels are immediately opened and all the rewards of the open levels are available;
  • 30 days of premium license.


[h2]Rewards of the event[/h2]



[expand]
Level
Reward (* — available with the pass)
1
New portrait “Abigail Narrow”
2
Weapon: “Pirate positron cannon”*
3
Ammunition: ”Resonating crystal” x30*
4
Resources: Monocrystal х15*
5
Ammunition: “Crystal fighter drone” х30
6
Pattern: “Curtain”*
7
Resources: Monocrystal х15*
8
Seed-chip bundle*
9
Resources: “Synthetic polycrystal” х5*
10
Special part of the ship “Hadrian”
11
Title “Cosmic nightmare”*
12
Weapon: “Pirate Gauss cannon”*
13
Seed-chip bundle*
14
Ammunition: “Magnetic mine” x30*
15
Module blueprint “Magnetron Aigul-65” R 13-17
16
Paint “Metallic orange 1”*
17
Weapon: “Pirate shrapnel cannon”*
18
Resources: Monocrystal х15*
19
Ammunition: “Resonating charges” x30*
20
Special part of the ship “Hadrian”
21
Stickers “Claws of fate”, “Major’s skull”, “PumpkWin!”*
22
Ammunition: “Crystal fighter drone” x30*
23
Seed-chip bundle*
24
Resources: “Synthetic polycrystal” х10*
25
Weapon blueprint “Laser Apotheosis-4” R 13-17
26
New decor “Iron Roger”*
27
Ammunition: “Resonating charges” x30*
28
Seed-chip bundle*
29
Resources: “Synthetic polycrystal” х10*
30
Special part of the ship “Hadrian”

[/expand]

[hr][/hr]
Empire rank 17 command fighter “Hadrian”
[hr][/hr]

The UMC was able to secure small deliveries of the ship a year and a half after it was developed. However, due to the special materials required for its production, the cost of the ship turned out to be unaffordable for most mercenaries. To get it in their collection, the UMC employees will have to spend a considerable amount of money.

“Hadrian” component
  • Special part of the ship “Hadrian”
Frontal reflecting shield
  • Special module
  • Shields the front of the ship. The shield deflects incoming ammunition and lasers, but is unable to deflect penetrating projectiles.
Magnetron “Aigul-65”
  • Active combat module
  • Charges the projectiles of the player’s weapon and his allies. Each charged projectile additionally deals EM damage
Laser “Apotheosis-4”
  • Medium-range laser weapon
  • Fires in short pulse bursts, which gives it a small spread. While the enemy ship is under fire, all allies receive an increase in damage to their main weapons.


[h2]New packs “Star Conflict: Hadrian” and “Star Conflict: Hadrian. Deluxe edition”[/h2]



Pilots! “Star Conflict: Hadrian” and “Star Conflict: Hadrian. Deluxe edition” packs are now available in the official project store. Packs will be available for a limited time until November 27. The ship will be available to pilots with no time limit.

[h3]Star Conflict: Hadrian. Deluxe edition[/h3]

This pack includes:
  • Empire rank 17 command fighter “Hadrian”
  • Weapon “Laser “Apotheosis-4”
  • Active module “Magnetron “Aigul-65”
Additionally, pilot receives:
  • Portrait “Johann “Torquemada”
  • Colouring “Primordial colour”
  • Decor “Hunter’s horns”
  • Permanent credit reward bonus +10%
Additionally, pilot receives modules:
  • 'Valkyrie' System
  • Coating polarizer
  • Repair kit M
  • Vernier engines
  • Leak stabilizer
  • Voltage regulator
  • Emergency barrier
  • Crystal plates
  • Reactive armor
  • Reinforced beams
  • “Proton wall”
  • Infrared scanner

Special bonus for everyone who buys the bundle — Premium license for 90 days!

[h3]Star Conflict: Hadrian[/h3]

This pack includes:
  • Empire rank 17 command fighter “Hadrian”
  • Weapon “Laser “Apotheosis-4”
  • Active module “Magnetron “Aigul-65”
Additionally, pilot receives:
  • Portrait “Johann “Torquemada”
After the fall of Earth, the Inquisition had to greatly expand its objectives, including the search for Precursor artifacts, something that had previously been done by the Order of the Wardens. This change required new engineering solutions, the ability to use the ship in sectors infested with biomorphs with a reduced risk of collision with the biomorphs for the squadron commander. The engineering bureau at the Lumen-4 shipyard has developed special “capillaries” based on Precursor artifacts that allowed to force iridium to circulate in the ship’s systems. The first version of the fighter equipped with these technologies was created in 4619, but failed the signature tests.

The appearance of the ship changed noticeably when the second model was created in 4622. The fighter was changed even more on the inside. The ship’s contours made it somewhat similar to the Sentinels’ “Plague doctor”. After passing all tests with flying colours, the new command attack fighter was given the serial name Hadrian and joined the service of the Holy Empire. The ship had its baptism of fire in a battle with biomorphs not far from the Solar system.

The UMC was able to secure small deliveries of the ship a year and a half after it was developed. However, due to the special materials required for its production, the cost of the ship turned out to be unaffordable for most mercenaries. To get it in their collection, the UMC employees will have to spend a considerable amount of money.


[hr][/hr]
Halloween in Space. Space Cult
[hr][/hr]

Fanatics and cultists who worship the Signal believe that on "Halloween" the souls of the dead penetrate into our world.

[h2]Space Cult[/h2]

Scary times are coming, mercenary! The "Peak of the Signal" has come and the Dark Forces are trying to destroy Humanity! Recently, our brotherhood has discovered the increased activity of the cult "Yith'got Witnesses". At the moment, they are rapidly recruiting new novices. I need your help as an embedded agent. Together we will purify their souls, polluted by green trash!

Available to all pilots in the “Events” tab.

[h3]Space cult. How to receive the medals[/h3]

Pilots! The “Peak of the Signal” is here and in this turbulent time the UMC would like to draw your attention to the new medals that have appeared in the game and to the ways of how they can be obtained during the Halloween event!
  • “For the glory of the cult!!” medal — can be obtained if the pilot has the title “Yith’got witness” equipped and destroys the ships of other players.
  • “W.I.T.Ch. Hunter” medal — can be obtained if the pilot has the title “W.I.T.Ch. Hunter” equipped and destroys the ships of the players with the “Yith’got witness” title.
  • The medals can only be obtained in battles.


[h3]Protocol “Hunting for W.I.T.Ch."![/h3]

Earlier, scientists explained the phenomenon by the fact that this is exactly the time when the Signal reaches its peak. Every year, risky experiments are conducted in countless laboratories to tame the Signal energy. A few years ago, one of these Jericho projects ended in disaster. After that, all objects with an active signal were assigned the code name of W.I.T.Ch.

The protocol “Hunting for W.I.T.Ch.” comes into force. For the destruction of W.I.T.Ch. mercenaries are entitled to special rewards!

The UMC has found special weapons in warehouses that had already been withdrawn from production. But only these weapons are guaranteed to protect the mercenaries from the Infected. Using the “MEM Inquisitor” missiles, you must destroy the ships of those mercenaries who arouse suspicion of carrying an alien infection. There are infected among all combat roles, so it is necessary to destroy at least one carrier of each role.

The best mercenaries get a special achievement and a special title!

[h3]Terrifying sounds![/h3]

Some pilots report to the Center that they hear extremely frightening sounds and demonic laughter when docking with stations. Perhaps it has something to do with the operation of the W.I.T.Ch. We managed to intercept and record one of these broadcasts.

[h3]“Detonation” mode[/h3]

The Center receives alarming reports that special bombs in the “Detonation” PvP-mode look extremely suspicious! We urge all pilots to be as attentive as possible during these anxious days.

[h3]Strange faces[/h3]

Some UMC employees and representatives of the special services of races and corporations actively working with mercenaries have been looking extremely strange and suspicious in recent days. Perhaps it has something to do with the peak of the Signal. But it is likely that these are just costumes for the holiday.

[h2]Pilot packs[/h2]



Pack “Halloween 2021”
  • Colouring “Jinx”
  • Colouring “Death grip”
  • Sticker “Universe pumpkin”
  • Sticker “Terrifier-3000”
  • Sticker “Your candy or your life”
  • Sticker “It's no use screaming!!”
  • Sticker “Candy UFO”
  • Sticker “Cranio arachnida”
  • A scary 66.6% bonus to experience and credits for 3 days!




“Halloween 2020” pack
  • Your wallet or your life
  • Danger is near
  • Trouble bringer
  • Ominous sign
  • Trouble team
  • Scary handsome
  • A scary 66.6% bonus to experience and credits for 3 days!
“Halloween 2019” pack
  • Colouring pattern “Plague”!
  • Scary stickers!
“Halloween 2018” pack
  • Colouring pattern “Pumpkin”!
  • Scary stickers!

The “Halloween” packs will be available to all pilots only during the holiday: from October 26 to November 9. Colouring and stickers will stay with you forever! Search in the game store!

We will continue to inform all pilots about the strange events that are happening these days in the Border Sectors. Stay in touch!

[hr][/hr]
Changes in the trading system from October 26
[hr][/hr]
Parts of the following ships have been temporarily added to the system of trading between players:
  • Parts of the “Mole” ship
  • Parts of the Helicon ship


[hr][/hr]
“The Curse of Leviathan” brawl
[hr][/hr]

Until recently, no one dared to approach the infected, until signatures similar to those recorded in the infamous Monolith were periodically recorded in the old catacombs of Leviathan. Having given huge sums to an Intermediary, the unknown managed to put up a public contract to send volunteers allegedly from Jericho “to investigate” the signatures of the infected. What those who hired an Intermediary plan to do is known only to them, but no one can say for sure what awaits the mercenaries in the gloomy catacombs…
  • All the players in the brawl start the battle on the same ships.
  • One of the pilots is randomly selected and becomes “Infected”.
  • He can “Infect” other pilots in combat. Such pilots go over to his side and also become “Infected”.
  • The task of the surviving pilots is to hold on until help arrives.

The brawl is available every day until November, 9. The rest of the brawls will be disabled for this time.

[h2]“The Curse of Leviathan” brawl marathon. Get a “Plague Doctor” as a gift![/h2]



Attention to all pilots! The UMC received a fixed-term contract from the so-called Broker.
  • All mercenaries who took places from 1 to 3 in the leaderboards of researchers or infected in the “The Curse of Leviathan” brawl recorded by UMC engineers on November 9 6:00 UTC will receive the unique “The Curse of Leviathan” and “Twilight hunter” colourings which can be obtained during this event, 500 xenocrystals and 1000 GS and also the ship “Plague Doctor” as a gift!
  • All mercenaries who took places from 4 to 10 in the leaderboards of researchers or infected in the “The Curse of Leviathan” brawl recorded by UMC engineers on November 9 6:00 UTC will receive the unique “The Curse of Leviathan” and “Twilight hunter” colourings, 500 xenocrystals and also the ship “Plague Doctor” as a gift!
  • All mercenaries who took places from 11 to 20 in the leaderboards of researchers or infected in the “The Curse of Leviathan” brawl recorded by UMC engineers on November 9 6:00 UTC will receive 300 xenocrystals and also the ship “Plague Doctor” as a gift!


[hr][/hr]
Bug fixes
[hr][/hr]

  • Improved a number of in-game texts and descriptions
  • Improved a number of of visual effects

30% off Brokk ship components



Pilots! It's time to improve your fleet strength! The Empire liaison at UMC reports that a new transport convoy has arrived in fringe sectors from inner worlds. It seems that the blockade has been broken. We are expecting even more trade caravans in the fringe sectors soon!

Only today, October 25, we offer a 30% discount on Brokk components! They can be purchased directly from the ship tree.

Externally Brokk is very similar to an imperial support cruiser, so the frigate has a very serious, aggressive and brutal look. This made it a full-fledged "imperial" dream for most pilots. It can rightly be called the most versatile engineering frigate and win in every possible category. There are going to be no obstacles for you — the special module will destroy all enemy ships in your way.
The special offer is valid for a limited time and will end on October 26!

Sincerely,
Star Conflict Team

The lost door. Part 3



https://steamcommunity.com/games/212070/announcements/detail/3714964345763801307
https://steamcommunity.com/games/212070/announcements/detail/6173930465533484093
[hr][/hr]
The station looked abandoned. No lights on the docks, no greetings on the radio. Only the station’s beacon kept repeating about the closed zone and quarantine. Fortunately, it wasn't the roar of automatic guns. That’s how uninvited guests are scared away in some quarantine zones. Everything was quiet.

It’s been almost a month since I got that watch. And I’m still no closer to solving its mystery. I even consulted with some Collectors I know, but couldn’t clarify anything about these numbers. However, I found out the coordinates of the station where the ship was probably still located. To do this, I had to thoroughly dig into the archive data and find the station that best fits the description. I rented a ship and slowly drifted next to the mooring entrances, tightly imprinted and lifeless. It was time to put on a spacesuit and go right to the station on foot. Spacesuit is on — you’re good to go!

I’ve always loved using spacesuit in space. An amazing feeling of loneliness and freedom. Some time ago, it was landing in spacesuits from shuttles in orbit that I liked the most. Those were the good days! Ruthless ones. I had my own secrets for getting into the station. Versatile keys for technical doors. It wasn’t a combat station and getting inside was easy enough.

I successfully opened the technical hatch for the maintenance staff when my solitude was violated in the most unpleasant way. Several combat ships immediately emerged from the protective fields near the station, brightly illuminating it with searchlights. A guard frigate was right behind them. I quickly ducked inside and slammed the hatch behind me. They may not have noticed me, but it was impossible not to notice my ship. Which means they know that there is a rat inside…

An abandoned station is a sad sight. It was left it in a hurry. A layer of dust covered the things thrown in the passages. The air conditioning system wasn’t working. It looked like the station’s reactors were shut down or even removed. According to my estimates, the yacht had to be located nearby — in closed repair hangars. I was almost running through the passages when the station shook greatly. Wow! It looks like we’ve got guests.

I found the yacht exactly where I expected. It was parked in a repair hangar, where it was floating, entangled with mooring hoses, wires and trusses. Abandoned for a long time. The station was shaking slightly as I pushed off from the passage and slowly floated in the zero gravity of the hangar to the ship’s entrance airlock. No doubt the guests will be here very soon. But I was ahead so far.

Getting into the ship turned out to be quite easy. The airlock was open. Emergency power was still working. There was a weak gravity in the ship. I quickly went through the living quarters. It was clear that the ship was searched repeatedly and everything of value was taken out long ago. I didn’t know what I was looking for. I was just walking forward, pushed by an unknown force. Something was calling me. Stronger and stronger with every step.

If the whole ship was overturned by the looters of artifacts, then it seemed that no one entered the control cabin of the ship. It seemed that the crew just left for a second and would now return with coffee mugs. That was curious. I looked around. There was nowhere else to go. A dead end. But why was I brought here? I had no doubt that my artifacts were leading me here. I walked slowly past the crew seats, the dead control panels and screens to the captain’s seat. The chair was slightly turned, inviting you to sit, which I did.

Suddenly I felt stuffy and heavy. I unzipped and took off my helmet. The ship’s systems were working and there was quite a working atmosphere in the control cabin. As soon as I turned to the dead control panel, one of the screens turned on. The load lines started running along it, and then a black void looked at me from the screen. The screen was definitely working. Something from it was looking at me. Something strange, huge and scary. It saw me through, penetrated my brain and read my thoughts. I was mesmerized by the screen, paralyzed by fear and gaze. Then I was released as suddenly as captured at the beginning. Something was gone. Only alien stars were looking at me from the screen. An unknown location. Gloomy and dark. Then an inscription appeared on the screen:

“Black abyss”. Enter the code.

A space for typing the numbers.

My heart was pounding as I reached for the keyboard. The fingers themselves lay down on the right numbers. But they didn’t manage to type.

— Don’t touch anything, — the familiar voice of the Indian was accompanied by a hard pressing of the gun barrel in my ear. — Don’t move. Slowly take your hands off the terminal, so that I can see them.

I obediently raised my hands to show that I gave up. He wouldn’t let me enter the code anyway. But the fight is not yet over. I know a few dirty tricks and after dealing with the Indian, I can return to the terminal.

— I see that you still have hope to finish your business here? I was warned that you could be used. Slowly turn around in your chair.

I turned around. The Indian wasn’t alone. He was covered by a pair of twins in reinforced combat suits. One of them still held me at gunpoint, while the second was mining the ship's control cabin.

— We don’t have much time. My old friend Larsen is about to arrive here with the Imperial security team. And they’re closely followed by the militants of Ellydium. It’s getting cramped here. We have to go.
— Will you kill me here? — I kept waiting for the right moment, but the Indian’s team looked dangerous and experienced.
— Kill you? — The Indian laughed. — Oh, no! The task was changed. We were sent to guard and protect you. Especially from yourself and your thoughtless actions.

Suddenly, he sharply reached out to me. Something pricked my neck above the collar of my spacesuit. I moved, but immediately went limp. The desire to fight was gone. Apathy and fatigue covered me.

— Wow, it worked, — The Indian put away his blaster and was now thoughtfully examining the sharpened end of a pencil. — Are you all right?
— Yeah, I’m good, — I was still sitting weakened, but I felt that something forcing me to act earlier was gone. — What was it?
— I have no idea, man, — The Indian gave me his hand and helped me to get up from the chair. There was still an invitation to enter the code on the monitor. But such a desire to do this completely passed. — I was told to use it as an extreme measure. And it worked.
— Damn artifacts, — I quickly put on my helmet. — Let’s get out of here as soon as possible!

We got away clean. A couple of shootings in the passages of the station. I didn’t see who was shooting at whom. I was covered from all sides. By this time I guessed who the Indian was and who sent him, so we left as a well-coordinated team, abandoning my shuttle at the doomed station. Huron’s ship picked us up as soon as we left it and, hiding under the invisibility generators, successfully hid from the turrets and missiles of opponents attacking us. The last thing I saw before I boarded was an explosion inside the station where the cursed yacht “Ex Oblivione” used to rest.