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Tower Walker News

UPDATE V1.0059

Today is a good day for a content update to Tower Walker. We have added "Milestones" with new rewards to claim. There is also a new feature called "Task Manager" with auto questing and auto floor change (auto-turn in quests and auto accept quests). We also added a new mastery and 3 new pets to collect. Enjoy!

UPDATE NOTES
Here are the patch notes (1.0059.445):
[h2]NEW CONTENT[/h2]
  • ADDED new feature "TASK MANAGER" Auto questing system
  • ADDED new feature "Milestones" in Character UI
  • ADDED new mastery "SOULSHOTS MASTERY" to all classes
  • ADDED new Pet(Summon) "Spider"
  • ADDED new Pet(Summon) "Dragon"
  • ADDED new Pet(Summon) "Donkey"
[h2]TOWER[/h2]
  • Boss "Spider Queen" now has a low chance to drop Pet(Summon) Spider
  • Boss "Elder dragon" now has a low chance to drop Pet(Summon) Dragon
  • Fixed issue with pets level up, it didn't increase their size until back in basecamp
  • Added tooltip (name and level) hovering over pets
  • Added new level up button in party training window
  • Party window now shows when companion is at max level
  • Improved Crystal forge UI
  • Enemies on Floor 72 and above does slighty less damage
  • "GORECLAW" does slighty less damage
  • "GORECLAW" have slighty less health
  • "WOLFGRIN" does slighty less damage
  • "WOLFGRIN" have slighty less health
  • "FUNGUS" have slighty more health
  • "FUNGUS" reward slighty less experience
  • "ELDER PLANT" have slighty more health
  • "ELDER PLANT" reward slighty less experience
  • Added health value text under your character hpbar
  • Added health value text under all bosses hpbar
  • Added option to turn on/off health value texts
  • Fixed an issue with Crystal forge showing wrong grade
[h2]MILESTONES[/h2]
  • "Explore the tower" - reward task manager unlock (new)
  • "Crafting master" - reward rare exotic pet (new)
  • "Party leader" - reward 20x Gold bars (new)
  • "Warrior Master" - reward 20x Bandit chests (new)
  • "Rogue Master" - reward 1000x Bones (new)
  • "Mystic Master" - reward 1000x Tower Dust (new)
  • "Super Grade" - reward 1000x S-grade Soulshots (new)
[h2]CLASSES[/h2]
  • All classes "SOULSHOTS MASTERY" rank 1 now unlocks at lvl 33 (new)
  • All classes "SOULSHOTS MASTERY" rank 2 now unlocks at lvl 37 (new)
  • All classes "SOULSHOTS MASTERY" rank 3 now unlocks at lvl 43 (new)
  • All classes "SOULSHOTS MASTERY" rank 4 now unlocks at lvl 47 (new)
  • All classes "SOULSHOTS MASTERY" rank 5 now unlocks at lvl 53 (new)
  • All classes "SOULSHOTS MASTERY" rank 6 now unlocks at lvl 57 (new)
  • All classes "SOULSHOTS MASTERY" rank 7 now unlocks at lvl 63 (new)
  • All classes "SOULSHOTS MASTERY" rank 8 now unlocks at lvl 67 (new)
  • All classes "SOULSHOTS MASTERY" rank 9 now unlocks at lvl 83 (new)
  • All classes "SOULSHOTS MASTERY" rank 10 now unlocks at lvl 87 (new)
  • Increased "Soultaker" "Shadow Affliction" trigger chance all ranks
  • Increased "Soultaker" "Fear" trigger chance all ranks
  • Fixed an issue with "Blademaster" "Frenzy" not resetting on death
[h2]MISC[/h2]
  • Fixed major issue with bulk enchanting not working correctly
  • Added "Milestones" Overview in Character UI
  • Added "Milestones" Pet (Summons) in Character UI
  • Added "Task manager" for Auto quest task in tower browser
  • Fixed issue with pets level up not increasing aura power until back in basecamp
  • Fixed issue with same pet could be equipped on both summon slots
  • Many improvements to inventory and shared stash systems
  • Many improvements to crafting and equipment systems
  • Minor convenience adjustments
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from previous version are compatible
Thanks for your support!

UPDATE V1.0058

More free content and improvements to Tower Walker. More saveslots, bulk enchanting for rings and armor, attack speed is now visible on weapons, new items in chests and 2 pets. Enjoy!

Here are the patch notes (1.0058.443):
[h2]NEW CONTENT[/h2]
  • ADDED 9 more Character save slots, 18 total
  • ADDED Bulk enchanting for rings and armor
  • ADDED New item - Pet(Summon) Rat
  • ADDED New item - Pet(Summon) Sabertooth
[h2]TOWER[/h2]
  • Boss "Giant rat" now has a low chance to drop Pet(Summon) Rat
  • Boss "Fang" now has a low chance to drop Pet(Summon) Sabertooth
[h2]INVENTORY[/h2]
  • Weapons now display attack speed and correct damage values
  • Added 2 active pet slots to for Pet (Summons) in Character UI
  • Activated "Pets" category section for shared stash and inventory storage
[h2]MISC[/h2]
  • Fixed issue with incorrect values on active buffs
  • "Cursed chest" now always drops C-grade soulshots
  • "Golden chest" now always drops B-grade soulshots
  • "Ancient chest" now always drops A-grade soulshots
  • "Legendary chest" now always drops S-grade soulshots
  • Improvements to all saving systems
  • Numerous stability fixes
  • Interface refinements
  • Savefiles from previous version are compatible


https://store.steampowered.com/app/2444870/Tower_Walker__The_Ancient_Ones/

TOWER WALKER: THE ANCIENT ONES DLC adds 6 new ancient playable species with special and unique racial traits. By buying the DLC you are first and foremost showing your support for Tower Walker and future development but you also get a load of bonus content!

BONUS CONTENT
Playable ancient races:
  • Dark elf
  • Vampire
  • Troll
  • Demon
  • Minotaur
  • Lizard

[h2]Thanks for your support![/h2]

"ELDER COUNCIL OF MAGES" - FREE UPDATE AND A NEW DLC OUT NOW!

Gnomes has arrived to Tower Walker. This update adds more free content and improvements to the game. New playable race, updated textures and more lore about the great wizards in the tower. We also launched our first DLC "The Ancient Ones". This new DLC contains 6 extra playable races and it is for those of you who really want to support the future development of Tower Walker, while getting your hands on a load of exclusive bonus content.

THE GNOMES
The scepter order was founded by the elder council of gnome mages in the first age. The gnomes are born with powerful magic and they have a limitless thirst for knowledge and wisdom. The legends tell that the ancient builders of the tower was the first gnomes from the mysterious elven magic city of Aldera.
Here are the update notes (1.0057.441):
[h2]NEW CONTENT[/h2]
  • ADDED NEW playable race "GNOMES"
  • ADDED NEW LORE for all races in character creation
  • ADDED NEW LORE for "the great wizards" in the tower
  • ADDED NEW DLC bonus content in character creation
[h2]TOWER[/h2]
  • Tweaks to increase loot chance for all legendary drops
  • Tweaks to increase cost for "Treasure key" at exotic goods vendor
  • Buy total slider removed from "Treasure Key" at exotic goods vendor
  • Updated enemy textures
  • Tweaks to treasure chest sound
[h2]CLASSES[/h2]
  • Increased base attacks AoE range for Mace & shield
  • Increased base attacks AoE range for Dual swords
  • Increased base attacks AoE range for Book
  • Increased base attacks AoE range for Claws
  • Increased base attacks AoE range for Mighty Weapon
  • Increased base attacks AoE range for Staff
  • Enemy type "Dragon" now has a larger hitbox
  • Fixed an issue with "Soultakers" "Fear" not being visible as an active ability in basecamp
  • Fixed multiple issues with "Savage" "Fury" not showing correct current stack
  • Tweaks to increase health gained from "Fungi" racial "Rejuvenation", all ranks
[h2]CRAFTING[/h2]
  • Tweaks to decrease total mats required to craft "Bone Powder"
  • Tweaks to decrease total mats required to craft "Soulshard"
[h2]MISC[/h2]
  • Inventory notifiers for looting materials has been improved
  • Minor performance improvements for faster loading times
  • Added Auto-save in tower function in settings, 60 minutes
  • Added Auto-save in tower function in settings, 40 minutes
  • Added Auto-save in tower function in settings, 20 minutes
  • Added Auto-save in tower function in settings, 10 minutes
  • Added Auto-save in tower function in settings, 5 minutes
  • Improvements to crafting systems
  • Added new publisher logo intros in main menu
  • Savefiles from previous version are compatible


DLC RELEASE


https://store.steampowered.com/app/2444870/Tower_Walker__The_Ancient_Ones/

TOWER WALKER: THE ANCIENT ONES DLC adds 6 new ancient playable species with special and unique racial traits. By buying the DLC you are first and foremost showing your support for Tower Walker and future development but you also get a load of bonus content!

[h3]BONUS CONTENT[/h3]
Playable ancient races:
  • Dark elf
  • Vampire
  • Troll
  • Demon
  • Minotaur
  • Lizard

[h2]Thanks for your support![/h2]

UPDATE V1.0055

More free content and improvements to Tower Walker. New skill, updated textures and lore for all races in character creation. Enjoy!



Update Notes


Here are the patch notes (1.0055.437):
[h2]NEW CONTENT[/h2]
  • ADDED NEW SKILL for "Soultaker" ability "Fear"
  • ADDED NEW LORE for all races in character creation
[h2]CLASSES[/h2]
  • Soultaker "FEAR" rank 1 now unlocks at lvl 81 (new)
  • Soultaker "FEAR" rank 2 now unlocks at lvl 95 (new)
  • Soultaker "FEAR" rank 3 now unlocks at lvl 108 (new)
[h2]TOWER[/h2]
  • Tweaks to increase loot chance for all legendary drops
  • Tweaks to decrease kill count for certain quests
  • Updated enemy "Sabertooth" textures
  • Updated enemy "Wild Sabertooth" textures
  • Updated enemy "Stalking Sabertooth" textures
  • Updated boss "Fang" textures
  • Updated boss "Tyrant King Godrin" textures
[h2]EQUIPMENT[/h2]
  • Tweaks to increase armor and resistance to all equipment
[h2]MISC[/h2]
  • ADDED lore for "Human" in character creation UI
  • ADDED lore for "Orc" in character creation UI
  • ADDED lore for "Undead" in character creation UI
  • ADDED lore for "Beastkin" in character creation UI
  • ADDED lore for "Elf" in character creation UI
  • ADDED lore for "Dwarf" in character creation UI
  • ADDED lore for "Goblin" in character creation UI
  • ADDED lore for "Fungi" in character creation UI
  • Improvements to all item systems
  • improvements to inventory and shared stash systems
  • improvements to crafting and equipment systems
  • Savefiles from previous version are compatible

"SACRED GROUND" - HUGE FREE UPDATE OUT NOW!

Mushrooms has arrived to Tower Walker! This is a HUGE major content update with a new playable race, more floors, more bosses, more lore to explore in the tower and other goodies. It is also time for Paladins to get a new ability called "Sacred Ground" and all other classes to get new ranks of core abilities to unlock at the trainer. We also increased level cap to 120. By popular demand all ring slots can now be changed in combat and not only in basecamp (even the soul ring). And finally, we also added the "Crystal forge" that can be used to gain equipment outside of crafting and looting by spending crystals. Enjoy!

[h2]HELP TOWER WALKER REACH MILESTONE![/h2]
As always! We appreciate the support of the community! We have dreams and big ambitions for Tower Walker. We want to keep releasing regular updates to expand and improve current gameplay and add TONS of more content. To be able to keep this up we need your help to reach new milestones. If you want to help out you can do so by posting a review and and tell us what you think about the game, this will greatly support our ability to continue working with our planned updates and expansions. We are very close to a milestone now(47/50). Thanks for your support!

Here are the patch notes (1.0053.435):
[h2]NEW CONTENT[/h2]
  • ADDED new playable race "FUNGI"
  • ADDED new ability "SACRED GROUND" for Paladin
  • ADDED new minor AOE melee attack for Paladin
  • ADDED 45 new ability ranks for all core class masteries
  • ADDED new tower section "TEMPLE GARDENS"
  • ADDED new feature "CRYSTAL FORGE" for all grades
  • ADDED new bosses and new mob types
  • ADDED new lore pages
  • Increased max level cap to lvl 120
  • Major rework to enchanting
  • Improved inventory system for ring slots in combat
[h2]CLASSES[/h2]
  • Paladin "SACRED GROUND" rank 1 now unlocks at lvl 81 (new)
  • Paladin "SACRED GROUND" rank 2 now unlocks at lvl 95 (new)
  • Paladin "SACRED GROUND" rank 3 now unlocks at lvl 108 (new)
  • Paladin "SHIELD BLOCK" rank 6 now unlocks at lvl 82 (new)
  • Paladin "SHIELD BLOCK" rank 7 now unlocks at lvl 94 (new)
  • Paladin "SHIELD BLOCK" rank 8 now unlocks at lvl 104 (new)
  • Paladin "SHIELD BLOCK" rank 9 now unlocks at lvl 112 (new)
  • Paladin "SHIELD BLOCK" rank 10 now unlocks at lvl 120 (new)
  • Bishop "HOLY SHIELD" rank 6 now unlocks at lvl 82 (new)
  • Bishop "HOLY SHIELD" rank 7 now unlocks at lvl 94 (new)
  • Bishop "HOLY SHIELD" rank 8 now unlocks at lvl 104 (new)
  • Bishop "HOLY SHIELD" rank 9 now unlocks at lvl 112 (new)
  • Bishop "HOLY SHIELD" rank 10 now unlocks at lvl 120 (new)
  • Archmage "SCORCHED EARTH" rank 6 now unlocks at lvl 82 (new)
  • Archmage "SCORCHED EARTH" rank 7 now unlocks at lvl 94 (new)
  • Archmage "SCORCHED EARTH" rank 8 now unlocks at lvl 104 (new)
  • Archmage "SCORCHED EARTH" rank 9 now unlocks at lvl 112 (new)
  • Archmage "SCORCHED EARTH" rank 10 now unlocks at lvl 120 (new)
  • Soultaker "SHADOW AFFLICTION" rank 6 now unlocks at lvl 82 (new)
  • Soultaker "SHADOW AFFLICTION" rank 7 now unlocks at lvl 94 (new)
  • Soultaker "SHADOW AFFLICTION" rank 8 now unlocks at lvl 104 (new)
  • Soultaker "SHADOW AFFLICTION" rank 9 now unlocks at lvl 112 (new)
  • Soultaker "SHADOW AFFLICTION" rank 10 now unlocks at lvl 120 (new)
  • Phantom "STUN SHOT" rank 6 now unlocks at lvl 82 (new)
  • Phantom "STUN SHOT" rank 7 now unlocks at lvl 94 (new)
  • Phantom "STUN SHOT" rank 8 now unlocks at lvl 104 (new)
  • Phantom "STUN SHOT" rank 9 now unlocks at lvl 112 (new)
  • Phantom "STUN SHOT" rank 10 now unlocks at lvl 120 (new)
  • Ravager "FURY" rank 6 now unlocks at lvl 82 (new)
  • Ravager "FURY" rank 7 now unlocks at lvl 94 (new)
  • Ravager "FURY" rank 8 now unlocks at lvl 104 (new)
  • Ravager "FURY" rank 9 now unlocks at lvl 112 (new)
  • Ravager "FURY" rank 10 now unlocks at lvl 120 (new)
  • Stalker "MORTAL BLOW" rank 6 now unlocks at lvl 82 (new)
  • Stalker "MORTAL BLOW" rank 7 now unlocks at lvl 94 (new)
  • Stalker "MORTAL BLOW" rank 8 now unlocks at lvl 104 (new)
  • Stalker "MORTAL BLOW" rank 9 now unlocks at lvl 112 (new)
  • Stalker "MORTAL BLOW" rank 10 now unlocks at lvl 120 (new)
  • Tyrant "RAGING WIND" rank 6 now unlocks at lvl 82 (new)
  • Tyrant "RAGING WIND" rank 7 now unlocks at lvl 94 (new)
  • Tyrant "RAGING WIND" rank 8 now unlocks at lvl 104 (new)
  • Tyrant "RAGING WIND" rank 9 now unlocks at lvl 112 (new)
  • Tyrant "RAGING WIND" rank 10 now unlocks at lvl 120 (new)
  • Blademaster "REVENGE" rank 6 now unlocks at lvl 82 (new)
  • Blademaster "REVENGE" rank 7 now unlocks at lvl 94 (new)
  • Blademaster "REVENGE" rank 8 now unlocks at lvl 104 (new)
  • Blademaster "REVENGE" rank 9 now unlocks at lvl 112 (new)
  • Blademaster "REVENGE" rank 10 now unlocks at lvl 120 (new)
  • "Knight/Paladin" Mace now have a minor aoe auto attack
  • Tweaks to "Rangers" ability "Stun shot" slighty decreased stun duration
  • Tweaks to "Phantoms" ability "Haunting arrow" slighty decreased debuff duration
  • Tweaks to "Knights" ability "Shield block" slighty higher proc chance
  • Tweaks to "Paladin" ability "Holy light" slight heal increase
  • Tweaks to "Wizards" ability "Scorched earth" slight damage increase
[h2]TOWER[/h2]
  • Added new section to the tower "Temple gardens"
  • Added new mob type "Hungry Plant"
  • Added new mob type "Fungi Mystic"
  • Added new mob type "Fungi Deathcap"
  • Added new boss "Elder plant"
  • Added new boss "Fungus"
  • Added new soul door on floor 90
  • Added new soul door on floor 100
  • Tweaks to slighty increase drop chance for items on all bosses
  • Tweaks to Goblin Bosses "Goreclaw" and "Wolfgrin" slighty decreased levels
  • Hidden floors above 110 has been disabled for rework to combat trials
[h2]ENCHANTING[/h2]
  • Enchanting has been reworked for all grades with new soft cap limit
  • Enchanting beyond soft cap now always increases damage +1
  • D-grade weapons now has a new item level soft cap at +20
  • C-grade weapons now has a new item level soft cap at +40
  • B-grade weapons now has a new item level soft cap at +60
  • A-grade weapons now has a new item level soft cap at +80
  • S-grade weapons now has a new item level soft cap at +100
[h2]CRAFTING[/h2]
  • Tweaks to reduce total mats required for crafting
  • Tweaks to B-grade armor crystal cost, from 50 to 25
  • Tweaks to B-grade helmets crystal cost, from 40 to 20
  • Tweaks to B-grade weapons crystal cost, from 100 to 50
  • Tweaks to A-grade weapons crystal cost, from 200 to 100
[h2]ITEMS[/h2]
  • Tweaks to increase armor gained from "Stormholme Crown"
  • Tweaks to increase armor and resistance gained from C-grade armor
  • Tweaks to increase armor and resistance gained from B-grade armor
  • Tweaks to increase armor and resistance gained from A-grade armor
  • Tweaks to increase armor and resistance gained from S-grade armor
  • Tweaks to increase armor and resistance gained from C-grade helmets
  • Tweaks to increase armor and resistance gained from B-grade helmets
  • Tweaks to increase armor and resistance gained from A-grade helmets
  • Tweaks to increase armor and resistance gained from S-grade helmets
[h2]MISC[/h2]
  • Tweaks to slighty increase drop chance for items in all chests
  • Fixed an issue with bosses weapon scaling
  • Fixed an issue with companions level up that showed wrong gained level
  • Fixed an issue with companions level up that showed wrong companion
  • Fixed an issue with enemys patrolling animations
  • Fixed issues with weapon enchanting not working correctly
  • Added crystal forge UI in the tower
  • Added option to equip rings in combat from inventory
  • Added option to equip rings in combat from character UI
  • Ascenion requirements has been changed to lvl 120
  • Loads of minor bug fixes and performance improvements
  • Savefiles from previous version are compatible