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Tower Walker News

The Five Great Beasts DLC OUT NOW!

The next content expansion for Tower Walker "The Five Great Beasts" is out now together with update v1.0102 to the base game. This expansion adds 1 bonus area "The Swamplands" and 13 new special pets that can be unlocked in a bonus dungeon. By buying this DLC you are first and foremost showing your support for Tower Walker and future development but you also get a load of exclusive bonus content. Thanks for your support!

https://store.steampowered.com/app/2444880/Tower_Walker__The_Five_Great_Beasts/

[h2]NEW DUNGEON[/h2]
  • The Swamplands
[h2]NEW PETS[/h2]
  • Lion
  • Bat
  • Carno
  • Hippo
  • Trike
  • Beaver
  • Mantis
  • Bear
  • Rare (hidden pet)
  • Rare (hidden pet)
  • Rare (hidden pet)
  • Legendary (hidden pet)
  • Legendary (hidden pet)
"The Swamplands" is a bonus dungeon with normal, heroic and brutal mode. There is no level requirement to start the attunement process and enter the instance. There is however a requirement to have explored the tower up to atleast floor 113 on any character. This new dungeon introduces 7 new bosses and 20 different new enemy types. Heroic and brutal mode have increased drop chance for the rare and legendary items. Bonus dungeons is extra content and will not be part of any progression in milestones, quests or achievements for the main game.

[h3]LORE[/h3]
"In the ancient scrolls in the grand royal library of Stormholme the human scribe Adam Sagesong found a chapter telling the legend of the great five beasts and the minions of Zaagul. This legend was from the second age at the center of the troll empire in the swamplands during the magical wars between the wizards of the tower and the soulhunters of the abyss. The troll king desired to claim the old treasure of whitefrost in a temple controlled by the wizards. To execute this task he needed the guild of troll beastmasters to find an open path around the magical shields surrounding the temple. The beastmasters skill in training wild animals was famous in all the lands. Their guild was located at the green gate in a jungle on the border to Kintanu Islands. In this jungle there was five great wild beasts. The mighty Ashfang was the biggest of them all and the leader of the pack. The attempt to tame Ashfang and these great beasts was a struggle that went on for many years. The troll king was furious about the failure to tame these beasts. He ordered his most skilled beastmaster Babuul to tame Ashfang at any cost even by using dark magic that would corrupt his soul for all eternity." Loremasters journal

[h2]UPDATE NOTES v1.0102[/h2]

Here are the patch notes (1.0102.4740):
  • Added new feature to mailbox to send ascension weapons (if no inventory space or shared storage space is available to deliver reward).
  • Added trigger to mailbox/delivery system to resend lost ascension weapons (This will only trigger once so after patching the game make sure to first log in a character that have Ascension level 5 or more if you have lost a weapon in the past)
  • Added new DLC content "The Five Great Beasts"
  • Added new dungeon "The Swamplands"
  • Added new dungeon "The Swamplands" Heroic
  • Added new dungeon "The Swamplands" Brutal
  • Added new mastery "Bonus Dungeon I"
  • Added new mastery "Bonus Dungeon II"
  • Added 13 new rare and legendary pets
  • Added new item "Swampstone"
  • Added new hidden room at floor 113
  • Added "Black castle Keelborg" to last section of "Frozen Northlands" dungeon
  • Updated tower map with new bonus dungeon
  • Refined textures for NPC "Booba" at Floor 93 dungeon room
  • Refined textures for NPC "Leonardo" at Floor 93 dungeon room
  • Fixed major issue with "Abyss fire" that could cause freezing in combat
  • Fixed major issue with "Frost storm" that could cause freezing in combat
  • Fixed major issue with "Ring of flame" that could cause freezing in combat
  • Tweaks to drop rates for "Frost shard" from bosses in dungeon Frozen Northlands
  • Skeleton summon UI no longer visible for Necromancer/Lich when wand is equipped
  • Using scroll of escape from dungeons now teleports to basecamp instead of dungeon entrance
  • Fixed a number of minor issues with milestones systems
  • Fixed a number of minor issues with pet systems
  • Fixed minor issue with mailbox not working correctly
  • Fixed minor issue with UI/UX in combat
  • Even more stability fixes for faster loading times
  • Added preparation work for "Steam Cloud"
  • Added preparation work for "Ocean Depths"
  • Added preparation work for "Glimmerpass mines"
  • Tweaks to balance pet experience gain

[h2]Stay awhile and grind![/h2]

PATCH NOTES V1.0101

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0101.4734):
  • Added trigger to mailbox/delivery system to resend lost legendary pets (Load once to trigger for Donkey,Crocodile,Phoenix,Plant,Lystro,Rhino,Raptor,Turtle)
  • Added 10 lootfilter settings for rings in inventory (only visible in basecamp)
  • Major improvements to inventory and shared stash systems (Faster loading)
  • Switching between stash and inventory is now instant (No need to reselect categories)
  • Minor fix to auto-sell to prevent overflow errors
  • Fixed issue with transfering chests to shared stash
  • Fixed issue with walker on/off settings not working correctly
  • Fixed issue with party leech not working correctly
  • Fixed minor issue with loot filter
  • Refined pet "Archi" texture model and idle/attack animations
  • Refined pet "Raptor" texture model and idle/attack animations
  • Refined pet "Rhino" texture model and idle/attack animations
  • Refined pet "Turtle" texture model and idle/attack animations
  • Refined mailbox texture for delivery in basecamp
  • Tweaks to crafting experience gained
  • Tweaks to balance pet experience gain
  • Added shortcut to upcoming DLC "The Great Five Beasts"
  • Added preparation work for "Ocean Depths"
  • Added preparation work for "Glimmerpass mines"
  • Added preparation work for "The Swamplands"
  • Tweaks to improve multi-monitor compatibility

PATCH NOTES V1.0100

This update adds a goblin crystal feature for auto questing,balancing to spawn rates at some floors in the tower and a major fix for soulshots to be applied properly to DOT effects in combat.

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0100.4733):
  • Added new feature in task manager "Auto quest" (Auto use 1 goblin crystal per quest)
  • Soulshots now correctly also affects damage over time effects (Sacred Ground,Scorched Earth,Shadow Affliction,Critical Wound,Rend)
  • Improved pet "Crocodile" texture model
  • Tweaks to reduce cost for support pet "T-REX" (3000 thundergod shards)
  • Tweaks to reduce cost for support pet "BUTTERFLY" (1500 thundergod shards)
  • Floor 81 (Dwarf) slightly higher spawn rate
  • Floor 82 (Dwarf) slightly higher spawn rate
  • Floor 84 (Dwarf) slightly more enemies
  • Floor 86 (Dwarf) slightly higher spawn rate
  • Floor 89 (Dragon) slightly higher spawn rate
  • S+ javelin "Voidpiercer" now shows correct texture when thrown
  • Combat pet now gets correct stats when gaining new level +80
  • Fixed issue with auto task manager questing not working correctly
  • Fixed correct descriptions for "Potion of Supreme Defense"

PATCH NOTES V1.0099

This update adds a new NPC in the basecamp with a special class quest for beastmaster and by popular demand a low performance mode setting for idle grinding. Enjoy!

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0099.4731):
  • Added NPC "Pet trainer" in basecamp (Special class quest that activates for beastmaster only when combat pet is max level)
  • Added new grade system for combat pets
  • Added new feature - pet ascension that increases max level per rank
  • Tweaks to increase max level for tamed combat pets
  • Added low performance mode setting in options
  • Fixed issue in inventory with selling multiple food items at once
  • Fixed pet Dodo not showing correct recovery gain
  • Fixed pet Galli not showing correct movement speed gain
  • Fixed several load issues when fast traveling to a dungeon
  • Fixed several idle animations errors
  • Start/Stop walker button will now be down upon entering portal room,treasure,trader,boss,pond & garden area or opening a soulgate
  • Start/Stop walker button will now be down when inside portal room,treasure,trader,pond & garden area
  • Player combat UI now appears faster when loading a new floor
  • Beastmaster "Mend pet" improved sound/animation
  • Beastmaster no longer start with a "Mend pet" cooldown
  • Beastmaster "Mend pet" now also provides a 90% damage reduction for 6 seconds
  • Beastmaster "Mend pet" now have (when alive) longer range and faster cast
  • Beastmaster "Mend pet" heal will no longer cause player to cancel combat and stop combat pet from attacking
  • Beastmaster "Mend pet" (when fallen) is now slightly faster
  • Lich "Summon: Skeleton" is now slightly faster
  • Improved partymembers follow behaviours
  • Improved refresh on texture layering in combat
  • Pets now grow slightly larger past level 30
  • Tweaks to improve multi-monitor compatibility

PATCH NOTES V1.0098

This update adds instant teleport to dungeons and huge improvements to the combat engine which means faster loading and smoother gameplay overall. Enjoy!

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0098.4730):
  • Reworked shortcuts to all unlocked dungeons in the tower map "fast travel" menu (Now teleports the player to a dungeon room directly)
  • Major improvements to the combat engine (Up to 300% faster loading in the tower between floors and many refinements to the realtime combat for all classes and enemy behaviours)
  • Added +20 spots in buffs UI with improved tracking for all positive effects(buffs) in combat for more accurate visible feedback
  • Fixed issue with "Spicy harmony soup" not working correctly
  • Fixed correct effect description for "Ant" Support pet
  • Fixed correct effect description for "Galli" Support pet
  • Fixed correct effect description for "Dodo" Support pet
  • Fixed correct effect description for "Potion of supreme defense"
  • Tweaks to increase effect from "Physical damage potion I" (50 damage)
  • Tweaks to increase effect from "Spell Damage potion I" (50 damage)
  • Tweaks to increase effect from "Physical damage potion II" (100 damage)
  • Tweaks to increase effect from "Spell Damage potion II" (100 damage)
  • Tweaks to increase effect from "Armor potion I" (150 armor)
  • Tweaks to increase effect from "Resistance potion I" (150 resistance)
  • Tweaks to increase effect from "Armor potion II" (300 armor)
  • Tweaks to increase effect from "Resistance potion II" (300 resistance)
  • Updated totem textures in party settings
  • Fixed text showing wrong wind totem rank in party UI
  • Fixed position error with text "not enough coins" in party UI
  • Refined and updated all recruitment windows in party UI
  • Updated all companion skills hover descriptions in party UI
  • Fixed a bug causing Beastmaster that has the skill "Tame beast" but no pet equipped to keep canceling combat
  • Combat pet experience bar should now no longer be visible when pet is max level
  • Fixed a sound error with "Knights" shield block
  • Fixed a number of combat pet animation errors
  • Reworked boss texture model "Fang"
  • Refined boss "Fangs" combat animations
  • Reworked boss texture model "Giant Rat"
  • Refined boss "Giant Rat" combat animations
  • Reworked pet texture model "Sabertooth"
  • Reworked pet texture model "Hyena"
  • Reworked pet texture model "Donkey"
  • Reworked pet texture model "Rat"
  • Fixed a companion casting animation error when entering a new floor
  • Reworked basecamp NPC texture model "Loremaster"
  • Reworked basecamp NPC texture model "Warrior Master Galron"
  • Reworked basecamp NPC texture model "Rogue Master Bertil"
  • Reworked basecamp NPC texture model "Mystic Master Gustav"
  • Fixed minor basecamp NPC animation error
  • Tower map has been updated and now include section "Council Chambers"
  • Fixed issue with soulshot recovery effects not working correctly
  • Tweaks to balance certain effects gained from food
  • Fixed minor issue with "Ring of Iron Will"
  • Fixed minor issue with loot filter in inventory
  • Fixed minor issue with sell mode and recycle mode in inventory
  • Fixed issue with "V-sync" option in settings not saving correctly
  • Tweaks to crafting experience gained
  • Added additional preparation work for "Ocean Depths"
  • Tweaks to improve multi-monitor compatibility