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Gardens of Riana Update releasing November 30th 2023!

Today we announce a new free major update "Gardens of Riana" that will be available on November 30th with tons of new content and expanded gameplay elements and features to the lategame. It is time to prepare all your characters to enter the magical gardens and face the Archdruid Draydiac.

[h2]Stay awhile and grind![/h2]
Since the release in february we have now launched 42 free updates in 9 months. It has been quite a journey and the game now has a strong foundation to further expand with tons of endgame content and expansions. We are sticking around, and hope you guys are ready to stick with us on this journey we call Tower Walker. We appreciate the support of the community!

"Gardens of Riana" is a level 90+ dungeon with normal,heroic and brutal mode. Level 90 will be required to start the attunement process and enter the instance. Recommended level for heroic mode (challenge hardmode) is level 120. Heroic and brutal mode drops very powerful items (Tempest amor sets and weapons for all classes).

[h3]Lore[/h3]
"Lord Taedmorden was cursed by the queen of the Abyss to remain in her gardens. The origin of the Taedmorden flower has been told by wizards for a hundred years. It is a legend about love and betrayal. About powerful magic and dark urges. It is the source to how Riana turned away from the light. To embrace the darkness. Archdruid Draydiac fought the queen of the Abyss with all his power to protect the temple in the gardens. The sanctuary for the druids had been standing in peace since the first age of magic. Now it lies in ruins. The abyss demons has corrupted the lifetree. Even the forest god Korganos has been defeated and enslaved by the Queen. Hidden behind a protective barrier lies the portal and magical gate to the ancient temple of the druids. A sanctuary for the most powerful elder wizards of the Scepter order. Well kept enchanted gardens with fragrant magical flowers, gorgeous trees and many bushes decorate the outside of the temple. A handful of waterfalls flow into various small rivers. Statues of ancient sorcerers, the founders of the order are lined up outside of the temple gates, serving as reminders of the past. Tall, wide windows are scattered generously around the walls of golden stone in seemingly perfect symmetry. A huge gate with large metal doors leading into the temple halls. The magic in this place is very strong. " - From Loremasters journal

[h3]Gardens of Riana (Major update)[/h3]
Release date: November 30th 2023
Version 1.0076
  • New Dungeons
  • New Quests
  • New Boss encounters (Gold tier)
  • New Equipment (S-grade Celestial, Tempest)
  • New Story Content
  • 100+ new Items
  • Divine artifacts
  • New NPC shops
  • Balance improvements
  • Combat improvements
  • Performance improvements
  • Quality of Life
  • More Achievements!


Thanks for your support!


https://store.steampowered.com/app/2130060/Tower_Walker_MMO_Grind_Simulator/

PATCH NOTES 1.0075.4698

Small patch with fixes to auto item locking in the inventory system, sell mode/recycle mode and brutal mode dungeon milestones triggers.

Here are the patch notes (1.0075.4698):
  • Added automatic item locking to protect all items enchanted +20 or more
    (Item locking prevents the item for being sold in sell mode or disenchanted by one click in recycle mode. The item can still be sold and disenchanted by using the secondary menu)
  • Fixed an issue with new S-grade items could not be sold in "SELL MODE"
  • Fixed an issue with new S-grade items could not be disenchanted in "RECYCLE MODE"
  • Fixed an issue with item lock for Moortus legendary weapons from Ascension rewards
  • Tweaks to increase cost in faction shop for Fortitude potion II to 50
  • Tweaks to increase cost in faction shop for Armor potion II to 50
  • Tweaks to increase cost in faction shop for Resistance potion II to 50
  • Tweaks to increase cost in faction shop for Luck potion II to 70
  • Tweaks to increase cost in faction shop for Learning potion II to 70
  • Tweaks to increase cost in faction shop for Divine ring of Karion to 1500
  • Fixed an issue with milestone triggers for bosses in brutal mode Abyss gate
  • Savefiles from previous version are compatible

"CHALLENGE DUNGEON" UPDATE IS OUT NOW!



In this free content update we introduce our first "Brutal mode" dungeon. Beware, this dungeon is extremely challenging but with great struggle comes great rewards. The limit to all core stats in the game has finally been increased so players can go beyond and battle these new challenges. Ascension has been buffed, now rewards triple stats. We also bring great news regarding "Divine Ring of Karion" also known as "the one and only ring to rule them all" can now become very powerful again with enchanting. It is probably the best ring in the game. Enjoy!

Here are the patch notes (1.0075.4695):
[h2]NEW CONTENT[/h2]
  • New dungeon "Abyss gate" 120+ (Brutal mode)
    (Requirements to unlock this new dungeon and get attuned is to complete heroic mode Abyss gate, attunement to Brutal mode is shared between all characters)
  • Added new S-grade armor set "Ember"
  • Added new S-grade weapons (legendary status)
  • Rework of Divine Ring of Karion (special ring)
  • Rework of core stats limits for all characters
  • Rework of ascension to increase total stats gained
  • Added new hidden secret
[h2]NEW ACHIEVEMENTS[/h2]
  • Added 3 new Steam Achievements
  • Defeat the Juggernaut (Brutal)
  • Defeat Eye of Moortus (Brutal)
  • Defeat Demonlord Aranox (Brutal)
  • Milestone reward, 1000x S-grade soulshots
  • Milestone reward, 1000x S-grade soulshots
  • Milestone reward, 1x Mythic ring

[h2]STATS[/h2]
  • Tweaks to Fortitude cap max limit, increased to 9999 from 999
  • Tweaks to Strength cap max limit, increased to 9999 from 999
  • Tweaks to Dexterity cap max limit, increased to 9999 from 999
  • Tweaks to Intellect cap max limit, increased to 9999 from 999
  • Tweaks to Armor cap max limit, increased to 9999 from 999
  • Tweaks to Resistance cap max limit, increased to 9999 from 999
  • Tweaks to Dodge cap max limit decreased from 70% to 60%
  • Tweaks to increase total stats gained per ascension to +9 from +3
[h2]EQUIPMENT[/h2]
  • Added 10 new S-grade weapons
  • ADDED new item "S-grade", "EMBER BOOK"
  • ADDED new item "S-grade", "EMBER STAFF"
  • ADDED new item "S-grade", "EMBER GREATMACE"
  • ADDED new item "S-grade", "EMBER MACE / SHIELD"
  • ADDED new item "S-grade", "EMBER CLAWS"
  • ADDED new item "S-grade", "EMBER BLADES"
  • ADDED new item "S-grade", "EMBER DAGGER"
  • ADDED new item "S-grade", "EMBER BOW"
  • ADDED new item "S-grade", "EMBER DARK ORB"
  • ADDED new item "S-grade", "EMBER SPEAR"
  • Added new enchanting bonus limits based on grades for armor
  • Added new enchanting bonus limits based on grades for helmets
  • Reworked enchant bonuses for D-grade armor, cap limit 100
  • Reworked enchant bonuses for C-grade armor, cap limit 200
  • Reworked enchant bonuses for B-grade armor, cap limit 300
  • Reworked enchant bonuses for A-grade armor, cap limit 400
  • Reworked enchant bonuses for S-grade armor, cap limit 500
  • Reworked enchant bonuses for D-grade helmets, cap limit 100
  • Reworked enchant bonuses for C-grade helmets, cap limit 200
  • Reworked enchant bonuses for B-grade helmets, cap limit 300
  • Reworked enchant bonuses for A-grade helmets, cap limit 400
  • Reworked enchant bonuses for S-grade helmets, cap limit 500
  • Added 5 new S-grade Armor "Ember 2 piece sets"
  • ADDED new item "S-grade, "MIGHTY EMBER ARMOR"
  • ADDED new item "S-grade, "MIGHTY EMBER TUNIC"
  • ADDED new item "S-grade, "MIGHTY EMBER ROBE"
  • ADDED new item "S-grade, "MIGHTY EMBER HELMET"
  • ADDED new item "S-grade, "MIGHTY EMBER SHROUD"
  • ADDED new item "S-grade, "MIGHTY EMBER HAT"
  • ADDED new item "S-grade, "RAPID EMBER ARMOR"
  • ADDED new item "S-grade, "RAPID EMBER TUNIC"
  • ADDED new item "S-grade, "RAPID EMBER ROBE"
  • ADDED new item "S-grade, "RAPID EMBER HELMET"
  • ADDED new item "S-grade, "RAPID EMBER SHROUD"
  • ADDED new item "S-grade, "RAPID EMBER HAT"
  • ADDED new item "S-grade, "ANCIENT EMBER ARMOR"
  • ADDED new item "S-grade, "ANCIENT EMBER TUNIC"
  • ADDED new item "S-grade, "ANCIENT EMBER ROBE"
  • ADDED new item "S-grade, "ANCIENT EMBER HELMET"
  • ADDED new item "S-grade, "ANCIENT EMBER SHROUD"
  • ADDED new item "S-grade, "ANCIENT EMBER HAT"
  • Divine Ring of Karion, enchant bonus cap increased to +200
  • Complete rework of all dodge rings, tweaks to improve balance
  • Complete rework of all fortitude rings, tweaks to improve balance
  • Tweaks to "DRAGON" grade rings drop rate
  • Tweaks to slighty increase drop chance for items in all chests
[h2]TOWER[/h2]
  • Added "Brutal mode" to dungeon entrance in the laboratory at floor 33
  • Rare spawn events now always has a 100% chance to spawn when above 10
  • Tweaks to difficulty for dungeon boss "The Juggernaut" on normal and heroic
  • Tweaks to difficulty for dungeon boss "Demonlord Aranox" on normal and heroic
  • Travel load time between floor to floor or open door is now faster
[h2]MISC[/h2]
  • Improvements to all item databases for faster inventory load
  • Added foundation for the attunement process to open "Gardens of Riana"
  • Added foundation and core systems for the "Gardens of Riana" Dungeon
  • Added preparation work for Madraxxas chambers at floor 69
  • Added some additional preparation work for "Dungeon Attunements"
  • Added some additional preparation work for "Frozen Northlands"
  • Added some additional preparation work for "Forests of Aldera"
  • Added some additional preparation work for "Hunter / Beastmaster"
  • Added some additional preparation work for "Necromancer / Lich"
  • Added some additional preparation work for "Zulmaris Swamplands"
  • Added some additional preparation work for "Abyss Pits"
  • Added some additional preparation work for "Desert Southlands"
  • Numerous stability fixes
  • Interface refinements
  • Updated several tooltips
  • Savefiles from previous version are compatible
Thanks for your support!

PATCH NOTES V1.0074.4694

Here comes another patch to apply more important fixes to the ring balance to stats from enchants. Crit and Dodge remains hard capped to a certain item level for all rings but all other stats now have a soft cap limit based on grade and item level. Divine ring of Karion(legendary status) is a special ring and the only ring in the game that will not be affected by the new scaling in this update.

Here are the patch notes (1.0074.4694):
  • Tweaks to all rings enchant cap limits for all bonuses except crit and dodge (All rings enchant bonus effect to crit and dodge always capped to a fixed item level)
  • All rings now has a limit to enchant bonus based on grade and item level
  • BROKEN (Grade 1) ring bonus effects limit set to 50
  • COPPER (Grade 2) ring bonus effects limit set to 100
  • IRON (Grade 3) ring bonus effects cap limit set to 200
  • GOLD (Grade 4) ring bonus effects cap limit set to 300
  • MAGICAL (Grade 5) ring bonus effects cap limit set to 400
  • SUPERIOR (Grade 6) ring bonus effects cap limit set to 500
  • POWERFUL (Grade 7) ring bonus effects cap limit set to 600
  • ANCIENT (Grade 8) ring bonus effects cap limit set to 700
  • DRAGON (Grade 9) ring bonus effects cap limit set to 800
  • MYTHIC (Grade 10) ring bonus effects cap limit set to 900
  • Added a new loading screen texture
  • Savefiles from previous version are compatible

Thanks for your support!

PATCH NOTES V1.0073.4693

It is time for improvements to ring stats balancing from enchants and important fixes to attack speed,dodge and crit gain from dexterity. We also fixed a critical issue with enchanting and the goblin companion scaling from levels.

We appreciate the support of the community! Thank you all for your feedback.

Here are the patch notes (1.0073.4693):
  • Fixed major issue with dexterity gain from racials, pet effects and rings (Attack/Casting speed, dodge and crit gain now increased from dexterity)
  • Rework of stats gained from enchanting for all rings in the game
  • Enchanting has been reworked for all rings with enchant cap limit +20
  • Fixed issues with "TREASURE GOBLIN" companion not working correctly
  • Fixed issues with enchanting not working correctly for S-grade weapons
  • Added new combat animation for Blademaster ability "Frenzy
  • Fixed issue with apply curse button on certain floors in Tower UI
  • Fixed incorrect text labels for spear crafting announcements
  • Stability fixes and improvements to behaviour in combat"
  • Savefiles from previous version are compatible