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REMATCH News

Patch Notes

[p]General netcode[/p]
  • [p]Fixed an issue where the ball was sometimes controlled by the wrong player at kickoff.[/p]
    [p]Edit 17/06/2025 15:41 : This issue might still happen, a new fix will be pushed with the next patch.[/p]
  • [p]Fixed ball & general server clock desync after lag on client that could generate important lag, especially after a client freeze (after Alt-tabbing or changing the resolution in the settings for example).[/p]
[p]Goal Keeper[/p]
  • [p]Fixed an issue where a goal could be validated when the Goal Keeper should have saved the ball.[/p]
[p]Mouse & Keyboard Remapping[/p]
  • [p]Fixed an issue where certain actions couldn’t be rebound after they were unbound in the Controls settings.[/p]
  • [p]Removed incorrect "Select custom preset for remapping" text while using gamepad.[/p]
  • [p]Fixed “Ball Call” rebinding after unbinding.[/p]
[p]Other issues[/p]
  • [p]Fixed an issue where the Terms of Service were not displayed correctly in languages other than English.[/p]
  • [p]Fixed minor issues on server performance telemetry / stats.[/p]

Does Rematch have crossplay?

Does Rematch have crossplay? Sloclap's stylish soccer game captures the joy of the beautiful game, distilling it into an exciting 5v5 experience that requires outrageous technique and vision to dominate the pitch. But can you enjoy it with pals across platforms?


Rematch emphasizes silky skills and plenty of tiki-taka to dismantle your opponents, making it the closest we'll probably ever get to a new FIFA Street. Read on to find out if you can team up with your friends in what could be one of 2025's best soccer games, regardless of whether they're on PC, PlayStation, or Xbox.


Read the rest of the story...


RELATED LINKS:

Rematch dev says there'll be no crossplay at launch, but it's a "top priority"

Rematch isn't even out yet and it's already racked up 1.9 million players

Rematch beta explodes on Steam, surpassing even soccer rivals EA FC and FIFA

REMATCH gets rated Steam Deck and SteamOS playable ahead of release

REMATCH is basically Rocket League but actual Football, it's probably going to be quite popular and will be playable on Steam Deck / SteamOS.

Read the full article here: https://www.gamingonlinux.com/2025/06/rematch-gets-rated-steam-deck-and-steamos-playable-ahead-of-release/

Patch Notes

[p]Changes since the last Beta:[/p][p][/p][p]Features[/p][p]
Rainbow Flick[/p][p]In response to the feedback gathered during the second beta, we reverted some modifications we made on the rainbow flick. The first interaction with the ball using the volley variation of the rainbow flick should be as fast and fluid as experienced in the first beta while some balancing changes still apply to chained flicks to avoid keeping the ball out of play for too long.   [/p][p][/p][p]Mouse and keyboard tap[/p][p]We corrected a lot of bugs and improved the overall feeling of the new tap aiming system on mouse and keyboard. Now it should be easier to aim 360 degrees around the character, without the aiming being “sticky” in some directions or going in the opposite direction from where you wanted to aim. [/p][p]
While using the new system, please remember that it requires you to consider the mouse as a joystick, so moving your mouse diagonally and not only horizontally will help you nail every angle. We are still closely monitoring this new system, and already have plans to keep improving it in the next updates.[/p][p] Mouse and keyboard remapping[/p][p]Remapping is now available for mouse and keyboard! You can remap inputs the way you want, and even choose to use or not the “modifier” option which rebinds lobbed actions on 2 inputs (modifier + tap, or pushball) instead of one.[/p][p][/p][p]You might encounter some bugs while using the remapping feature, but we’ll try to fix them as quickly as possible. [/p][p][/p][p]Controller remapping is also coming later this season, as well as more advanced remapping options.[/p][p][/p][p]Bugfix[/p][p]Gameplay[/p]
  1. [p]Fixed an issue where players could stay stuck in Defense Mode[/p]
  2. [p]Fixed an issue that allowed players to cancel the kickoff animation and control the ball after a goal replay[/p]
  3. [p]Fixed an issue where some passes and interceptions were not counted in the scoring system[/p]
  4. [p]Fixed an issue that made the player invisible after a goal replay[/p]
  5. [p]Fixed an issue where the ball would lose all momentum after two players performed a tackle on it at the same time[/p]
  6. [p]Fixed an issue that made volley tap unavailable after the ball was volley shot with extra effort[/p]
[p]
[/p][p]Netcode and Desync
[/p]
  1. [p]Fixed multiple issues where ball would pass through the goalkeeper's dive, despite the catch animation being played[/p]
  2. [p]Fixed an issue where the ball’s position would take a long time to be synchronized again for all players[/p]
  3. [p]Fixed a ball desync present upon hitting the goalpost bars[/p]
  4. [p]Fixed a ball desync present upon performing a volley action after a wall bounce[/p]
  5. [p]Fixed an issue where the second shot deflected by a player's defense mode would create replication and desync issues[/p]
[p]
[/p][p]Mouse & Keyboard[/p]
  1. [p]Fixed an issue where Inputs were not displaying correctly in menus when using mouse and keyboard[/p]
  2. [p]Fixed an issue where the magnus resets to 0 when not continuously moving the mouse in the same direction[/p]
[p]
[/p][p]Tutorials[/p][p]Fixed an issue where AI does not pass the ball after ball call during movement tutorial[/p][p]
[/p][p]Menus[/p]
  1. [p]Fixed multiple bugs that could cause the game to lose focus[/p]
  • [p]Missing functionality for Menu music volume slider[/p]
  • [p]Missing functionality for rematch after finishing a custom match[/p]
[p]2. Fixed an issue with the player’s rank being displayed incorrectly in the profile page and main menu[/p][p]3. Fixed an issue with the player’s level being displayed incorrectly at the end of a match[/p][p]4. Fixed multiple instances of texts not being correctly localized or translated across all menus and tutorials[/p][p]5. Fixed an issue that made the option to report players unavailable[/p][p]6. Fixed an issue that made all sound feedback in menus stop working[/p][p]7. Fixed inconsistent texts in controller gameplay settings[/p][p][/p][p]Crashes[/p]
  1. [p]Fixed a crash happening when launching the game without steam[/p]
  2. [p]Multiple other crash instances fixed[/p]
[p][/p][p]Visual and cosmetic issues[/p]
  1. [p]Fixed issues where some of the heads selectable in customization were corrupted at low or medium graphic settings[/p]
  2. [p]Headgear color from the customization isn't the same one in match[/p]
[p]
Matchmaking and Online experience[/p]
  1. [p]Fixed multiple errors that could interrupt matchmaking[/p]
  2. [p]Fixed multiple issues with voice chat on Xbox platform[/p]
[p]
While our team is on it, here are a few temporary quirks: [/p][p]During match start procedure, the color choice may not be usable with controller [/p][p]During kickoff procedure, Ball is floating above the ground During kickoff procedure, Ball has a glow around it [/p][p]Bounce cursor VFX sometimes appears in the middle of the field [/p][p]Camera is misplaced at the start of a 4v4 match in some stadiums [/p][p]Goalkeeper gloves are sometimes visible floating during goal replay Goal replays may show some stuttering characters [/p][p]Sometimes the wrong music plays at the start of the match [/p][p]During the prologue, players may experience some loading during the cutscene leading to a delay between the audio and video [/p][p]Moving the cursor while unlocking some nodes in the battle pass will incorrectly update the previews at the bottom of the screen [/p][p]Missing players in squad display while multiple invites are accepted at the same time [/p][p]User becomes spectator upon multiple players using backfill in Quick Match Inputs to switch between ranking/progression/stats at the end of a match do not respond well sometimes. [/p][p]Mismatch between user's league and the trophies displayed in the profile. [/p][p]Volley animations may cancel while in the air resulting in an unatural animation while falling [/p][p]Mic Source resets at each app boot. [/p][p]On the option menu, when the "reset to default" button is pressed, it resets the default option on every menu pages, video, gameplay, remapping... [/p][p]Deleting the AppData\\Local\\Runtime is highly recommended, as it may resolve several issues Players could encounter, regarding Controls for instance.[/p]