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Shop Lightforge Loot Crate Rules and Drop Rates (Updated on May 7, 2025)

Lightforge: Choose 1 of 3 Rules
Availability: May 8 - June 4
Multiple Lightforge Loot Crates are back. Freely choose one to open!
1) You can now claim tiered collection rewards based on how many Lightforge Collection items you've obtained from each crate.
2) Same drop rates, carried-over progress:
- All original crate rules remain unchanged, including drop rates, prices, and guarantee mechanics. For details, refer to the specific Lightforge Crate rules.
- In this round, each of the three crates guarantees 1 Lightforge Collection item within 30 draws.
- If you've participated in a previous rerun of the same theme, your guarantee progress will carry over. For example, if you've drawn 10 times before, your new count will start from 10/30.
3) You're free to choose one of this round's three themed Lightforge Loot Crates to purchase.
- You may select one of the three themed crates to begin drawing or redeeming. Progress is shared across all characters under the same account, and only one crate can be selected for purchase.
- As long as you haven't started drawing or redeeming, you can freely switch between crates.
4) If you've collected all Lightforge Collection items from your selected crate, click the interface to claim the corresponding completion rewards.
Specific Lightforge Crate Rules
While the Lightforge Loot Crates are available, you can spend Lightforge Ingots to open them. Each Loot Crate is guaranteed to yield cosmetics. Only one character under each account can redeem and open a single Loot Crate, but the cosmetics from the Loot Crate can be used by all characters under that account. You can use different characters for different crates.
1) The Lightforge Loot Crates are available for a limited time and will be removed after the event ends. Unused Lightforge Ingots and Lightforge Relics will remain available in your account and can be used for other Lightforge Loot Crates.
2) Each crate opening costs 1 Lightforge Ingot, valued at 160 Crystgins. The first 10 Lightforge Ingot purchases will be at half price. Each crate randomly grants a cosmetic reward. Once the maximum number of crate openings is reached, further openings are not allowed.
3) Crate rewards marked as "Lightforge Collection" have special guarantees:
- Every 30 crates guarantees one "Lightforge Collection" item without duplicates. Once obtained, it will be removed from the prize pool, increasing the odds of other rewards.
- When a Lightforge Collection item is drawn, the guarantee counter resets, and the next one can be obtained within 30 crate openings.
- After all Lightforge Collection items are drawn, the guarantee no longer applies, and only other repeatable rewards can be obtained.
* If you obtain a Lightforge Collection item through redemption, you may still draw it from the crate, but duplicates will refund the redemption cost in full.
4) Non-Lightforge Collection cosmetics may be drawn multiple times. Duplicates will be converted into Lightforge Relics, which can be used to redeem for other Lightforge Loot Crate cosmetics in the current or other events, as well as for limited Lightforge Ingots and Colorful Badges.
[h3]Lightforge Loot Crate: Freezing Mist[/h3]
1) Legendary (Golden) Lightforge Collection: 1%
- This includes: the Ethereal Feathers Set and Cold Breath
2) Epic (Purple) Lightforge Collection:2.6%
- This includes: Sad Blossom - MPS5
3) Epic (Purple) Other Rewards: 49.5%
- This includes: Territory Collectibles: Feathered Dreams, Furniture Formula: Stone Fireplace, Rune-Scribed - KV-SBR, Rune-Scribed - SCOR, the Castle Night Makeup Pack, Dangerous Doll, Weapon Charm: Festering Gel, Sticker: Sparkling Disco Ball, and Sticker: Holographic Rose Fragments
4) Rare (Blue) Other Rewards: 46.9%
- This includes: Facility Skin: Metal Planter Box - Yellow, Facility Skin: Metal Planter Box - Lake Blue, Facility Skin: Metal Planter Box - Vermillion, Heart Signal, Inked Sneakers, and Battlefield Quarterback Helmet
* You can open up to 90 Lightforge Loot Crates: Freezing Mist.
[h3]Lightforge Loot Crate: Cloud Command[/h3]
1) Legendary (Gold) Lightforge Collection: 1%
- Includes the Fashion Sets: Bright Cloudlight and Lumina - Sword.
2) Epic (Purple) Lightforge Collection: 2.6%
- Includes the Territory Collection: Autumn Osmanthus.
3) Epic (Purple) Other Rewards: 54.8%
- Includes the Cradle cosmetic: Alien Hive, the facility cosmetic: Isolated Securement Unit - Gem, the Furniture Formula: Floor Lamp, the solo pose: Grand Magician, the Collage Magazine Jacket, the Stellar Leather Pants, the Weapon Charm: Growshroom, the Weapon Sticker: Danger Zone, and the Weapon Sticker: Tentacles.
4) Rare (Blue) Other Rewards: 41.6%
- Includes Fast Lane - KAM, Fast Lane - KVD, Fast Lane - Crossbow, the solo pose: Party Night, the Weapon Charm: Rosetta, and the Cradle Charm: Crystal King.
* You can open up to 90 Lightforge Loot Crates: Cloud Command.
[h3]Lightforge Loot Crate: Urban Oddities[/h3]
1) Legendary (Gold) Lightforge Collection: 1.02%
- Includes the Fashion Set: Doomsday Dominator, and Cradle Cosmetic: Abyssal Mirror.
2) Epic (Purple) Lightforge Collection: 2.55%
- Includes the Furniture Formula: LCD TV.
3) Epic (Purple) Other Rewards: 60.34%
- Includes the Dragon's Fury - DB12, Dragon's Fury - SOCR, Radiant Celebration Paint Pack, Art Is An Explosion, Leopard Shorts, Weapon Charm: Tear Jerker, Cradle Charm: Creamy Crooner, Weapon Sticker: Wolf Head, and Weapon Sticker: Music Penguin.
4) Rare (Blue) Other Rewards: 36.09%
- Includes Solo Action: Playing It Cool, Sweet Buyer Mask, Daydream Rabbit Tactical Vest, Automated Irrigation - Modern Agriculture, Grow Lights - High-Tech Greenhouse, and Animal Trough - Fine Wood.
* You can open up to 90× Lightforge Loot Crate: Urban Oddities.

Fair Play Announcement (April 1st, 2025 – May 5th, 2025 )

Dear Metas,
To combat cheating and the malicious exploitation of bugs, we have implemented the following measures:
1. We will monitor the game for unusual behavior 24/7 and respond promptly to player reports.
2. Players confirmed to be using cheats will face severe penalties, including long-term account bans.
3. We place a high priority on fixing bugs and enhancing game security. Malicious exploitation of bugs will not be tolerated. After fixing a bug, we will retroactively penalize players who exploited it and reclaim any illicit gains.

Below is a list of players recently penalized for severe violations. The accounts involved have been reviewed and confirmed to be in violation.
1. Language violations
From April 1st to May 5th, a total of 1564 players received bans of varying durations for language violations:
30 days — 44 players
7 days — 115 players
1 day — 898 players
2 hours — 507 players
(Due to space limitations, we do not provide the list of players banned for speech violations.)
2. Use of cheats or hacks
We will identify the characteristics of newly discovered cheats and use them for retroactive investigations. After banning an account, we will check if it has any associated alt accounts and ban those as well.
The following is the list of players penalized for using cheats or hacks from April 1st to May 5th:
https://www.oncehuman.game/news/update/20250507/40780_1232695.html

Once Human Development Team

Once Human Version 1.5.1 Bug Fixes (April 29)

Dear Metas,
Since the official release of Once Human version 1.5.1, we have been gathering community feedback from every Meta-Human and actively addressing your concerns. Here are the latest fixes we have implemented:
1. Frame rate and graphics quality are now freely configurable on all device models. Please note that enabling both high frame rate and high graphics quality may cause your device to overheat, affecting the game's performance. We will continue to optimize the game and appreciate your understanding and support.
2. Fixed a stuttering issue with damage numbers on mobile devices.
3. Fixed an issue where the orientations of the Water Filter: Olive Green, Water Pump: Olive Green, and Brewing Barrel: Olive Green were incorrect.
4. Fixed an issue where vehicles in the Garage would not follow its movement, causing them to float.
5. Fixed an issue where players on mobile devices could not left-click to fire after switching to a melee weapon and mounting a turret.
6. Fixed an issue where the transparency settings for certain controls would reset at the next login.
7. Fixed an issue where vehicle wheel positions were incorrectly altered in wheel configuration plans.
8. Fixed an issue where the sound and visual effects of getting hit by the Orderkeeper's red light did not disappear over time.
9. Fixed an issue where some players who pre-downloaded the mobile version could not trigger the Returnee event.
10. Fixed an issue where some fashion items would clip through characters with large body sizes.
11. Players can now use the unstuck function while riding a vehicle.
12. Fixed an issue where Steam users could not claim premium test rebates, transferred content, and inherited content linked to their NetEase accounts.
13. Fixed an issue where body size changes made with Chrysalis Tokens would unexpectedly revert to previous settings.
14. Improved the Flashlight's auto-toggle function, making it less sensitive.
15. Fixed an issue where some players lost blueprint fragments after dismantling purchased blueprints.
16. Fixed an issue where the auto-fire behavior conflicted with the configured setting.
17. Fixed an issue where hiding the Fire button prevented fishing-related buttons from appearing.
18. Fixed an issue where music did not stop playing after removing the Radio.
19. Improved the texture loading speed on some screens.
20. Fixed an issue where the Camera sometimes got stuck.
21. Fixed an issue where the vehicle handbrake position was not visible for some players on mobile.
22. Optimized the resource distribution mechanics. The rules for obtaining blueprints through Memetics have been adjusted.

Once Human Development Team

Server Optimizations - Adjustment to Lunar Oracle Rules

Dear Metas,

Since the Version 1.5.1 update, we have closely monitored server performance issues and implemented multiple optimizations. Our technical analysis has shown that, during certain events in scenarios with the Lunar Oracle tag, high player density and frequent Deviant spawns can cause a sudden spike in server load, impacting the network stability of other scenario servers.

To tackle this, we are making a targeted adjustment to the Deviant invasion events in Lunar Oracle scenarios, as follows: During a Deviant invasion event, if there are more than 30 players within a 120-meter radius (not all players may be visible due to performance limitations), the Deviant invasion will be temporarily paused to reduce server load. This adjustment will be implemented in an upcoming update, and we will monitor its impact to make further changes as needed.

At the same time, we will continue optimizing the server architecture to improve stability and enhance your experience. Thank you for your understanding and patience as we make these changes.

If you encounter any issues, please contact us via the Co-Dev Feedback Platform or the in-game Customer Support. Your feedback helps us keep Nalcott running smoothly.

Once Human Development Team

Once Human Mobile Graphics Optimization Progress Announcement

Dear Metas,

Since the official release across all platforms, we've received extensive feedback from Meta-Humans regarding mobile graphics issues. In response to the recent feedback about graphics quality and frame rates, our technical team has completed the first round of optimizations (no server maintenance required—simply restart the client to apply the updates). Here are the specific adjustments:

[Released Fixes]
1. High frame rate and high graphics settings are now separately adjustable on select mid-to-high-end devices. Optimization for other devices is still ongoing and will be released once ready.
* Note: Enabling both high frame rate and high graphics at the same time may cause overheating or lag. Please adjust settings based on your device's performance. Further optimizations are on the way.
2. Graphics upgrade: Improved rendering effects for certain graphics presets.
3. Significantly improved terrain precision and texture clarity.
4. Enabled image sharpening on certain devices for clearer edges.
5. Resolution adaptation: Improved rendering resolution for large-screen devices.

[Future Optimization Plans]
We are aware of ongoing lag and performance issues. We've created a dedicated task force to address them, and we will share updates as soon as testing is complete.

If you encounter any issues, please contact us through in-game Customer Support. Our team will investigate each case carefully. Thank you for your patience and support. We wish you a smooth journey across Nalcott!

Once Human Development Team