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Stronghold: Definitive Edition News

🏗️ Free Build Preview 🏗️ (Community Q&A)

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We will soon be answering your latest questions! Will custom maps from Stronghold 1 be compatible? Will DE offer all original content featured in the first game? How about difficulty levels? Language support? Music? We discuss all this and more next week as part of Steam Next Fest, while providing your very first look at Free Build gameplay in Stronghold: Definitive Edition.

Whatever your question... Between this new video and our extensive recent Community Q&A we have you covered. Our goal has been to stay as transparent as possible with our community during development. We released a playable demo shortly after our announcement, followed by Q&A videos like this one to get everyone on the same page before launch. That's why we revealed our price point, core feature set and will continue to discuss as many planned additions as possible, starting with this new Q&A.

So whether you're curious about major features, bug fixes or smaller quality of life improvements Nick and Dave are here to answer those questions! Join us on October 9th at 21:00 GMT for that and your very first look at Free Build mode gameplay in DE, with Aaron building an impressive fortress and attempting to withstand a mammoth invasion after just 30 minutes. Will he survive? You'll have to watch to find out...

Like what you see? Then be sure to wishlist Stronghold: Definitive Edition ahead of launch on November 7th!

https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/

🏰 Campaign Playthrough 🏰 (Feat. Simon Bradbury)

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To celebrate the upcoming release of our second public demo for Stronghold: Definitive Edition we have a very special guest... Simon Bradbury - Firefly co-founder and series Lead Designer - will be taking time out to join us and reflect on both the original Stronghold game and our upcoming Definitive Edition, releasing via Steam on November 7th 2023.

Mission 18 is well known within the Stronghold community as one of the most brutal challenges posed by the original game way back in 2001. Your final battle against The Pig is infamous within the game's community for its uncompromising difficulty, making it a true badge of honour for those who have bested it. As such, it was the perfect choice when it came to a scenario to play as part of Steam Next Fest!

So join us on October 9th at 20:00 GMT as Simon rises to the challenge of one of the most hotly contested Stronghold missions ever made, while also enjoying an exclusive first look at a legendary Stronghold campaign mission.

Like what you see? Then be sure to wishlist Stronghold: Definitive Edition ahead of launch on November 7th!

https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/

DE Campaign Reveal Trailer

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Our Gamescom Stronghold: Definitive Edition campaign reveal provides an exciting first look at parts one and two of The Jewel Campaign, in which players march across the devastated English hinterland in search of Sir Longarm's captured kin. A side story running in parallel to the military campaign released in 2001, The Jewel Campaign is designed to challenge veteran players of the 20 year old series with new twists on familiar Stronghold gameplay, while also extend the story of the original castle sim. Crafted by Firefly co-founders Simon Bradbury and Eric Ouellette, these new missions will be playable at launch, alongside both the original military and economic campaigns.


The 14 missions of this new campaign will feature series antagonists The Rat and The Snake. As part of the larger overarching game narrative, players will be tasked with thwarting these nefarious lords from their pursuit of The Boy and the ruin of medieval England. Just as important will be their own hunt for the kin to another series favourite, the mighty Sir Longarm! With the campaign narrated in English by a new character, voiced by Stronghold series veteran actor Christopher Kent, players will be challenged like never before as they tackle brutal old foes and formidable new challenges.


We can't wait for you to experience this new set of missions, but also to experience the original two campaigns in all their definitive edition glory! In case you missed it we have a demo available on Steam right now. So if you haven't already done so, please join the 50,000 others who have downloaded our DE demo and give us your thoughts using the in-game feedback form. We will be removing this demo from Steam in one week, so play while you still can and get ready for more updates from us on Stronghold: Definitive Edition!

https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/

Stronghold: Definitive Edition Q&A

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Here it is... Every burning question we've seen online that we can answer at this point in development for Stronghold: Definitive Edition!

We have been absolutely overwhelmed by thousands of responses to our demo player survey, 35,000 demo downloads and 150,000 wishlists (It's gone up since we recorded this video!). It means a huge deal to us that you are so excited for and invested in our very first Definitive Edition, which we want to make as fun, polished and true to the original game as possible.



So while you can expect more updates and developer diaries in the future, digging into our process behind this new version of Stronghold, we decided to answer everything we can at this moment in time. Sourcing questions here on YouTube, but also from the official Stronghold Discord, TikTok, subreddit, Firefly Twitter and beyond, we have compiled a list of 27 frequently asked questions which we're comfortable answering just under three months from launch.



Please note that anything not covered today can be taken as something we're exploring, but cannot commit to either way at this stage. We are absolutely committed to more demos, continued feedback and iteration, with Stronghold: Definitive Edition but also beyond with the future of the series. So thank you again for taking the time to give us your feedback and please continue!

We hope to provide more exciting updates between now and launch, so please stay tuned for much more on DE in the coming weeks and months.

https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/

Alpha Demo Now Live

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https://store.steampowered.com/app/2140020/Stronghold_Definitive_Edition/

We have now released our first public playable demo for Stronghold: Definitive Edition, coming to Steam on November 7th! Currently available via the game's Steam store page, this demo was previously shared with press and content creators as part of our full reveal last month.

This updated Alpha build demo contains new visuals, controls options, missions 4 and 11 from the original game's military campaign and a full tutorial for players new to the series. We are releasing this to gather as much feedback as possible ahead of launch later this year, with the demo remaining available until August 29th.

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After playing either mission 4 or 11 you will find a Feedback button in the main menu. Hit that, fill out our player survey and let us know what you think! We are dedicated to making every improvement possible between now and launch, which we can only do with your detailed feedback. We have already had a huge amount of positive suggestions and input across our Discord and wider social media, however there's always room for more.

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The eagle eyed among you may also notice that we have already implemented certain changes based on your feedback from the reveal on July 13th. Unit animations, buildings and characters have been improved, with many other changes coming based on both your suggestions and of course our own existing plans for the game.

We hope you enjoy our Alpha demo, add the game to your wishlist and look forward to more exciting Stronghold: Definitive Edition updates in the coming weeks!