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The Galactic Civilizations III: Retribution Expansion is Now Available!

The expansion includes Hypergates, Precursor Artifacts, New Civilizations, and more.


Check out the release trailer here:
Save 10%* on Retribution and 70%** on the Base Game!



Galactic Civilizations III: Retribution adds Hypergates, Precursor Artifacts, new major civilizations, and much more.

Across the galaxy, you and your rivals are discovering ancient alien artifacts that grant powerful new capabilities. Meanwhile, as civilizations try to carefully balance building an economy, funding an ever growing war machine, and engaging in diplomacy, the humans of Sol III have invented a game-changing new technology - Hypergates - which, when connected, allow for rapid transit across the galaxy.



With two new major civilizations and the concluding campaign to the Galactic Civilizations III backstory that serves this massive space 4X sandbox game, Retribution asks the question: How will you rule your galaxy?





The new features in Galactic Civilizations III: Retribution include:
  • Artifacts - Powerful items buried on planets across the galaxy will give your civilization instant-access to new abilities.
  • Hypergates - Construct powerful gateways that, when linked, allow your fleets to travel rapidly across hyperspace.
  • Major Civilizations: Drath and Korath - The manipulative Drath pull the strings across the galaxy while the Korath rely on extermination. Each has its own set of special abilities, bonuses, and ship parts.
  • Supply Ships - Supply ships can be constructed to deliver goods and services to your other planets to aid in their development.
  • New Technology Tree - A top to bottom overhaul of the technology tree adds depth and sharpens the strategic choices in your research options.
  • Retribution Campaign -The malevolent Drengin Empire made a terrible mistake underestimating humanity’s strength, and the climactic battle that will follow may end in their extinction.









*Sale ends 2/27/19 at 1PM EST. Steam and Galactic Civilizations III is required to play this expansion.
**Sale ends 2/23/19 at 1PM EST on Steam and 2/27/19 at 1PM EST direct from Stardock. Steam required to play.

Galactic Civilizations III: Retribution gets release date

Galactic Civilizations III: Retribution arrives on February 21
Also check out the world premiere trailer for Galactic Civilizations III’s biggest expansion yet.

The expansion to the massive space strategy game adds new civilizations, hypergates, supply ships, new technology trees and much more.



See our brand new trailer for Galactic Civilizations III: Retribution!
Add it to your Steam Wishlist today.

For more information, visit www.galciv3.com/retribution.

Start with a single world and expand across the galaxy through diplomacy, trade, cultural hegemony, or military conquest in this single or multiplayer 4X strategy game. How will you rule your galaxy?

The new features in Galactic Civilizations III: Retribution include:
  • Artifacts - Powerful items buried on planets across the galaxy will give your civilization instant-access to new abilities.
  • Hypergates - Construct powerful gateways that, when linked, allow your fleets to travel rapidly across hyperspace.
  • Major Civilizations: Drath and Korath - The manipulative Drath pull the strings across the galaxy while the Korath rely on extermination. Each has its own set of special abilities, bonuses, and ship parts.
  • Supply ships - Supply ships can be constructed to deliver goods and services to your other planets to aid in their development.
  • New Technology Trees - A top to bottom overhaul of the technology tree adds depth and sharpens the strategic choices in your research options.
  • Retribution Campaign - The malevolent Drengin Empire made a terrible mistake underestimating humanity’s strength, and the climactic battle that will follow may end in their extinction.


Galactic Civilizations III: Retribution is coming February 21!

NEW EXPANSION for Galactic Civilizations III ANNOUNCED: Galactic Civilizations III: Retribution

Hypergates, Artifacts, new campaigns and new civilizations arrive this Winter.




What started as a crusade has become a war of retribution.
Stardock's award-winning space strategy game, Galactic Civilizations III is about to get its biggest expansion yet. Galactic Civilizations III: Retribution adds new playable civilizations, a story-driven campaign, Precursor artifacts, Hypergates and much more.





Across the galaxy, ancient alien artifacts are being discovered, giving civilizations powerful new capabilities. Meanwhile, as civilizations try to carefully balance building an economy, funding an ever growing war machine, and engaging in diplomacy, the humans of Sol III have invented a game-changing new technology - Hypergates - which, when connected, allow for rapid transit across the galaxy.



With two new major civilizations and the concluding campaign to the Galactic Civilizations III backstory that serves this massive space 4X sandbox game, Retribution asks the question: How will you rule your galaxy?





The new features in Galactic Civilizations III: Retribution include:

  • Artifacts - Powerful items buried on planets across the galaxy will give your civilization instant-access to new abilities.
  • Hypergates - Construct powerful gateways that, when linked, allow your fleets to travel rapidly across hyperspace.
  • Major Civilizations: Drath and Korath - The manipulative Drath pull the strings across the galaxy while the Korath rely on extermination. Each has its own set of special abilities, bonuses, and ship parts.
  • Cargo Ships - Cargo ships can be constructed to deliver goods and services to your other planets to aid in their development.
  • New Technology Tree - A top to bottom overhaul of the technology tree adds depth and sharpens the strategic choices in your research options.
  • Retribution Campaign - The malevolent Drengin Empire made a terrible mistake underestimating humanity’s strength, and the climactic battle that will follow may end in their extinction.




Galactic Civilizations III: Retribution is coming this Winter!
For more information, visit www.galciv3.com/retribution





Galactic Civilizations III is the largest space strategy sandbox ever made. Start with a single world and expand across the galaxy through diplomacy, trade, cultural hegemony, or military conquest in this single or multiplayer 4X strategy game. How will you rule your galaxy?

v3.2 for Galactic Civilizations III is now available!

Adjustments to personality traits for factions and AI decisions are among improvements


Galactic Civilizations III v3.2 takes faction personality traits into account, improves game AI, and more





We're launching a version update today that increases the effects of a civilization's personality traits on diplomacy, conversations, and what ships to build. The Intrigue AI has also hired an accountant to better manage its taxes, and we've made a few adjustments to the Heroes of Star Control: Origins DLC. More details on the changes are below!






v3.2 Changelog Notes
Base Game
  • Stars are placed a slightly further apart than before in order to make each system independent from others.
  • AI more aggressive at sending out constructors to build starbases
  • Personality traits are given much greater consideration when deciding what topics the civilization wants to discuss.
  • Personality traits are now given much greater consideration for deciding what types of ships to build when at peace.
  • Personality traits are now given much greater consideration when deciding what kinds of treaties and offers to give to the player.


Crusade
  • Diplomacy ability bonus to relations reduced from 2 to 1.


Intrigue
  • AI manages its tax rate more effectively.
  • Changed default # of colonies before a government is allowed from 3 to 2.


Heroes of Star Control
  • If you don't own the either the Mercenaries or Intrigue expansion packs, you can now still get Jeff
  • Jeff is already perfect and shuns your attempts to "upgrade" him
  • Added custom Starbases for Mukay, Tywom, and Free Trandals (Mowlings starbases are unchanged)




Don't have Galactic Civilizations III? Get it now!

Owners, the v3.2 update is ready and waiting for you in your Steam client.
Don't forget to pick up the Intrigue Expansion and Heroes of Star Control: Origins DLC!

Galactic Civilizations III - Heroes of Star Control: Origins DLC is now available!

Plays as some of your favorite Star Control: Origins races with new traits, leaders, music and more


New Alien Civilizations bring their own ship styles, unique race traits, diplomatic quirks, AI personalities, and more!

Check out the overview trailer: https://www.youtube.com/watch?v=0bPuLHeKZhk

The Star Control Heroes DLC pack introduces four major new civilizations to Galactic Civilizations III. All of the new alien factions come equipped with a unique leader, ship, music, and traits that make each civilization look and play differently from the existing major civilizations.

Play as or against the Tywom, the lovable, needy slugs, or as the kind (but surprisingly aggressive!) aquatic Mu'Kay. You can also play as the naive-but- deceptively powerful Mowlings with their god-like protector, "Jeff," or the recently liberated and mysterious Trandals.

Get the Heroes of Star Control: Origins DLC today for 10% off: https://store.steampowered.com/app/954810

Galactic Civilizations III is the most popular space-based turn based strategy of all time. Your civilization has just achieved faster-than-light travel and the galaxy awaits you. But you are not alone and must deal with alien civilizations through diplomacy, trade, cultural hegemony, or military conquest either against the computer or against friends online.

MAJOR RACES IN HEROES OF STAR CONTROL: ORIGINS


The Tywom - Hello, best friends!
These yellow slug-like aliens would like a hug. They’re slimy, and you don’t want to give them one, but still - it’s all they really want. The Tywom want to be friends with everyone, which makes them great diplomats, and their constant desire for approval gives them a bonus for any other factions who happen to love them.


The Mu'Kay - Greetings, Federation members!
Founders of the Federation for Allied Species, the Mu’Kay are intelligent cephalopods who live entirely in aquatic environments. Their natural intelligence makes them excellent researchers, and their polite (if occasionally condescending) manner lends itself well to diplomacy. Unless you’re a fish. Then prepare to be eaten.


The Mowlings - All hail the mighty Jeff!
The Mowlings are small, bear-like creatures who worship a mysterious deity they call Jeff. Frankly, they’re a little lost without him, so they spend their time finding new ways to worship him. The Mowlings get a special Temple of Jeff improvement (one per planet) that grants bonuses to influence and approval, and in return Jeff orbits their planets protectively.


The Free Trandals - Cast off the shackles of the Overmind!
The Free Trandals are the escaped faction of a race that has been enslaved by a malevolent AI known only as Overmind, who uses their bodies to advance its own nefarious purposes. Now, the Free Trandals work to free their brethren and rebuild their lost culture with what little they have left. Possessing a surprising capability (and healthy paranoia) for advanced technology, the Free Trandals are far from helpless both on and off the battlefield. Their warrior instincts may be long buried, but their ships, while few in number, are enormously effective against silicon and synthetic based life forms.


Additional Features in Heroes of Star Control: Origins
  • Dozens of new ship parts inspired by Star Control: Origins for building and modifying your own ships
  • Several new music tracks from Star Control: Origins
  • New faction traits
  • New ship designs, colors, and styles




In addition to the release of the new DLC, v3.1 is also available today. This update adds some important AI and quality of life changes, as well as the ability for players to design their own color palettes for custom factions. With v3.1, players will be able to adjust the color scheme for the UI, maps, and ships as well. Full changelog here: https://steamcommunity.com/app/226860/discussions/1/1752358461524097202/