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Survivor Mercs News

Community Event: Operation Diamond Dog



It all starts with Diamonds


The Diamond is the traditional birthstone of April and holds significant meaning for those born in that month, thought to provide the wearer with better relationships and an increase in inner strength. Wearing diamonds is purported to bring other benefits such as balance, clarity and abundance... BUT WHO CARES ABOUT THAT COMMANDER - EXTRACT WITH AS MANY BLOOD DIAMONDS AS YOU CAN.

One randomly chosen winner who shows us a screenshot of the most Blood Diamonds they have extracted in a single run of Survivor Mercs wins the temporary title "Diamond Dog" in the Wandering Wizard Discord.

[h3]Submission Rules:[/h3]
  • Submit a screenshot of the most Blood Diamonds you have extracted in a single run of Survivor Mercs to the Screenshots section of the Steam Forum
  • Must include the following tag in submission to be considered #DiamondDog
  • One entry per user

[h3]Screenshot Submission Details: [/h3]
  • You can upload screenshots using the screenshot uploader tool. By default this button is bound to "F12", and can be edited within the Steam settings.
  • Open the Steam client and click on "View" and then "Screenshots" at the top to access the screenshot uploader.

If you need more assistance with how to upload a screenshot to Steam Community, please check here https://steamcommunity.com/sharedfiles/filedetails/?id=181142704

[h3]Rewards[/h3]
  • GLORY, and the temporary title “Diamond Dog” in the Wandering Wizard Discord, if you have not yet joined the Wandering Wizard Discord, you can join here.


Dripping in Blood Diamonds, that’s what we wanna see. Fund the revolution with your efforts Commanders, we salute you.

- The Survivor Mercs Community Team

Spring Into Action: Winner Announced



[h2]Congratulations to our Community Event Winner![/h2]
You cleaned house and took down ALL 3 of the Survivor Mercs big bosses. That dedication deserves to be rewarded!
[h3]
Winner: MimiiLeGentil[/h3]







[h3]Rewards:[/h3]
  • A feature on our next announcement post and a shout out on Social Media
  • 1 Survivor Mercs Steam key in honor of your victory


Reminder you have 30 days to respond to the ww_cm account to receive your key

Looking forward to even more Survivor Mercs events as we ramp up to 1.0! Everyone's feedback and bug reporting is integral in our journey as a game. So please let us know, whether on Steam Forums or on the Wandering Wizard Discord, what you want to see!

- The Survivor Mercs Community Team

Patch 0.9.9f3 - Operation "Bug Squash" Continues

Commanders, Operation "Bug Squash" went into another round successfully!

Your intel was once again crucial in finding and exterminating some of these pesky bugs, thanks a lot for your support:
  • The first mission reward popup now shows up correctly again and no longer has blank icons and text.
  • Genome Lab does show the DNA and Trait category icons correctly again.
  • Fixed a few instances of missing UI background sprites.
  • The Storage Room now shows overflow correctly. The item stacks are separated to show the full amount in the upper inventory, and the overflow shows the number of items exceeding your current storage limit in the lower section. There's still one bug, see Known Issues, but we're already working on a fix for it.
  • Fixed an instance where the Genome Lab's "research" button sometimes didn't accept mouse clicks.
  • Enemies & projectiles now get destroyed when the Boss is defeated so you aren't killed by accident just after you thought you've won.
  • Potential fix for some Mercs not shooting at the Boss although they appear to be in range. We're still working on a much better system for that, so this issue may still occur sometimes.
  • All Traits correctly reset when upgrading from a pre-0.9.9 savegame. It could happen sometimes that "Minimalist" and few other Traits were still marked as "researched".
  • Added some missing translations for Chinese and German.
  • Fixed a potential crash.
  • Fixed an issue of rooms potentially switching position in your Bunker after building them.
  • Infiltrator SMG upgrades now correctly show an icon and title bar.
  • Potentially fixed the issue that your Extraction Point didn't show up after defeating a boss.
  • Fixed some missing or wrong level-up descriptions for Priest and Nubetube.
  • Improved damage detection of PhenX' "detachables", preventing potential issues of not taking damage as expected from some damage sources.


We are currently investigating some new reports, so there are some Known Issues we aim to fix as quickly as possible:
  • Selling overflow in the Storage room still has one UI issue where moving items between the "sell" panel and your inventory does not update correctly. We are working on the fix for this already.
  • In some very rare instances, mini-bosses or enemies may stop spawning during an Operation. This may persist for more than one Operation but is normally fixed after restarting the game.
  • Sometimes you do not get an Extraction Point after defeating a Boss. We may have a fix for this, but cannot confirm 100% yet since it is hard to reproduce this issue consistently.
  • The game's performance can potentially degrade heavily when playing at very high screen resolutions (UHD+) - we're currently investigating the details.
  • We had one report of Mercs being locked out of the Boss arena.
  • The Extraction Alarm sound triggers multiple times.
  • --EDIT -- "Exclude" does show x99 instead of your current number of available excludes. (we initially thought this was fixed, but somehow made it back into the game 🙄)


If you encountered any of the known issues, too, please report them in the Steam forums or on our Discord server. They are hard to track down and every detail may help solving them faster:



Lock, load, and loot, Commanders!

Community Event: Spring Into Action - Operation Clean House



Calling all Commanders!


It’s time for another Community Event and this one is about to clean house!

Clean House Meaning: eliminate corruption or inefficiency.
"unless the resistance cleans house, it will be difficult to establish a foothold within the targeted area"

We all love Spring Cleaning, so Spring into Action by showing us a screenshot of you taking down one of the end game bosses in Survivor Mercs! Whether it’s Phenx, Oil Rig, or Griftlift we want to see you take down this world's most tyrannical typhoons! Bonus Points if you submit screenshots of you taking down all three.

3 Winners will receive 1 Survivor Mercs Steam Key in honor of their victory. So play on, and don’t let them take you down!







[h3]Submission Rules:[/h3]
  • Submit a screenshot of you taking down one of the Final Bosses Phenx, Oil Rig, or Griftlift to the Screenshots Section of the Survivor Mercs Steam Forum
  • Submitted screenshot must include the following tag in submission to be considered #SpringIntoAction
  • One entry per level boss, per user
  • Once winners are announced they have 30 days to respond to the ww_cm account to receive their key

[h3]Submission Details: [/h3]
  • You can upload screenshots using the screenshot uploader tool. By default this button is bound to "F12", and can be edited within the Steam settings.
  • Open the Steam client and click on "View" and then "Screenshots" at the top to access the screenshot uploader.

If you need more assistance with how to upload a screenshot to Steam Community, please check here https://steamcommunity.com/sharedfiles/filedetails/?id=181142704

[h3]Rewards:[/h3]
  • A feature on our next announcement post and a shout out on Social Media
  • 3 randomly chosen winners will win 1 Survivor Mercs Steam key in honor of their victory

We will cut off submissions 10am PST March 28th and the winner will be announced that same day!

We Salute you Commanders.
- The Survivor Mercs Community Team


Patch 0.9.9f2 - Patch with Important Bugfixes

Commanders, Operation "Bug Squash" was conducted successfully!

Thanks to the intel we received from you, the target is neutralized, and the inventories work again as they should. Command highly appreciates your dutiful service!


As reported in this Steam forum post and on the community Discord server, many of you ran into problems when trying to end an operation with big loot bags that were over carry capacity.

You can now drop items again as intended.

We are truly sorry for the inconvenience and pain this may have caused! We took measures and will run new, additional checks for issues before releasing updates.

Additionally, we fixed other minor issues and included some improvements:
  • Fixed the inventory to "leave behind" items at the end of an Operation not allowing different item types to be dropped as intended.
  • Fixed an issue that could prevent the Operation from ending after defeating the boss.
  • Fixed some Gear descriptions that didn’t match the effects for Ricochet Rounds and Steroids.
  • Fixed rooms not showing final level-up stat bonuses.
  • Fixed dashing into GriftLift and potentially getting killed by this. You're correctly blocked by his collider.
  • Fixed an instance with PhenX & Elite Sidewinder receiving damage from their homing missiles. Spoiler: PhenX & Sidewinder are meant to be damaged by their homing missiles, but in some cases they were immediately exploding when spawning.
  • Improved various layouts to behave nicer on narrow and ultrawide screens
  • Improved settings menu UI for future use
  • Matched and aligned iconography and color coding in various menus
  • Improved UI & HUD for better performance
  • Added more subtle animations to UI elements and improved various existing ones
  • Reduced texture atlas size
  • Various improvements to Gear:
    • Binoculars now buff Objective Reveal Range as intended.
    • Supply Drone now debuffs Objective Capture Speed as intended.
    • Powergloves now debuff Reload Time for melee weapons as intended.
    • FMJ now mentions all stats affected.
    • Cargo Pockets now show reduced loot penalty upon death correctly.
    • Uranium Bullet Tips now show Piercing stat as intended.


We are left with some Known Issues which we are still working on, but we decided not to delay the patch for them. Instead, we'll have another tiny patch coming very soon.

Known Issues:
  • The first time you get a popup to show you "Mission Rewards", i.e. new stuff you have unlocked, the popup only shows you a blank list instead of the icons and names.
  • Two Gear items are missing translations in Chinese and German.
  • In some very rare instances, mini-bosses or enemies may stop spawning during an Operation. This may even persist and is normally fixed after restarting the game.
  • The Extraction Alarm sound triggers multiple times.


We are also working on improving the Boss targeting for your Mercs. They use a targeting range to lock on and only attack once an enemy is within shooting range. This system is currently undergoing a rework and we will share more insights soon in the next Early Access Roadmap News.

We hope, with this patch you are able to enjoy the game without any major issues again.
Please leave us your feedback and any reports of issues, either in the Steam forums or on our Discord server:



Lock, load, and loot, Commanders!